Everyone is talking about Monkey Island 1-4, but few remember to mention fan-favorite "Monkey Island 5". This epic, 40-hour super experience is heralded for having all the features anyone who hates episodes could ever want.
But really, was it all that great?
First of all, it's just a re-tread of everything that has come before. Oh, have to get near-useless crew. How original. Banishing LeChuck's latest form, though admittedly this has become more of a series staple, I thought that they could have come up with better than a "glowy" Zombie LeChuck. I mean, really, what was up with that?
The ending was non-existent! We spend a HUGE chunk of this 40-hour game crafting the Cursed Cutlass of Kaflu. We found AGAIN all of these items that were in the other games, from a voodoo doll to the Ultimate Insult(ugh) to defeat LeChuck. And when we find all but the fizzy root beer...the game just ends. Abruptly. I mean, we didn't even get a conclusion until recently in Tales of that story. And while it was an epic ending, to be sure, wouldn't it have been more fitting to leave it in its own game? Surely Monkey Island 5 wouldn't have suffered so much if it didn't completely lack an ending.
Why did we have to go to so much trouble to get a monkey coffin, anyway? It wasn't used in the course of Monkey Island 5, so what is the point of that anyway?
And LeChuck stealing monkies? It's a bit hard to swallow, and this is for a series that can get pretty thick in shtick.
Speaking of LeChuck, even *I* can't believe how he ended up surviving the ending of Escape from Monkey Island.
Monkey Island 5 is a HUGE game, that's to be sure. But if one is to go by quality rather than quantity, it's obvious that it is a severe failure compared to Tales of Monkey Island already.
Yes, this is a play on the whole "After Monkey Island 5" business. Sue me.