First off, thanks Telltale for waking Sam and Max up again.
You have many fans who will just buy the game automatically because it's Sam and Max. I am one of those. But you are killing us. I'm pretty sure the fanbase will be cut in half since the advent of the new Sam and Max game. Why? Read on.
I've bought the whole season, and played through ep one, two and today three as well. Episode one and two took about three hours for me to finish, and episode three about one hour and a half. The first two were kind of annoying (the kids you know), so even though the last one was the easiest and shortest episode, it was the one I liked the best.
It seems like everyone are complaining about it being too easy and too short. So do I. You (Telltale) said that you didn't want to scare off new adventurers by making the first one too hard. That's a good idea. Normally games are easier in the beginning and harder later on. Not in this case though, atleast not so far.
So why is it too easy? One thing is that is in 3D, and the game is not nearly as detailed as the old 2D counterpart (which I like). Add that you can't combine objects, and that all objects are used throughout the game. The number of "rooms" are way too few as well (yes, even if you combine ep 1+2+3).
I (and the majority of the other buyers) wish that you guys make Sam and Max 3 not in episode style, harder, with more Max, more detailed, and preferably in 2D as well. And a better story, the ones so far are too bad, and too childish. The target audience for this game is around 10 year old kids, and I'm betting the ones who have bought this game are 25+ in average.