If Lee chooses to save the Greene boy over Duck, and Kenny even sees you make that choice ... he says "You've got a ride to Makon if you want it." or something. I thought, on this second playthrough, that it'd be different. Shoehorning inevitable outcomes, I get. Making it so absurd and clunky is unacceptable. Why would a guy offer me a trip just after I abandoned his kid ... and why would I take it if I was safe at Hershel's farm and hadn't been exiled?