Many people, including me, agree that Telltale's games are too easy. We all want the difficulty to increase. I am not sure if this is intentional or unintentional but the difficulty should be increased in my opinion. I do not believe that the difficulty was decreased on purpose but if it was then I would like to inform Telltale that I am fairly new to Adventure Gaming and I want the difficulty to be increased. What I am saying is just because someone is new to adventure games doesn't mean they do not want the game to be easy.
However, if the easy difficulty has been unintentional, which I believe to be the case, then I would like to inform Telltale on how they could improve the difficulty of their games. There are five reasons that the games are most of the time easy.
1. Overuse of one inventory item or puzzle solution. The Devil's Playhouse was worst at this. You had psychic powers that seemed interesting, but got very repetitive with its solutions. If you saw a picture of something, use rhinoplasty. If you need to distract somebody, use ventriliquisim, etc. The corndogs in 303 and 305 also seemed to have repetitive solutions with them.
2. Being stuck at one location at a time. If you are stuck at one screen/ location at a time, then puzzles that could otherwise be hard become very easy since there aren't as many things to try. The City That Dares Not Sleep was the worst at this. With the exception of the second act, you were always limited to one or two screens at a time.
Continued on the next post.