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Multiple Endings

posted by RaventheBlack on - last edited - Viewed by 1.1K users

I'm not sure if someone has posted about this or not,but i figured it would be a good idea to talk about.

Since theres mutiple choices in the game that can affect a variety of events,one of which i am wondering is if there is mutiple endings.

I would like strongly to hope it would have a case similar to mass effect,maybe a choice you made in chapter 2 lands you in trouble in chapter 4?

Really what i am trying to say is hoping the game is not set in stone,and hopefully there can be a few cases were there can be more then 1 right answer or affect the people around you differently.

21 Comments - Linear Discussion: Classic Style
  • Yes I believe there is multiple endings to the game. I found this out by reading the XBox achievements

  • I doubt it, all the multichoice things shown so far have been 1 choice progress you, the rest get you stuck, so you backtrack or you get eaten.

    Plus it takens an INSANE amount of dev to do something like that as from the very first choice onwards you are essentially making multiple games and subsequent choices just multiple the games even more and it'd make it kinda tricky if they wanted to re-use any characters in any sequels, eg can quite easily do a lost island game or 2 on Sorna, that pre-date film.

    Also what do you mean by the xbox achievements? Only possible thing could be the 4 "completed jurassic park: the xxx" ones but they correspond to the 4 episodes so dunno what your seeing as proof of multi ends?

  • @Emo Hoe said: Plus it takens an INSANE amount of dev to do something like that as from the very first choice onwards you are essentially making multiple games...

    haven't you ever read a choose your own adventure novel? each novel has maybe sixty fragments and any one story contains maybe forty of them. i don't see that being difficult to develop at all. in fact, i think it would only take a few "if" statements. i remember them being a particularly good exercise in futility because, sometimes, no matter what choice you made, you'd end up in the same situation anyway.

  • If theres any sort of different story branches or any sort of things that can happen differently it always makes a good replay value and a more interesting game.Even minor differences can help in major ways,plus who knows what other little surprises have been kept from the general online public.

  • @hiplobonoxa said: haven't you ever read a choose your own adventure novel? each novel has maybe sixty fragments and any one story contains maybe forty of them. i don't see that being difficult to develop at all. in fact, i think it would only take a few "if" statements. i remember them being a particularly good exercise in futility because, sometimes, no matter what choice you made, you'd end up in the same situation anyway.

    You mean like those old Goosebumps books where you choose your own scare?I have to admit those were kinda fun.

  • It would be outstanding if there was ONE alternate ending to this game, but multiple endings? That is bloody amazing, and will make this game stand out! Picking between saving a character, or saving the can is a nice option
    Having some choice you made in episode 1 affect your ending in episode 4 is beyond expectations, but would send this game from a 8.0 to a 9.5 instantly. Its like chaos effect, have one choice you make send ripples in the timeline changing events to come before they even happen. Chaos Effect, in practice, in a Jurassic Park game is BRILLIANT.

    You can never predict the outcome.
    -Ian Malcolm

  • @muldoonlives said: It would be outstanding if there was ONE alternate ending to this game, but multiple endings? That is bloody amazing, and will make this game stand out! Picking between saving a character, or saving the can is a nice option
    Having some choice you made in episode 1 affect your ending in episode 4 is beyond expectations, but would send this game from a 8.0 to a 9.5 instantly. Its like chaos effect, have one choice you make send ripples in the timeline changing events to come before they even happen. Chaos Effect, in practice, in a Jurassic Park game is BRILLIANT.

    You can never predict the outcome.
    -Ian Malcolm


    Don't get your hopes up. I hate when people do this. When someone says it will have multiple endings people automatically assume it will do it in such a way that will make the game a hit. I highly doubt it. Telltale is amazing, but one aspect of gameplay will not make this game stand out. I just hate when people get their hopes up and then are dissapointed that the game didn't live up to their irrational expectations.

    The people who are griping about the graphics of this game are an example of this. It's a Jurassic Park game for crying outloud, of course it's not going to be a smash hit, the movie was released 20 years ago. Sorry for the rant, I've just had it with people who are going to be unrealistic about the production of this game.

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