Cow Race is in great company, with games like Samorost 2, Armadillo Run, Bang! Howdy, and Castle Crashers also in contention (all of which happen to be personal favorites of Telltale staff). There's even a game called Fizz Ball, which has nothing to do with the raincoat, baseball bat, and beer version of Fizzball invented by Steve Purcell and friends in the 80s, but it's a funny coincidence all the same.
So practice your civic duty and go vote! The winning studio gets a $2,500 prize and also the warm, fuzzy feeling of knowing that it's well-loved. And let's face it, a little positive reinforcement never hurt anyone.
The nominees for this year's Game Developer's Choice awards have been announced, and Sam & Max: Culture Shock is up for Best Writing, along with Dreamfall, Bully, Elder Scrolls IV: Oblivion, and Legend of Zelda: Twilight Princess. For those who aren't familiar, the Game Developer's Choice awards are one of the highlights of GDC, which takes place in San Francisco in March.
Speaking of GDC, Kevin and Dave Grossman will be giving a presentation about episodic gaming for indie developers, and Dan is participating in a talk about digital distribution. We'll also be showing off The Great Cow Race since it's up for an IGF award for best audio, so if you're going to be at the show, stop by the IGF Pavilion and come say hi!
And hey... only one more day until Sam & Max episode 3 comes out on this very website. Woo!
Happy Friday! Geez, happy Friday evening even! (Where did the day go?) I know some of you don't visit every single page on Telltale's site every single day, so here's a handy update covering what's gone on in the world of the Telltale Web this week. There's some good stuff in here, so pay attention:
Sam & Max episode 3 is out on GameTap! Everyone who is currently enjoying Sam & Max via GameTap should be up to their knees in The Mole, The Mob, and The Meatball. The episode launched on the GameTap network yesterday to much fanfare, and probably a little prancing. So, if you're on GameTap and you haven't played it yet, get on it! (A review roundup will be appearing shortly, because Emily loves those.)
The Sam & Max Interim Theater is back! With Sam & Max: The Mole, The Mob, and The Meatball now up and running on GameTap, that means it's only two weeks until the episode shows up on our site! We realize that for some, this two week wait can be painful, boring, depressing even. To remedy this, we've dug down deep into the sticky, disgusting crevices of the Telltale Virtual Couch to find anything remotely bright and colorful we can wave at you in the meantime, hopefully bringing a smile to your dour face.
First up, we have a short piece of animation by Telltale friend, Creative Director emeritus, and creator of Dank, Graham Annable. Look for more Graham, and more Interim Theater in the coming days! Check it out on the Sam & Max page.
A new page of Dank went up! Speaking of Graham... his comic's back! After six months of wallowing in webcomic obscurity, everyone's favorite caveman inventor has returned, and lo and behold, he's brought continuity! Join Dank in the search for his pal Gok, who disappeared sometime in the six months Dank was away dreaming of skeletons. Catch up on the last three pages, and keep your eyes peeled for more Dank very soon!
New Sam & Max soundtrack MP3s are here! The onslaught of audio goodies just doesn't let up. This week we put up three new tracks from Situation: Comedy, and as a bonus gift, you'll also find a track - the Ted E. Bear Waltz - from the upcoming third episode, "The Mole, The Mob, and The Meatball." Check them out on the newly opened Sam & Max Season One soundtrack page!
Fan wallpapers galore! Let me level with you here: your desktop's been looking a little, how do I say, totally lame, lately. Perhaps you should remedy this by downloading one of two excellent new fan-created wallpapers from Telltale? On the Sam & Max wallpapers page you can find a nicely drawn wallpaper by Alan Graham. Or, on the Bone wallpapers page, you can find one by wallpaper designer Brad Custer commemorating the Mac release of Out From Boneville from a few months back.
That's about it for this week! Next week ushers in the full-force return of Interim Theater, the promised review roundup, and probably some screenshots or something! If you think I missed anything from this week, let me know in the comments.
Hey guys! I realized this evening that a zillion things went up all across the website in the second half of this week, and if anyone blinked at any point, they might have missed some of it. So, without delay, in no particular order, here is a quick rundown of what's new:
The episode 3 trailer is here! It seems like just a couple weeks ago a Sam & Max episode came out, and already we're putting up the trailer for the next one? Crazy, but true. Sam & Max episode 3: The Mole, The Mob, and The Meatball is barreling towards us at an alarming speed, aiming to land on GameTap on January 25th, and right here on Telltale's site on February 8th, and we're celebrating that amazing fact with part three in an ongoing video series we like to call "Next Time on Sam & Max." (Click the thumbnail marked "gameplay videos" to watch the trailer.)
The Sam & Max "Western" poster print is back in the store. We used to sell two poster prints - one of Sam & Max in their office, only crazy, and the other a blown up one-page comic about the duo getting a seat in an old west saloon - in an attractively priced combo deal. Unfortunately for some of you, the prints were too awesome, and we ran out a little while back.
But, fortunately for that same group of some, Steve Purcell recently revealed that all along he's been sitting on a secret cache of just the Western prints, and gave us the go ahead to take them off his hands. So, if you missed the combo deal but still want some classy (and entertaining) Sam & Max art to grace your walls, we still allow it.
And yes, before you ask, the Sam & Max Sketchbook will be returning, too! A reprint is in the works as you read this.
Bone: The Great Cow Race soundtrack now has Composer's Notes! At long last, Jared managed to find some time between Sam & Max episodes 3 and 4 to sit down and share his thoughts behind the excellent music in Bone: The Great Cow Race. Go give them a read on the all new Bone soundtracks page. If you haven't heard the Bone soundtracks before (or read his Composer's Notes for the first game), now's as good a chance as any.
Sam & Max Machinima #5 is up... and more! The fifth Sam & Max machinima short, "Egregious Philosophy Platter," is up and hungrily awaiting your eyeballs on the Sam & Max page.
As a bonus, we've added archives for all our old Sam & Max videos. Yes, you can now view all previous machinima shorts, and even Interim Theater (it will rise again!) by clicking on the appropriate tape reel above the Machinima player window. Check it out, you'll know what I mean.
That's it for now in the world of the web. I'll probably be back to bug you again in the near future, because there are always a million things right around the corner these days! Have a good weekend!