Do not read this posting, if you haven't played the game yet. Knowing this part of the plot will most certainly annihilate all your pleasure of playing the game. You have been warned... In fact, don't read it at all because it's stupid.
Yes, it was very funny to encounter the problems that Carly had with her radio, but seriously? That kind of destroyed the atmosphere a little. How can a person be that stupid? Even in such a stressful situation...
1.) She doesn't check for batteries in the radio, when it doesn't work?
2.) She doesn't know how batteries look like? "I wouldn't know what to look for"
3.) She puts them in the wrong way?
w00T? Clementine is smarter, than her. She knows how to operate a radio (wt)! Anyway, this element of the game might be too humoristic. It kind of counteracts the tension of the sincerity of the situation they're in.
I'm amazed that she stayed alive that long. Well, she probably will always need somebody to save her ... like Doug and Lee (if you choose to) did. Does this make her valuable for the player? Because men feel good about helping the helpless damsel in distress? But to be honest ... she won't survive episode 2 anyway, right? She probably kills a lurker halfway, gets bitten and then she walks backwards in a pitchfork or something.