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Leisure Suit Larry + Telltale Games = A lovestory?

posted by Afr0 on - last edited - Viewed by 440 users

Damn!

I am now officially really tired of Sierra/Vivendi outsourcing the Leisure Suit Larry license to all kinds of crappy developers who obviously have no idea how to make a proper adventure game, let alone how to make a worthy entry in one of the best Adventure Game series ever!
Last in the line of failures was Team 17, which made Box Office Bust, a game that has received so horrible reviews I haven't even bothered to play it.
Seriously. Some executives should send a delegation from Telltale to Sierra/Vivendi now, hire Al Lowe as a freelance designer and restore the Leisure Suit Larry series to it's former glory!

Go Telltale!

65 Comments - Linear Discussion: Classic Style
  • Yeah, I'd love for that to happen. Leisure Suit Larry is among my favourite characters and adventures of all times, especially 3 and 7. I'm sad to say I've never completed 6 because of some damn bug I ran into when I finally decided to play it, and I couldn't fix it. I'm hoping I'll be able to sometime, 'cause it's the only one I've never completed.

    Seriously though, the soundtrack for LSL3 (Passionate Patti and the Pulsating Pectorals, I think it's called) is among my favourite soundtracks for an adventure game, and I'd say it's almost on par with the Monkey Island 2 and 3 - although in a very different style. The moody jazz is just so damn beutiful, and I almost get misty-eyed every time I boot up LSL3 and hear the fantastic theme playing right in the beginning of the game.

    Also, an idea for the game would be have a season where every chapter has one objective that needs to be done to win a certain date/cruise/vacation/whatever - in the final chapter you win the prize. And there is the basis for the follow-up season. Kinda like LSL7.

    Or heck, maybe even Al Lowe can finally make his planned LSL8 - Lust In Space.

  • I can't still believe how Team 17 could ruin a game.

    Oh, well, it's essential for them to mess up when they decided to go make 3D games I suppose.

  • I had no idea Vivendi had anything to do with videogames. I thought they only did TV-things. When did that happen?
    Are they partnered with Sierra now?

  • Meh, in my opinion, Telltale should focus on better IPs. I dunno, LSL, and most old sierra games, aren't as funny as old LucasArts games. And not just because of the crude humor too.

    I mean, I do enjoy Leisure Suit Larry, they were pretty funny most of the time, but they kinda feel like those parody movies, you know 'Scary Movie' and stuff, with constant breaking the fourth wall and direct pop-culture reference jokes that goes on too long.

  • Where's this idea that just because it's an adventure game, it has to be funny? What about Gabriel Knight?
    Of course, humour is a large part of the Leisure Suit Larry games, but they were also known for being notoriously hard, filled with eastereggs, and also always had a sad undertone in that Larry Laffer was always a bit of a looser.
    I'll admit; Ron Gilbert is probably a better storyteller than Al Lowe, but that doesn't mean Al Lowe can't design games, or even write good dialogue!

    avistew: Everyone and their uncle has their own videogame company these days - what'd you expect?

  • @Afr0 said: Where's this idea that just because it's an adventure game, it has to be funny?



    Okay, I'll admit. The only old Sierra game I've played are Leisure Suit Larry 1, 5, 6, 7, and Space Quest 6. Those are meant to be funny, and they were, but the jokes were hit and miss. Old LucasArts games are also hit and miss, but there were more 'hits' than 'misses'.

    I have played several serious adventure games, such as The Longest Journey sequel, The first two Broken Sword games, Beneath A Steel Sky, and The Dig, and they were quite great. So, yeah, adventure games don't have to be humorous. But when it comes to stories where your main goal is to get laid, you'd expect it to be humorous. Now, again, I'm not saying that Sierra games aren't not unenjoyable, I just think that LucasArts games are simply more fun, and have more creative premises.

    Also, the animation in LucasArts games are better.

    Basically, I prefer LucasArts more, and when it comes to IPs for Telltale to use, they have better choices. But if Telltale actually did make an LSL game, I'd buy it. Telltale can make anything work.

  • I'm gonna say the same thing I often have about other very creator-centric franchises - get the creator back. If Telltale gets Leisure Suit Larry, they need to get Al Lowe, too.

  • @Brainiac said: I'm gonna say the same thing I often have about other very creator-centric franchises - get the creator back. If Telltale gets Leisure Suit Larry, they need to get Al Lowe, too.



    I think Al is retired though.

  • Yes and no. He's not really working in the games industry anymore as far as I know but he's consistently said he'd love to contribute to a new LSL game. He even got stringed along by those in charge of the Lovage games at least once. Check out his website for more accurate info.

  • @tredlow said: Now, again, I'm not saying that Sierra games aren't not unenjoyable, I just think that LucasArts games are simply more fun, and have more creative premises.

    Basically, I prefer LucasArts more, and when it comes to IPs for Telltale to use, they have better choices. But if Telltale actually did make an LSL game, I'd buy it. Telltale can make anything work.



    I don't know. I LOVE the King's Quest series, and don't give LucasArts too much props. They did drop Sam & Max: Freelance Police before finishing it.

    ...but yes, Telltale can make anything work. Of that, I am certain.

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