This showed up on mixnmojo a few days ago via fellow forum members Kroms and Laserschwert, and I myself received the link thanks to Secret Fawful, but I thought posting it here was probably a good idea and possibly a good way to open up a discussion!
Ron Gilbert recently gave a talk at Game Forum Germany about The Making of Maniac Mansion(click "2011" and then choose the "Ron Gilbert" talk). I think everyone should give it a fair watch to see the making of one of the most innovative titles in the genre, and my personal favorite. It's pretty long as far as internet videos go, but it offers some incredible insight into the behind-the-scenes creation of Maniac Mansion, the reasons it was so innovative, and a look at early LucasArts that I found really fascinating.
Does watching this video affect your view of Maniac Mansion, of game design, or of designing an adventure? How so? What do you think about the talk and it's main point?
PS: If anyone knows how to download this from the website, please tell me. I want to put the video on an install disc I'm authoring for the original Maniac Mansion.