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Thoughts on Guybrush's and Elaine's relationship?

posted by doodo! on - last edited - Viewed by 656 users

From what the games let on directly and imply, how do you think you sum up their relationship?

Why do you think they're right for each other? I'm 23 years old, single, have no friends. I don't really have close relationships with any one, but I do have some feelings. I just don't understand what makes a relationship, fully...

But this being monkey Island I was curious if any one had any answers.

I stopped to look at the game for the first time (Tales), started at this point of the relationship, and as I play through it this time, even though it's just a game, I am observing their behavior.

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  • It's cartoon-love.

    Also, I thought this thread was going to be about what I think about Guybrush and Elaine's relationship. Because, personally, I think the writers of CMI decided they should have them marry in the last cutscene, they wrote the characters into a corner that's hard to get out of. Guybrush should've been "free" from marriage, and thus the future writers would also have more creative freedom, I think. Think of this, the entire EMI story was more or less based on their marriage and family reunion and stuff like that. He's running errands for his wife. Because of this, there's never really a feeling of being on an epic adventure, because there's always a someone somewhere that you know you have to return to.

    I can easily imagine a Monkey Island game without even seeing Elaine once, because we've almost had that in both of the first games. Elaine was more or less a minor character (important role in the story of the first game, but very minor in terms of screentime) in MI1 and 2. Now, every Monkey Island is more or less forced to write her in somehow. I can imagine it's very easy to make up stories for Guybrush, but it's harder to figure out Elaine's role in it. MI2 started out how every Monkey Island SHOULD start out, imo. A clear goal, one that takes more or less the whole game. In MI1, the goal was also very clear from the beginning, that's what they call brilliant game design.

    The goal used to be very simple. Now it's more or less about helping Elaine out by doing running her errands, or saving her from the evil clutches of LeChuck. They are simple, but they're honestly not something I felt excited about during the game. What was fun was becoming a pirate (wonder what happens when I finally become one!), looking for Monkey Island (wow, a whole new island, this game is HUGE! - remember that feeling back in the day?). Save Elaine... (well, okay, I guess I'm getting close to the ending). Looking for Big Whoop (oh, third map piece, I'm getting closer, I can't wait to find out what Big Whoop is!). Escaping and defeating LeChuck (oh shit oh shit oh shit oh shit, he's a fucking ZOMBIE!!!!!).

    To me, all during ToMI, I never even thought about the main goal, because there were so many goals. Every episode had it's own goals, and when those goals were reached, that's when I was suddenly reminded on WHY I did it, and the main story suddenly kickstarted again.

    The story of the game kind felt like it was told during the opening scene or the closing scene in every episode. Every episode felt so disconnected to the final goal.

    What were we talking about again?

  • New record. Took one post to go off topic :P

  • At first glance they may seem like a mismatch, but they are both driven and do not give up. Guybrush needs someone to be serious and keep an eye on the bigger picture, and Elaine needs someone to make her laugh an remember that there is fun to be had..

    They are a good match if you look at it like that.

    Also in real life there is NO perfect relationship... it takes a lot of hard work to make things work.... mistakes will be made.. the strong couples are the ones that can forgive the others shortcomings the payoff is having someone there when you need them.... and be on your side even when nobody else is.

  • I love CMI to death, but having Guybrush and Elaine marry really wreaked havoc on the franchise. It was a really dumb thing to do, story-wise.

  • @mmikkel said: I love CMI to death, but having Guybrush and Elaine marry really wreaked havoc on the franchise. It was a really dumb thing to do, story-wise.

    I've not met many that shares the exact same sentiment as me. Good to see I'm not alone. :)

  • @mmikkel said: I love CMI to death, but having Guybrush and Elaine marry really wreaked havoc on the franchise. It was a really dumb thing to do, story-wise.

    I love CMI, and I loved the idea...Guybrush isn't a rugged, pirate, bad ass type to me, he's very human and I don't see anything wrong with him being wedded...

  • That's not the point... it's having less freedom when making up new and exciting adventures for Guybrush because they always have to write in Elaine in some way. I think she's got a far too big a role in the last two games.

  • @StarEye said: That's not the point... it's having less freedom when making up new and exciting adventures for Guybrush because they always have to write in Elaine in some way. I think she's got a far too big a role in the last two games.

    Freedom the first and second game still revolve around Elaine practically! :confused: That's mostly what I remember about the first two games...both plots are tied to Elaine...

  • @doodo! said: Freedom the first and second game still revolve around Elaine practically! :confused: That's mostly what I remember about the first two games...both plots are tied to Elaine...

    Well, while the point in the second half of the game was to save Elaine from the evil clutches of Ghost Pirate LeChuck (tm), she didn't really have much screentime. I wouldn't exactly say the complete game revolved around here either. It obviously revolved around Guybrush first becoming a pirate, then going on his first big adventure.

    In MI2, they really just happened to cross paths, so she had extremely little to do with the overall plot (she only happened to be the ancestor of Captain Marley who had one of the map pieces). While I can agree that part of SOMI's plot revolved around Elaine, saying MI2's plot revolved around her is GIGANTIC stretch.

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