| Comic-Con part deux
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| Posted by emily |
July 31, 2007 |
On Sunday morning, a miracle happened. We checked out of the hotel, climbed into the car, and found... the camera bag! It had been hiding under the back seat the whole time. Lame.
We vowed to spend our last hours traveling the show floor to bring you nothing but the highest quality Comic-Con content, but before we set out on this quest, Max Allan Collins stopped by our booth with his son, Nate. You might not know the name, but if you're a Telltale fan you probably know his work -- Max writes the dialogue for the CSI games. We got him caught up on the status of Hard Evidence (coming to PC, Xbox 360, and Wii this fall, if you haven't been paying attention), and showed him the trailer that was released last week. We offered them a copy of 3 Dimensions of Murder, but not only do they already own that one, it turns out that Nate is also a Sam & Max fan and Season One subscriber. The kid's got taste.
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| Tagged Bone, CSI, Events, Sam & Max |
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| Comic-Con Adventures, 2007 edition
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| Posted by emily |
July 29, 2007 |
From left to right: Dave Grossman, Mike Stemmle, and Steve Purcell. Photo care of Mike Stemmle's camera.
The story so far: Last Friday, we loaded up Jake's parents' Highlander with all the merchandise we would be selling at Comic-Con and he drove down to San Diego. The rest of us followed on airplanes a few days later, with the end result of eight Telltalians converging on Comic-Con City by Wednesday night. On Thursday, we realized we couldn't find the camera we'd so diligently packed anywhere. On Friday, Jake remembered he's packed a second camera, but that, too, had mysteriously vanished. This left us, at around two o'clock on Friday, defeated by the fact that our attempts to blog from Comic-Con would be depressingly without graphics. Which, as everyone knows, is a boring way to blog.
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| Tagged Bone, Events, Sam & Max |
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| Telltale @ San-Diego Comic-Con
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| Posted by emily |
July 12, 2007 |
Ahh, Comic-Con. Words cannot express how I feel about the fact that it's only two weeks away. Right now we're all a little stressed out, crunching to get the merchandise ready and set up meetings and figure out who's going to wear this, but once we get there, I know it will all be worth it. And with some luck you'll know it, too, because we'll blog all about it while we're there!
So, are you going to be in hot San Diego two weeks from now, basking in the geeky comic goodness? If the answer's "yes!", here's where you'll be able to find us...
With episodic gaming emerging as a new medium for storytelling, it's no surprise that comic licenses are a great fit. Telltale Games and Hothead Games are leading the way with episodic series based on popular comics -- Telltale with Sam & Max: Season One and Hothead with the upcoming Penny Arcade Adventures. Join members of both teams, along with Sam & Max creator Steve Purcell, to hear the ins and outs of adapting a comic license into an interactive experience, and find out why playing your favorite comic series can be so much fun.
Check out Telltale's booth for lots of new merchandise, including various Season One goodies and the long awaited CD versions of the Bone Director's Cuts. Steve will also have new (non-game related) Sam & Max merchandise for sale!
Three adventure game legends at one table. Bring your old game boxes and get them signed! And be sure to come loaded with geeky questions about Hit the Road / Monkey Island / Day of the Tentacle / etc. so you can dazzle Steve, Mike, and Dave with your dedication.
(If you don't have boxes or don't want to mar them with signatures, they could always sign the back of a napkin or something. But getting your game box signed would be oh so much cooler...)
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| Tagged Bone, Events, Sam & Max |
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| The APE lowdown, and a really easy contest
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| Posted by emily |
April 23, 2007 |
We had a great time at the Alternative Press Expo this weekend. It was the first time we had a table at a show like this, and we thought we might feel out of place there since we're a game publisher, not a comic publisher (or in the case of APE, one guy at a table with a bunch of photocopied zines), but we fit right in and had a great time at the booth.
Our table, in all its glory.
We met a lot of people who already knew about the games, which was cool, but one of the best things about being at APE was having tons of Sam & Max and Bone fans find out about the games for the first time. Comic conventions have always been a nice way for us to reach an audience we just can't get to through the usual channels (i.e. our website and the gaming websites that cover our games), but since we had a table this time, we had a chance to chat with people about the games and to introduce a bunch of comic fans to what we're doing here at Telltale. (Hey, maybe some of them are even reading this blog!)
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| Tagged Around the Office, Bone, Events, Sam & Max |
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