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Mac troubles (login etc.)

posted by memelle on - last edited - Viewed by 925 users

Anybody has sucessfully installed BTTF on a mac ?
I downloaded it, then install and when it said 100% it freezed. Now I can't do anything
No game icon, and when I try to execute the launcher again it fails with a huge error report.

:eek:

123 Comments - Linear Discussion: Classic Style
  • Same. I posted a thread about it with screen shots.

    Are either of you running on a secured hard drive?

  • Same here. after 100% he goes back to 0% and starts again
    Tried to install the german version

  • yup, same here. Guess I'm booting into Windows for now...

  • I'm having the same problem!

    Come on TT! Lets get it going!

  • It froze at 100% so I tried to restart the launcher and now it just crashes.


    Process: Mac_Game [181]
    Path: /Applications/BackToTheFuture101 DRM 15.05.app/Contents/MacOS/Mac_Game
    Identifier: com.telltalegames.BTTF101
    Version: ??? (1.0)
    Code Type: X86 (Native)
    Parent Process: launchd [80]

    Date/Time: 2010-12-22 17:18:29.186 -0600
    OS Version: Mac OS X 10.6.4 (10F569)
    Report Version: 6

    Interval Since Last Report: 4410359 sec
    Crashes Since Last Report: 54
    Per-App Interval Since Last Report: 409 sec
    Per-App Crashes Since Last Report: 5
    Anonymous UUID: A39F0900-2875-4E3F-8686-21CC06243FF3

    Exception Type: EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x0000000037e53428
    Crashed Thread: 0 Dispatch queue: com.apple.main-thread

    Thread 0 Crashed: Dispatch queue: com.apple.main-thread
    0 com.telltalegames.BTTF101 0x00075ba7 TTArchive::InitAchive(String const&) + 1845
    1 com.telltalegames.BTTF101 0x0007fde1 FileSys_Directory::OpenArchives() + 763
    2 com.telltalegames.BTTF101 0x00080073 FileSys_Directory::OpenArchives() + 1421
    3 com.telltalegames.BTTF101 0x001cc553 GameEngine::OpenUserData(String const&) + 251
    4 com.telltalegames.BTTF101 0x001cf27f GameEngine::Initialize(char const*) + 1035
    5 com.telltalegames.BTTF101 0x001cf8c3 GameEngine_Start + 36
    6 com.telltalegames.BTTF101 0x000aba75 -[MyOpenGLView prepareOpenGL] + 164
    7 com.apple.AppKit 0x92251ee6 -[NSOpenGLContext setView:] + 1536
    8 com.apple.AppKit 0x922518c2 -[NSOpenGLView lockFocusIfCanDraw] + 198
    9 com.apple.AppKit 0x92235fbe -[NSView lockFocus] + 42
    10 com.apple.AppKit 0x9223a4ab -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1047
    11 com.apple.AppKit 0x9223aa09 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 2421
    12 com.apple.AppKit 0x9223aa09 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 2421
    13 com.apple.AppKit 0x92238bf3 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 711
    14 com.apple.AppKit 0x92238767 -[NSThemeFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 265
    15 com.apple.AppKit 0x922350ae -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 3309
    16 com.apple.AppKit 0x92195d3f -[NSView displayIfNeeded] + 818
    17 com.apple.AppKit 0x9215f050 -[NSWindow displayIfNeeded] + 204
    18 com.apple.AppKit 0x9215daeb -[NSWindow _reallyDoOrderWindow:relativeTo:findKey:forCounter:force:isModal:] + 1085
    19 com.apple.AppKit 0x9215d64d -[NSWindow orderWindow:relativeTo:] + 105
    20 com.apple.AppKit 0x922d7aad -[NSWindow orderFront:] + 50
    21 com.apple.AppKit 0x92126648 -[NSIBObjectData nibInstantiateWithOwner:topLevelObjects:] + 1846
    22 com.apple.AppKit 0x92124508 loadNib + 257
    23 com.apple.AppKit 0x92123900 +[NSBundle(NSNibLoading) _loadNibFile:nameTable:withZone:ownerBundle:] + 228
    24 com.apple.AppKit 0x92123811 +[NSBundle(NSNibLoading) loadNibFile:externalNameTable:withZone:] + 158
    25 com.apple.AppKit 0x9212375c +[NSBundle(NSNibLoading) loadNibNamed:owner:] + 383
    26 com.apple.AppKit 0x92120561 NSApplicationMain + 434
    27 com.telltalegames.BTTF101 0x000302de start + 54

    Thread 1: Dispatch queue: com.apple.libdispatch-manager
    0 libSystem.B.dylib 0x98f2e942 kevent + 10
    1 libSystem.B.dylib 0x98f2f05c _dispatch_mgr_invoke + 215
    2 libSystem.B.dylib 0x98f2e519 _dispatch_queue_invoke + 163
    3 libSystem.B.dylib 0x98f2e2be _dispatch_worker_thread2 + 240
    4 libSystem.B.dylib 0x98f2dd41 _pthread_wqthread + 390
    5 libSystem.B.dylib 0x98f2db86 start_wqthread + 30

    Thread 2:
    0 libSystem.B.dylib 0x98f2d9d2 __workq_kernreturn + 10
    1 libSystem.B.dylib 0x98f2df68 _pthread_wqthread + 941
    2 libSystem.B.dylib 0x98f2db86 start_wqthread + 30

    Thread 3:
    0 libSystem.B.dylib 0x98fce556 sem_wait$UNIX2003 + 10
    1 com.telltalegames.BTTF101 0x0032e549 JobManager_Async::_WorkThread(void*) + 51
    2 com.telltalegames.BTTF101 0x000461c1 Thread::_ThreadEntry(void*) + 41
    3 libSystem.B.dylib 0x98f3581d _pthread_start + 345
    4 libSystem.B.dylib 0x98f356a2 thread_start + 34

    Thread 4:
    0 libSystem.B.dylib 0x98fce556 sem_wait$UNIX2003 + 10
    1 com.telltalegames.BTTF101 0x0032e549 JobManager_Async::_WorkThread(void*) + 51
    2 com.telltalegames.BTTF101 0x000461c1 Thread::_ThreadEntry(void*) + 41
    3 libSystem.B.dylib 0x98f3581d _pthread_start + 345
    4 libSystem.B.dylib 0x98f356a2 thread_start + 34

    Thread 0 crashed with X86 Thread State (32-bit):
    eax: 0x37e53428 ebx: 0xbfffe281 ecx: 0x6b636141 edx: 0x00000001
    edi: 0x0500b30c esi: 0x003b3d1e ebp: 0xbfffe6a8 esp: 0xbfffe1e0
    ss: 0x0000001f efl: 0x00010206 eip: 0x00075ba7 cs: 0x00000017
    ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037
    cr2: 0x37e53428

    Binary Images:
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    0x94776000 - 0x94811ff7 com.apple.ApplicationServices.ATS 275.11.1 (???) <5FF65EC7-F512-530A-7771-3DE240EE6E43> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/ATS
    0x94812000 - 0x94940fe7 com.apple.CoreData 102.1 (251) /System/Library/Frameworks/CoreData.framework/Versions/A/CoreData
    0x949f2000 - 0x949fcfe7 com.apple.audio.SoundManager 3.9.3 (3.9.3) <5F494955-7290-2D91-DA94-44B590191771> /System/Libr

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