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Constructive Criticism concerning season 1

posted by lotr-sam0711 on - last edited - Viewed by 2.7K users

I just finished Bright Side of the Moon a while back and thought I would thrown in some constructive criticism about what I think would improve the next season.

*SPOILERS*

1. Fix length trial and error puzzles

There is almost nothing more annoying than a lengthy trial and error puzzles. Typically these work well but a couple had way too much talking and cut scenes that they became frustrating. For me the biggest one was the finale to The Bright Side of the Moon. The constant change from each of the four sections was frustrating not because I couldn't figure it out but because of how long it took to go through each one. I eventually just broke down and looked up the solution because I didn't feel like wasting my time trying to figure it out. This also happened to me in the Midtown Cowboys puzzle which while funny became aggravating when it took me about fifteen trials to get the solution.

2. Change comments

For me it was annoying to have the first few episodes with the comments of everything to be exactaly the same. Perhaps in the future you could make the line different every episode or perhaps change the items that are selectable for comments.

3. Rename file names
This is something simple and small but for me it is annoying to have the episodes listed out of order in the program files because Windows sorts by filename. Perhaps if you could name the beginning of each file as Sam and Max-Episode X-Title of Episode. It's a small thing but to my organized mind it is really annoying. (In fact so much I went back and renamed them all! :p )

Other than that keep up the good work. I loved season 1 and am anticipating season 2.

94 Comments - Linear Discussion: Classic Style
  • The trial and error puzzles aren't really trial and error puzzles though. You are supposed to sit and think logically what you need to do. Going through clicking on everything defeats the purpose of figuring out the puzzle. Why do you want to solve the last puzzle of the first season within 30 seconds?

  • Er, why are you launching them from the program files folder? They're in the right order under All Programs. If you just have to launch them from the program files then right click when you're in the telltale games folder and set arrange icons by modified instead of name.

  • The filename issue is why I'm glad that I installed SupSuper's Vista Support patch. Now, I've got all 6 episodes listed in order in my Games folder with all the side information. It's nifty, to say the least.

  • @Hero1 said: The trial and error puzzles aren't really trial and error puzzles though. You are supposed to sit and think logically what you need to do. Going through clicking on everything defeats the purpose of figuring out the puzzle. Why do you want to solve the last puzzle of the first season within 30 seconds?


    That was after about twenty minutes of frustration. I seriously couldn't figure it out because every time I tried anything Bliss took me off to the next thing...

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    LKr

    Even if Telltale doesn't like giving hints to the final puzzle, I think there should be more subtle hints available for those who need them at the end. Because at almost all end puzzles, Max is off doing something Max-y.

  • More fiddly things: Mini-games, running gags, visual gags based on clicks, semi-changeable world events that may or may not effect the greater story, more "organic"ness to the world.

  • My biggest suggestion is to have more NPCs that you can talk to that are just there to give one-liners. It makes the world feel more alive. It also requires more hours of character modeling, but, well, it's just a suggestion.

    I don't think having different comments for the items in each episode is important, and I think it's messed up that lots of professional reviewers complained about that as if it's a serious flaw. Nobody's forcing you to click them again... If it actually were one long game, you wouldn't expect to get new comments every 4 hours or so. It's not exactly a productive use of your time. That should be considered purely extra.

  • I agree with different npcs. They don't have to say anything and I don't mind if telltale recycles the texas hold em models once more. they can just stereotype a certain character like garbage man or whatever by havin the same model sheet, but different facial traits. It worked for HTR , why not season2? For those who didn't know, Lucasarts reused the DOTT Bernard sprite for the HTR game. He was the clerk at the restaruant wher S and M went for minigames and such.

  • Yeah I'd definitely like to see more characters in the games.. just to give the environments more life.. even if they only have 1 or two lines.. The casino is a classic example where there could have been a few funny people in there playing

  • True. The places in the game is dead even though the characters mention ppl, which I don't see; Max talks about how innocent ppl where hurt in episode 3 after the climax.

    I too, think the casino should have ppl. It made the leisure suit larry games lively and I don't think ppl would mind seein same character models with different textures and such in the background. However, would having npcs slow up the game? I can see that bein a problem for ppl on old computers.

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