What would you want in your ultimate zombie video game? What features would have to be in it?
Personally I like where games like DayZ and Project Zomboid are going, they are the closest to what I want for sure. My problem with DayZ is I don't like the mmo component, I would rather a computer driven story, as long as it is a good story. And my problem with Zomboid is my brain can't comprehend what I'm seeing, between the fog of war, the invisible walls and density of building interiors I find it too daunting, that and I don't like the zombie combat.
I think the zombie genre to be done right has to be approached with a counter-intuitive approach to game design. My ultimate game would have some RPG elements, leveling should be purely skill and strength based if any at all. I'd like to see a game where character progress is based on loss and gain, not just gain. Obviously food, water and sleep are important components as well as fortifying a base. I wonder what would be interesting, but realistic objectives once the you have built up enough stuff to survive a few days. If you were a few weeks into the zombie apocalypse and you had a nice little fort going what would you try to do next?
Anyway, that's enough from me for now, I want to know what you think. There clearly seams to be a huge hunger for this type of game right now, what are designers getting wrong now? and how would you do it instead? What do you think of my ideas? I'd like to see what we would come up with.