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How do you rate Ron Gilbert?

posted by doodo! on - last edited - Viewed by 230 users

Does Monkey Island make him a auto-legend?
Is he over rated, under rated? How do you rate Ron Gilbert.

Just curious. :p

18 Comments - Linear Discussion: Classic Style
  • Well, he made Monkey Island, that makes him my hero. He was also highly responsible for creating the SCUMM engine, which was used for LucasArts adventure games for many many years - all of which were of superb quality. So, Ron Gilbert is basically one of the main reasons LucasArts were so great in their golden age of adventure games.

    If that doesn't give anynoe a reason to rate him high enough, then I don't know what does.

    Of course, people forget easily, thus a person is only as important as their latest work. In this case it's DeathSpank - which I personally like, but wouldn't call it a groundbreaking triumph. So if I was to rate him only based on that, I'd say "yeah, he's alright" instead of "holy sweet mother of monkey sweat in a wodden jar, he's probably more important than Adam!".

  • well, he founded humongous entertainment (found that out a while ago) which was a HUGE part of my childhood. I thought the first time I experienced gilbert was on tomi, but id played his games from when i was 5. I guess that's why i like adventure games so much...

    so, he's awesome because he influenced my childhood.

  • I cannot rate a person as such if I don't know them personally, that's obvious.

    I consider Ron a good writer and Monkey Island was one of his great stories.
    But given that I played all the titles that came after MI2 and liked them, I tend to not overrate him. Of course Monkey Island is his baby, but this baby has now grown up and learned to walk without Ron being involved much.
    I do appreciate that his advice is being taken into account when developping new sequels, though. That will help maintain that Monkey Island feeling that every Monkey Island game has (it's beyond explication, you know what I mean).

  • I think Ron is really awesome... BUT... I think that Ron gets a lot of Dave and Tim's credit for MI.. I hope some day the three of them can make another game together.

  • @Mermaid said: I cannot rate a person as such if I don't know them personally, that's obvious.

    I consider Ron a good writer and Monkey Island was one of his great stories.
    But given that I played all the titles that came after MI2 and liked them, I tend to not overrate him. Of course Monkey Island is his baby, but this baby has now grown up and learned to walk without Ron being involved much.
    I do appreciate that his advice is being taken into account when developpng new sequels, though. That will help maintain that Monkey Island feeling that every Monkey Island game has (it's beyond explication, you know what I mean).

    @Mermaid said: I think Ron is really awesome... BUT... I think that Ron gets a lot of Dave and Tim's credit for MI.. I hope some day the three of them can make another game together.

    These. I agree very much so.

  • I'm really liking that idea Irishmile. I didn't know that Ron Gilbert was a Scumm designer. That really makes me love the guy, esp since I can play Monkey Island on a PS3...

  • Sometimes I feel that Ron's character Guybrush describes himself as "a lovably inept cartoon character with the potential for a few more sequels". And that was in The Curse of Monkey Island, I suppose. :)

  • Ron Gilbert's great and all, but I think he gets too much of the credit for Monkey Island being as funny as it was.

    Compare DeathSpank, made by Ron Gilbert, to Brutal Legend, made by Tim Schafer. DeathSpank is funny, Brutal Legend is HILARIOUS.

  • @Irishmile said: I think Ron is really awesome... BUT... I think that Ron gets a lot of Dave and Tim's credit for MI.. I hope some day the three of them can make another game together.

    Very much this. Dave gets even less credit than Tim does. :(

  • @Scnew said: Ron Gilbert's great and all, but I think he gets too much of the credit for Monkey Island being as funny as it was.

    Compare DeathSpank, made by Ron Gilbert, to Brutal Legend, made by Tim Schafer. DeathSpank is funny, Brutal Legend is HILARIOUS.

    But Deathspank was playable, Brutal Legend messed up with shitty RTS sequences. Also, I think they represents two entirely different kind of humours. And since both of them worked on MI, the humour was mixed and made into something unique.

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