E3 2011: The Way to Jurassic Park - Part 2

Posted on May 2011 by TelltaleGames

It's time for some more Jurassic Park: The Game concept art! As I outlined in the previous "The Way to Jurassic Park" blog, I'll be setting some concept art free as we approach E3 2011, so here's a new piece to whet your appetites. 

Click the image or this link for a larger version.

The above piece of concept art features some mysterious glowing eyes surrounding Nima, one of the game's primary characters. What do you think happens next for her? 

Telltale Soars Across The Internet - May 16-20

Posted on May 2011 by TelltaleGames

I'm trying something new out today. I'll be collecting some favorite Telltale Games mentions and stories from around the web each week and rounding them up come week's end into one little package for easy consumption. 

Here goes: 

Chuck Jordan, takes some time to chat with the team at PC Gamer US about all things adventure games on the latest episode of their podcast. He drops a few hints about what to expect from The Walking Dead, so this is an episode you don't want to miss.

LINK: PC GAMER: US Podcast Episode 273

The MTV Multiplayer blog got their hands on a new piece of concept art from Jurassic Park: The Game showcasing the clearing where Dennis Nedry met his demise in the first film. This location plays an integral part in the game as this is where the infamous Barbasol can full of viable dinosaur embryos rests. We'll also be releasing more Jurassic Park concept art as we lead into E3 2011! 

LINK: MTV Multiplayer Blog - New Jurassic Park: The Game concept art

Kotaku.com columnist Lisa Foiles gives her take on Back to the Future: The Game and analyzes the history of movie-based video games. She also got her photo taken with our DeLorean time machine at PAX last August which is cool. 

LINK: Kotaku - Back to the Future: The Game column

Eurogamer caught up with Straandlooper Animation art director Kevin Beimers and squeezed some details about the upcoming Hector: Episode 2 out of him. This is a must-read for Hector fans! 

LINK: Eurogamer - Hector: Episode 2 Details

Watch this space next week for more Telltale Soars Across the Internet! 

CVG Most Anticipated Games of E3 2011: Vote for Jurassic Park

Posted on May 2011 by TelltaleGames

E3 2011, the biggest event of the year in video games, is just around the corner and we will be there in full force showing off our upcoming wares! One of the titles we'll be showcasing this year, this fall's Jurassic Park: The Game, has been nominated by Computer and Video Games (CVG for short) as one of their most anticipated games of the show and we need your votes to seal the deal and claim victory! 

There are three ways you can show your support for Jurassic Park, each of them really easy to do! 

1. Go to CVG's E3 2011 Awards page and vote for Jurassic Park as one of your most anticipated games of this year's show! You can vote for multiple titles. HERE

2. On CVG's Facebook wall, "Like" their post about Jurassic Park: The Game.

3. On CVG's Twitter, re-Tweet their post about Jurassic Park: The Game. HERE

CVG will be announcing the top 5 most anticipated games on June 6, the first day of E3! Do your part and vote for Jurassic Park! 

What do you hope to see come out of E3 2011 about Jurassic Park?

Places to vote for Jurassic Park:

E3 2011: The Way to Jurassic Park

Posted on May 2011 by TelltaleGames

E3 season is a time for exciting announcements, new developments, and a flurry of new content from the games you've been looking forward to! As we near the big show, where we'll be giving attendees a brand new look at Jurassic Park: The Game, among the many titles we're addressing, we'll be unveiling previously unseen concept art from the game in the weeks ahead. 

First up is this piece depicting the Jurassic Park docks. Click the image for a bigger version. 

Stay tuned to the Telltale Games blog in the weeks leading up to E3 for more looks at Jurassic Park concept art. 

What do you think is going on in this scene at the docks? 

Dress Like Detective Inspector Hector Contest Winners

Posted on May 2011 by TelltaleGames

Alright folks! The Telltale Games community has spoken and named tbm1986 the big winner of the recent "Dress Like Detective Inspector Hector" dress-up contest! I called for fans to dress in the style of Hector: Episode 1 - We Negotiate With Terrorists' Hector and post pictures in our forum with the entrants being voted on by the Telltale community (read the contest details HERE). 

While tbm1986's entry and garnered the most votes you're going to have make the jump to the full blog page to see his (you've been warned, it's very true to the game)! Coming in close behind tbm1986 were TheChosen and Jo Jo Sef. See their entries below and find tbm1986's after the jump! 

See tbm1986's winning entry after the jump! [readmore]

Each of the winners, and in this all of the entrants, walked away with a free copy of Hector: Episode 1 - We Negotiate With Terrorists for the PC and Mac, so if you didn't enter this contest, now you know to be sure to enter the next one! 

Which one is your favorite of the winners entries?

Back to the Future: Episode 5 - OUTATIME Takes Off In June

Posted on May 2011 by TelltaleGames

The chronologically crazy fifth and final episode of Back to the Future: The Game, OUTATIME, launches on PC and Mac in June! Why June you ask? We have some pretty awesome announcements to make coming in the near future that should answer that question.

That's not to say the time until Episode 5's release will be a barren wasteland of news and updates - stay tuned to the Telltale Games blog, Twitter feed, and Facebook page for all the latest developments. 

Weather Doodle: An iOS App By A Telltale Veteran

Posted on May 2011 by TelltaleGames

And now for today's forecast, artistically. Graham McDermott, one of the first few employees to ever call Telltale Games their place of employ, has moved on from our San Rafael office's walls to create Weather Doodle. What's Weather Doodle you ask; well, it's an iOS app designed to deliver weather information using beautifully animated images and designs - and it's just gotten better. 

The above video, narrated by Graham himself, should give you a taste of Weather Doodle. One of the art theme Graham exhibits in the video, EuroCarta, was designed by current Telltale staffer Mai Nguyen, and is inspired by the art of mapmaking- it's absolutely beautiful stuff. 

As of today, Weather Doodle, has been updated to support the iPhone 4 and iPod Touch Retina Display, so the app's already gorgeous art looks even more stunning. Social sharing and iPad support is also included in today's update. Not only that, but for a limited time (until May 23) you can nab Weather Doodle for only $0.99 from the iTunes App Store. If you want the scoop on Graham's work, head over to the official Weather Doodle website

Hector: Episode 1 Is Now Available on iPad

Posted on May 2011 by TelltaleGames

Attention boys and girls (or girls and boys)! Hector: Episode 1 - We Negotiate With Terrorists (HECTOR: Ep1 HD) is now available for the iPad via the iTunes App Store - it's $6.99! 

If you've been waiting to get your Hector fix on Apple's tablet based device, now is your chance! Head over to the iTunes App Store and get your hands on Detective Inspector Hector's first adventure now! 

Important Note: Shortly after Hector was submitted for approval and iPad iOS version 4.3.3 (newest version) went live, we discovered that this version does not allow Hector Episode 1 to run. If you've updated your iPad to iOS 4.3.3, Hector will not run at this time. This does not affect folks that are still on iPad iOS 4.3.2 or earlier at all. We're hard at work on a fix for the issue and will have an app update soon. Apologies for the inconvenience and thank you in advance for your patience. 

Ahoy! It Be A Monkey Island Blowout

Posted on May 2011 by TelltaleGames

Heads up folks! We've just packed four of the coolest, and soon to be discontinued, Tales of Monkey Island based items from our store into a single treasure trove for a price that would have even the mightiest of pirates weak in the knees! 

While supplies last, get the Tales of Monkey Island drinking vessel (it's a mug), poster print, art portfolio, and voodoo card set for only $40 as a set - that's an $80 dollar value! Once stock is diminished, these items set sail for good, so nab these while the getting's good ya scurvey dogs!

Hector: Episode 1. iPad. May, 12.

Posted on May 2011 by TelltaleGames

Alright iPad owning lads and lasses, your time has come. Hector: Episode 1 - We Negotiate With Terrorists graces your iPad's touchscreen this Thursday, May 12!

You'll be able to get your hands on the crass, rude, and quite frankly, disgusting detective's adventures when the iTunes App Store updates this week (could be as early as Wednesday evening Pacific Time) for $6.99.

The Walking Dead Gets Social

Posted on May 2011 by TelltaleGames

As we ramp up into a zombie-horde-like flood of The Walking Dead updates in the coming months, we've flipped the switch on two new official channels to get your fix on information about our The Walking Dead based projects.

If you're on Twitter, following @WalkingDeadTTG would be your best course of action to ensure you receive all zombie apocalypse survival-essential announcements. 

If Facebook is more your speed, be sure to "Like" our official The Walking Dead projects page so you can connect with other survivors and get the scoop via "the social network". 

We'll have some new stuff to show off soon so now you know where you'll need to direct your attention. 

Be Like Detective Inspector Hector and Win

Posted on May 2011 by TelltaleGames

As Hector (of Hector: Episode 1 - We Negotiate With Terrorists fame) would say, "listen up you coachpokers"! Do you aspire to become a slovenly, crass, yet somehow incredibly skilled officer of the law? Do you have the fashion sense of...ah, better yet, do you lack any fashion sense? Does your interior decorating resemble that of a derelict tenement? Also, are you creative? Well then, this contest is for you. 

From now until 2:00 pm (Pacific Time) on Wednesday, May 11, get your most unkempt yet "professional-ish" outfit together (use Hector's garb in the photo above as inspiration if you like) and take a photo of yourself (or have a friend take it, that would be more ideal) in a setting suitable for a dirty detective (ie. a messy office, a boarded up building) and post it in the contest thread (in the Telltale Games Forum) HERE. Once the entry period has ended (2:00 pm Pacific Time on 5/11/2011) I'll create a poll in the thread that includes all entrants and the contest voting period will begin, ending at 2:00 pm Pacific Time on Monday, May 16 - so get your votes in on time. At that time, the three entrants with the most votes will win. I'll announce them in the thread and post the winning entries on the Telltale Games Blog later that day. 

You're probably wondering what you can win, am I right? Here's what:

  • A copy of Hector: Episode 1 - We Negotiate With Terrorists for PC/Mac (giftable)

  • A copy of Poker Night at the Inventory for PC/Mac (giftable)

There's no prize for being first so please take your time on your contest entry (one entry per person); you have plenty of time to sully up some clothes and find a fine location for your shoot. Get creative, use some lighting that matches the look of the game, re-create a scene from the game, go wild! What are you waiting for, get to work on your entry! Good luck!

Get The Devils Playhouse Free For Being Nice to Your Mom

Posted on May 2011 by TelltaleGames

Mother's Day is quickly approaching and if you're like me and have totally forgotten to get any material goods to show your mom just how much you love her, there's still hope - and a bonus! 

Buy your mom some flowers via the link in this blog post and you'll get a free copy of Sam & Max: The Devil's Playhouse to add to your coffers! That's literally all you have to do. 

This offer is good in the US, Canada, and most of Europe so folks from all over the world can join in the fun. 

Back to the Future: Episode 4 - Double Visions Coming Tomorrow

Posted on April 2011 by TelltaleGames

Set your DeLorean's time circuits to April 29, 2011 because that's when Back to the Future: Episode 4 - Double Visions for PC and Mac launches at Telltale Games! 

Marty's gotten into a sticky situation as he's dealing with the consequences of his and Doc's actions back in 1930's Hill Valley so it's going to take some crafty thinking for him to get out of this mess and back in time to fix the altered timeline.

Keep your eye on your "My Telltale" page to see when Double Visions goes live! 

Hector: Episode 1 - We Negotiate With Terrorists Is Now Available

Posted on April 2011 by TelltaleGames

The first installment of Detective Inspector Hector's adventures in Clapper's Wreake, a place he calls the Royal Cistern of Britain, as Hector: Episode 1 - We Negotiate With Terrorists is now available to download for PC and Mac! 

If you already own the episode just direct your browser to your "My Telltale" page and download it! 

If you haven't yet bought this first entry in the journal of the dirty detective's deeds, Hector: Episode 1 - We Negotiate With Terrorists for PC/Mac, don't delay - it's only $9.95! The iPhone version is already available in the iTunes App Store and the iPad version is coming soon - I'll let you guys know exactly when that is soon. 

An Announcement Regarding Jurassic Park

Posted on April 2011 by TelltaleGames

We at Telltale Games constantly strive to give folks the best storytelling in the business coupled with the quality episodic content and gameplay you've come to expect from us. Jurassic Park: The Game, our upcoming title based on the groundbreaking film of the same name, is looking to go a step further with new game mechanics and a sense of terror that is paramount to the Jurassic Park franchise. We see a ton of potential in the game's exciting mechanics and style and feel we can take what we already have in place to an even more thrilling level, so we've decided to continue work on the game and launch the PC/Mac version of Jurassic Park: The Game to coincide with the our multiplatform release in fall 2011.

We know you've been waiting a long time for your trip back to Isla Nublar (heck, so have I) so your continued patience while we add more exciting bits to Jurassic Park: The Game for its fall release is greatly appreciated. Launching the game at a later date ensures Jurassic Park and video game fans alike will get the coolest and most fun experience possible. 

Telltale Games CEO Dan Connors explains our decision: 

You're probably wondering what happens now, so here are some basic details: 

  • We've already contacted individuals that have pledged their support and excitement for the Jurassic Park project by pre-ordering the game and are issuing those affected a 100 percent refund. In addition, Jurassic Park: The Game pre-orderers will receive a copy of any single game from the Telltale library on us. Note: The free game voucher we'll be offering will be valid for Jurassic Park: The Game when it becomes available again so hold on to your voucher if that's the game you'd like to claim.

  • You'll get some more looks at Jurassic Park: The Game as we head into E3 and beyond. We'll have more details on our release plans as we near the game's fall 2011 launch. 

Thank you again for your continued patience as we work hard to bring you our brand of high-quality storytelling and gameplay and look forward to finally letting folks get their hands on what we've been working on for so long.

Back to the Future: Episode 4 - Double Visions Walkthrough

Posted on April 2011 by TelltaleGames

This is the complete walkthrough for the fourth episode of Back to the Future: The Game, Double Visions. 

If you'd like to get help from fellow Telltale Games community members, head over to our Back to the Future help and hints forum HERE

Note: The walkthrough is chock full of spoilers so it's after the jump! [readmore]

Citizen Plus Ward - 1986

Marty finds himself locked up in the Citizen Plus ward of the Hill Valley Courthouse and he needs to escape quickly and fix the timeline.  Walk to the door and use the intercom, then use the intercom again. Select "Why's my stuff locked in a cage?" then ask "Can I take a look at my stuff?" then use the window above the poster nearby. Use the camera or the squawk box to talk to George and ask him if there is any way to speak to Jennifer.

Use Marty's guitar on the squawk box and head out to the middle of the room outside where the guard is using the control panel. Use the food tray to initiate the conversation with the guard about it.

Head over to the door behind the control panel and open your inventory and select the 1986 newspaper; use the newspaper on the door to slide it underneath. Use the intercom next to the door and tell Biff to eat his pill, and then use the newspaper again. Go back to the guard by the control panel and select the pill from your inventory; use it on the can of soda. With the guard out of the way take control of the panel and attempt a rescue on Citizen Brown.

First turn up the volume slider then use the olfactory slider. Head over to the door on the left of the walkway and go inside. When the opportunity arises, use the guitar and use it on the microphone to exit the scene.

Hill Valley Courthouse Square - 1986

Speak to Citizen Brown until he leaves to fix the DeLorean then move around the square until Edna appears. Speak to Edna and Citizen Brown returns then go to the courthouse doors to initiate the scene that takes Emmet and Marty back in time!

Hill Valley Courthouse Square - 1931

Speak to Citizen Brown until he leaves then speak to Emmet. Once the conversation with young Emmett is over go to the courthouse and go inside to move on to the next area.

Hill Valley High School - 1931

When Marty arrives at Hill Valley High School speak to Edna then once she's said all she has to say select her again to hear one more piece of important dialog. Once Edna is done, select the nearby DeLorean then move on over to speak to Trixie near the center of the scene. Tell her that you need her help making Edna jealous then return to Edna to tell her you spoke to Trixie. Now speak to Cueball over by the truck on the right side of the scene and ask him all of the Trixie related questions and the Post Card will be added to Marty's inventory. You're not done with Cueball yet, ask him about his teeth and he'll give Marty a box of algae cakes.

Go speak to Edna and use the Trixie post card on her. After watching Edna's reaction go speak to Trixie and then the Hill Valley of the Future display near where Ms. Trotter is standing. Use the train of the future and speak to Edna to move the story along; the skateboard is now in Marty's inventory. Select the Hill Valley of the Future display again and use the third and fourth buttons from the left at the same time to dislodge the diamond shaped prism. Grab the diamond and walk to the street and select it to move the story along to the next scene.

Young Emmett Brown's Lab - 1931

When you first enter Emmett's lab grab the oil can on the other side of the room and add it to Marty's inventory. Select the "odd looking printer" and then use mind map test switch - this starts the mind map test.
The goal of the puzzle is to make Emmett appear to be a "Degenerate Criminal" so making Emmett's helmet light up red for pictures that Edna would deem as being good and light up green for pictures Edna would deem as bad. This is accomplished by using the various items in the lab and your inventory to influence Emmett's thoughts when a certain image is projected on the screen.

The following items have the corresponding results:

Fish Tank Valve - Releases a “bad smell” that invokes a Negative response.  This will persist until the “good” smell from the Stew is triggered.

Generator - Shocks Emmett, which invokes a Negative response, and can be used as many time as the player wishes

Algae Cakes: These are obtained from Cueball in the High School environment.  Using them on Emmett will invoke a Negative Response, but Emmett will only eat one during that round.

Record Player - Invokes a Positive Response.  Once used, this effect persists indefinitely.

Stew Pot – Release a “good smell” that invokes a Positive response.  This will persist until the “bad” smell from the Valve is triggered.

Press the slide advancer button between each slide. Make Emmett have a negative (red) response to Edna's slide, a positive (green) response to the John Wilkes Booth slide, a negative (red) response to the Officer Parker slide, a positive (green) response to the Tannen slide, a negative (red) response to the Innocent Looking Child slide, and a positive (green) response to the Trixie slide.
Marty is now in possession of Emmet's new Mind Map sheet. Use the new mind map on the Mental Alignment meter and then use the easel to the left of the stew pot and tell Emmett that it's not very good. Use the new Mind Map on Emmett's old Mind Map plaque on the wall. Head over to Emmett and grab the photo album nearby to add it to Marty's inventory. Now is your  chance to use the oil can on Emmett. Use the cleanser shower then grab the cleanser spray bottle to add it to Marty's inventory. Exit the room and watch the quick scene then exit again to move the story along to the next scene.

Hill Valley High School - 1931

Back at Hill Valley High School go to the Hill Valley of the Past display and use the cleanser spray bottle from the inventory on the cave man in the tent then grab the mink fur from the cave man. At this point you can give Trixie all of the items she requested so use the prism, photo album, and mink fur on her to move the scene on. Go back to the DeLorean and use the spray bottle on it, placing it in the DeLorean, then select the DeLorean again to get Citizen Brown to use the car. Repeat that twice and the cleansing spray will be aged to perfection; grab it and the scene will change.

Young Emmett Brown's Lab - 1931

Back at Emmett's lab, tell Edna that Carl Sagan would like to talk to her then tell her that he has a lead on the Speakeasy Arsonist, causing her to leave. Use the cleanser spray bottle from your inventory on Emmett which moves the story along again.

Hill Valley High School - 1931

Back at Hill Valley High, speak to Citizen Brown and tell him that the Edna of the future is "alone and miserable to move the story along. Keep talking to him and select Emmett when the time comes. Watch the scene and the story moves to Courthouse Square once again.

Hill Valley Courthouse Square - 1931

Back at Courthouse Square speak to Emmett then keep moving the conversation on by using every dialog option, ending it by telling him he's delusional. After Emmett falls select Emmett and ask him if he has anything useful. Select the rope and move Marty down it. Use the Cleanser Spray Bottle on the rope. Go back to the rope and swing Marty left and right until he swings close enough to Emmett; select young Emmett when he is close enough. Use the spray bottle on Emmett to cut him free and end the episode!


Hector is My Name. What of it?

Posted on April 2011 by TelltaleGames

Hector: Badge of Carnage is now available for pre-order on PC and Mac so we wanted to give the main man himself, Hector, a chance to introduce himself to the fine Telltale Games folk. He was able to squeeze in few moments to scribble up a note to you guys, so here he is, raw, uncut, and as nasty as ever. 

All right, listen up you coachpokers. I’m only going to say this once. Of course, as this will be appearing in text form you’re free to read it as many times as you like. You can even ask your mum to help you sound out the big words, if she ain’t still down the pub, that is.

Name’s Detective Inspector Hector, and it's my unrewarding and undervalued job to clean up the crime-ridden, urine-soaked streets of Clappers Wreake.

In case you never heard of it - and for the love of all things brown, you should consider yourself lucky if you haven’t - Clappers Wreake is an undigested morsel of prison-grade turkey twizzler on the great steaming turd of the Midlands, floating turgidly in the Royal Cistern of Britain. It is home to some of the most vile, depraved, loathsome, despicable and amoral degenerate reprobates our great kingdom has to offer, and that was me describing the lineup to the station canteen. Well guess who's job it is to keep the lid down. (If you've already worked out the answer - which, by the way, is me - you're already a brain cell ahead of Lambert, my partner, but don't take that as any sort of compliment).

Look. The big dogs at Telltale’ve told me to pop on here, say a few words, introduce meself an’ all that bleedin’ marketing toss. Frankly, I don’t go in for all that rubbish, and I truly don’t give a flying Francis Bacon whether you like me or not. You wanna get to know me? Just buy me game. First two minutes you’ll see some poor tosser’s head explode, followed shortly by a cracking view of me in me underpants. If that ain’t your cuppa tea, then piss off back to Hill Valley. Bleedin' tosspots.

We done? Good, ‘coz I need a crap.

D.I. Hector
Clappers Wreake Police Service

So what do you think of the rude and crude Detective Hector? Let's hear it in the comments. 

Kid Beyond Speaks - A Video Chat

Posted on April 2011 by TelltaleGames

Someone that should be familiar to longtime Telltale Games fans, voice actor Kid Beyond, stopped by our offices recently and took a few moments to chat with me on our waterfront property about what he's been up to in the world of Telltale. Here's what he had to say! 

Among Kid Beyond's vocal performances in our game, he's appeared as The Narrator in Sam & Max: The Devil's Playhouse and Biff Tannen in Back to the Future: The Game! What will he be in next? 

Back to the Future: Episode 3 Coming Soon to PSN

Posted on April 2011 by TelltaleGames

PlayStation 3 owners will have "everything under control" as Back to the Future: Episode 3 - Citizen Brown for the PSN (North America) launches on May 3 under the watchful eye of Hill Valley's top townsperson. 

Look for the episode to become available in the May 3 North American PlayStation Network update! We'll have a release date for the European PSN soon! Will Marty restore the timeline and find his way back to a "normal" 1986? 

Pre-Order Hector: Episode 1 - We Negotiate With Terrorists

Posted on April 2011 by TelltaleGames

Alright guvs, the first episode of the misadventures of Detective Inspector Hector, "We Negotiate With Terrorists", is now available for pre-order for PC and Mac - and it launches in just a mere week (April 27)! Hector's also coming to the iPad soon! 

A "We Negotiate With Terrorists" pre-order is only $9.99 but comes with some exclusive goodies that only a pre-purchase can garner including a free copy of Puzzle Agent for PC/Mac, access to the Hector Insider Forum where you can chat with the folks working on the game and get some cool Telltale deals, and have 10% of the purchase price of your pre-order go straight to the Japanese earthquake relief efforts! That's a whole lot of good stuff if you ask me. 

You can get the latest information on Hector, including tidbits about the upcoming second and third installments of the dirty detective's escapades, at the new official site! Visit it here! 

Nelson Tethers Begins His PSN Investigation Tomorrow

Posted on April 2011 by TelltaleGames

The Hidden People are preparing themselves for the impending release of Puzzle Agent on the PlayStation Network (North America) tomorrow, April 19! We've dug up a trailer for the game that longtime fans will remember. 

Puzzle Agent will be available with tomorrow's PlayStation Network update in North America for $9.99 and is coming soon to European PlayStation 3 owners! We'll let you know when we have a release date for folks across the pond. 

Law & Order: Los Angeles Coming in 2011

Posted on April 2011 by TelltaleGames

Early morning joggers, dock workers, and low-rent apartment superintendents have something to look forward to in 2011 as we've partnered with NBCUniversal on an episodic adventure based on the Law & Order: Los Angeles television series! 

Fans of Dick Wolf's long-running franchise won't have to wait too long to get their latex gloves on the game as it launches this year! Make sure to sign up for the latest details on Law & Order: Los Angeles by visiting the official site HERE

The Back to the Future: Episode 1 Free-For-All

Posted on April 2011 by TelltaleGames

Wait a minute, Doc. Are you telling me Telltale Games is giving away the first episode of Back to the Future: The Game away...for free? That's right, the first episode of Marty McFly and Doc Brown's continued adventures through time, "It's About Time" is now totally gratis!

All you have to do to take advantage of this opportunity is direct your browser to the Back to the Future: The Game homepage and opt-in to the free episode offer! Yep, that's it! This is a great way for folks that haven't yet gone Back to the Future (har har) to see what they've been missing! 

Note: If you are already a Back to the Future free-episode or full-season owner this offer will not appear. If you are not either of those and do not see the offer, re-log in to your Telltale Games account.  

Puzzle Agent Vexes the PlayStation Network Soon

Posted on April 2011 by TelltaleGames

Nelson Tethers, chewing gum in mouth, expands his investigation of the mysterious happenings of Scoggins, MN as Puzzle Agent launches on the North American PlayStation Network on April 19! We'll have a European PSN release date for folks across the pond soon - have ye no fear. 

Picking up Puzzle Agent again is a great way to prepare for the impending release of Puzzle Agent 2 this Spring. Puzzle Agent 2 concludes the story of Nelson Tethers' sleuthing in Scoggins with all-new puzzles and even more mysteries. 

Some Fantastic Jurassic Park Fan Art

Posted on April 2011 by TelltaleGames

Our friends at Jurassic Park fansite Jurassic Park Legacy recently put out a call for fans to re-create their favorite moment from the first film in the series through video, illustration, or the written word for the chance to win a full-season pass for Jurassic Park: The Game and the dino die-hards delivered the goods! 

Telltale Games forum member Icedhope, the community manager over at JP Legacy, sent some of the winning entries from their contest over to me and now I'm passing them on to you fine folks. It's apparent that Jurassic Park connoisseurs really (really) love two scenes from the first film in particular, the tyrannosaurus rex's first appearance and the dilophosaur's encounter with Dennis Nedry. See for yourself how rad this work is (in no particular order).

Hegyi László's Tyrannosaurus Rex Pencilmation

Michael Botticelli's "Nedry's Last Stand" Illustration

Manuel Bejarano's Tyrannosaurus Rex Digital Animation

yankeetrex's Jurassic Park Dilophosaurus Illustration

Congratulations to all the winners.