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Telltale's best game yet...but

posted by VastGirth on - last edited - Viewed by 455 users

Well ive played through all 5 chapters of Monkey Island and i have to say its by far Telltales best game yet. Excellent characters, puzzles and story throughout...

...but i still hate the controls. Even on chapter 5 i still found myself trying to click around the screen to get Guybrush to move. Im a big gamer and very much used to WASD controls, but for adventure games like this it just didn't work and didn't fit into my brain. The amount of times guybrush was there running on the spot next to a bit of scenery whilst i tried to manuvere him to the right place is absurd.

I understand the need to have the game work on a gamepad, but by not having point n click the experience becomes so much worse. I want to sit back with the cat on my lap and play and adventure, not be hunched forward over the keyboard.


Im not going to be overly dramatic as i will still be purchasing telltales games, i just hope they dont put force this control method in all of the ones in the future. Sam n Max 2010, i await thee with trepidation...

18 Comments - Linear Discussion: Classic Style
  • Take time to learn to use the mouse. Then you can lean back and play with a cat on your lap.

  • Why not try the click and drag method?

  • Well... they did make a MI game without monkey island... It's just like stealing a games name just to get sales... Good game though. But i still have no idea why didn't they put Monkey island in it.

  • @Geypi said: Well... they did make a MI game without monkey island... It's just like stealing a games name just to get sales... Good game though. But i still have no idea why didn't they put Monkey island in it.

    Yeah, stealing the name, even though the characters, the story, and the events and the style of the game is still Monkey Island, they totally just took the name and riding on it :p

    As for Monkey Island, what IS on Monkey Island anyway? Cannibals are Gone, Herman is Gone, LeChuck is Gone, Hell is Gone, and the Monkey Head is now Gone. What is left and why do people want to see it again?

  • There were Monkeys. On Islands.

  • I always wondered. Why not having both controls? You know, a system where you can move Guybrush either by clicking on floor or using the arrow keys...

  • @Geypi said: Well... they did make a MI game without monkey island... It's just like stealing a games name just to get sales... Good game though. But i still have no idea why didn't they put Monkey island in it.

    Yet is was fine when Ron Gilbert did it with Monkey Island 2:LeChucks Revenge?

    How exactly are they stealing the name when the game features many of the earlier games characters along with their respective voice actors? Not to mention many of the same people who worked on the early games in the franchise.

    Your logic is quite strange.

  • @Falanca said: I always wondered. Why not having both controls? You know, a system where you can move Guybrush either by clicking on floor or using the arrow keys...


    Framing reasons, mostly. You can't click ground you cannot see, and a lot of Tales in the later episodes had such areas, where you wouldn't be able to click the ground where you want to walk.

    It's definitely a controversial position, though I'll continue to mostly respect it while they continue to provide cinematic benefit from it.

  • He didn't mean STEALING, he meant using the most known title of the franchise that has those reccuring characters, to get more money.

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    puzzlebox Telltale Staff

    @Geypi said: But i still have no idea why didn't they put Monkey island in it.

    Because it was completely unnecessary?

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