User Avatar Image

Which company did special effects for JURASSIC PARK movie?

posted by jambohone on - last edited - Viewed by 1.2K users

is it SILICON GRAPHICS, APPLE OR IBM OR NONE OF THESE? IF NONE OF THESE SPECIFY THE ANS. POINTS FOR SURE..............

30 Comments - Linear Discussion: Classic Style
  • If you mean who made the CGI dinosuars then that would be ILM.
    If you mean the animatronic dinosuars then that would be Stan Winston Studios.
    And don't forget Phil Tippett who was going to make stop motion (Go-Motion actually) dinosaurs untill ILM showed what they could do with CGI

  • Apple? IBM? Special effects aren't done by computer companies. They're too busy making computers.

    Anyway, as mentioned earlier, the CGI was done by Industrial Light and Magic while the animatronics were by Stan Winston Studios.

  • @waroftheworlds01 said: If you mean who made the CGI dinosuars then that would be ILM.
    If you mean the animatronic dinosuars then that would be Stan Winston Studios.
    And don't forget Phil Tippett who was going to make stop motion (Go-Motion actually) dinosaurs untill ILM showed what they could do with CGI

    Indeed, what ILM did with Jurassic Park is what started Lucas onto the possibility of doing the SW prequels.

    Jurassic Park, to this day, has one of my favourite CGI effects; where the dinosaurs are feeding around the water hole when Hammond is showing the island off to Alan and Ellie. I look at it and can believe that the dinosaurs where there.

  • Still: ILM did use Silicon Graphics machines ;)

  • @RAnthonyMahan said: Apple? IBM? Special effects aren't done by computer companies. They're too busy making computers.

    Anyway, as mentioned earlier, the CGI was done by Industrial Light and Magic while the animatronics were by Stan Winston Studios.

    Eh, computer companies and game companies do special effects from time to time. Ubisoft does special effects for movies.

  • @Elvenmonk said: Eh, computer companies and game companies do special effects from time to time. Ubisoft does special effects for movies.

    What movie(s)?

  • Heres a hard jurassic park movie question for you all. How did they animate the dinosaurs?

  • @Icedhope said: Heres a hard jurassic park movie question for you all. How did they animate the dinosaurs?

    Animate? I thought they were real? All that stuff with the mosquito and the DNA and whatnot.

    Oh, did you mean 'how did they TRAIN the dinosuars'?

  • @Icedhope said: Heres a hard jurassic park movie question for you all. How did they animate the dinosaurs?

    And that's supposed to be a hard question? :-P

    Weeeell:
    Since Phil Tippett got onboard the project, although the requirement for his go-motion dinosaurs got basically killed by the fact, that Spielberg was more convinced by ILM's first CGI-tests, Phil stayed on the project as animation supervisor. His expertise in the field of stop-motion animation (plus the animal behaviour he's studied during early pre-production on JP) was used to not only teach ILM's animators (who never really did something as life-like as the JP-dinos) the principles of animation, he also helped develop the DID ("digital input device"... jokingly named "dinosaur input device" for JP). The DID basically represented a stop-motion armature with sensors at the joints, which allowed Tippett Studios' animators using their knowledge to animate in the computer. Four DIDs were build - two T-Rexes and two Raptors. All of the other digital dinosaurs were animated without a DID though.

  • @Laserschwert said: And that's supposed to be a hard question? :-P

    Weeeell:
    Since Phil Tippett got onboard the project, although the requirement for his go-motion dinosaurs got basically killed by the fact, that Spielberg was more convinced by ILM's first CGI-tests, Phil stayed on the project as animation supervisor. His expertise in the field of stop-motion animation (plus the animal behaviour he's studied during early pre-production on JP) was used to not only teach ILM's animators (who never really did something as life-like as the JP-dinos) the principles of animation, he also helped develop the DID ("digital input device"... jokingly named "dinosaur input device" for JP). The DID basically represented a stop-motion armature with sensors at the joints, which allowed Tippett Studios' animators using their knowledge to animate in the computer. Four DIDs were build - two T-Rexes and two Raptors. All of the other digital dinosaurs were animated without a DID though.

    I wish the DID's would be used today, or even if they just could do some research on living animals.

    Today, whenever you see ILM animating something in a Making-Of they're just stupidly smirking and telling everyone how easy this stuff is.

Add Comment