TTG have gone on record to say that the game will more more directed (i.e linear) than many of their other games. I'm sure it will make it even more cinematic and more engaging for players new to genre but I have to say its worrying me slightly that it will be too easy.
If puzzles and solutions are contained to the screen/set/location they are in, is this not Escape The Room territory?
What does everything think? Does more directed = more hand holding? Do you think this will make the game shorter for seasoned adventurers?