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Can the Telltale Tool do this for Season 2?

posted by Zeek on - last edited - Viewed by 517 users

So I was looking through my copy of the Sam & Max Sketchbook that came in the mail yesterday (in a rather unusually large box given the size of the book itself), and spent a lot of time on the character model sheets for the duo. It's the cartoonist in me.

Anyway, I noticed that Steve has notes that Max's mouth can disappear whenever he's surprised or thinking. Sam, on the other hand, has the usual "jumping clothing" reaction.

Are either of these possible for Season 2? You had a lot of moments in Season 1 where you could have used these little notes or even adapted them for your tool. I think it would be kind of fun to see Max's mouth disappear momentarily while he thinks of the most violent way to solve the next puzzle in a cut scene.

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  • I agree. It would be nice if you could incorporate some more of the subtle trademark quirks of the Sam & Max animation style. Of course, only the hardcore animation junkies like us will even notice the difference, but that's beside the point.

  • @questionthemajority said: I agree. It would be nice if you could incorporate some more of the subtle trademark quirks of the Sam & Max animation style. Of course, only the hardcore animation junkies like us will even notice the difference, but that's beside the point.


    Even if some people might not notice it, they probably still think everything looks cooler somehow.

    I personly would've loved it. More extreme cartoony stuff like that could make the game feel more exciting in my opinion. (no offence)

  • I love that note about Max's mouth disappearing.

    I don't know if it's possible since his mouth is part of his model (Daniel or one of the animators would be better able to answer that). Something I'd love to see in the games would be an idle animation where Sam leans against the wall or the desk and eats a popsicle. :D

  • I think technically it's should be possible to replace both Sam's and Max' model with ones without mouths "on the fly" during animation... the question is, if this switch would be visible (or too "popping"). After all not everything that works in 2D looks good in 3D.

  • Technically many things are possible. Whether or not they'd actually look good or be easy to use when putting things together is a different story.

  • In a 3D world, implementing a lack of mouth would be a lot harder and more inconsistent, unfortunately. Actually, I don't think it's the 3D, I think it's animation in general. People expect movement. It would be cool if it were possible, though...

  • @Emily said: I love that note about Max's mouth disappearing.

    I don't know if it's possible since his mouth is part of his model (Daniel or one of the animators would be better able to answer that). Something I'd love to see in the games would be an idle animation where Sam leans against the wall or the desk and eats a popsicle. :D



    I second that !

    More idling variety is always good :) (just ask emily she has great ideas)

  • @Emily said: I love that note about Max's mouth disappearing.

    I don't know if it's possible since his mouth is part of his model (Daniel or one of the animators would be better able to answer that).

    What about if he just closes his mouth entirely like in a few of the closing cut scenes? You know, like at the end of Episode 1, breifly at the end of episode 2 (the Katie Curret line), and a few other spots.

    Also, do you know if the animators did that "hat brim works as eye brows" note as well? I noticed the hat moves with Sam's brow, but I'm not sure if this is because of just how the character model works in the 3D environment or if that was the animators actually using the animation notes.

  • Getting rid of mouths wouldn't be difficult at all, because all you need to do is delete the polygons. :) It would probably look very silly though. :/

  • @Kedri said: In a 3D world, implementing a lack of mouth would be a lot harder and more inconsistent, unfortunately. Actually, I don't think it's the 3D, I think it's animation in general. People expect movement. It would be cool if it were possible, though...



    The Dilbert TV series did a pretty good job with having mouths appear and disappear frequently.

    Does anyone have a pic of Max without a mouth? I can't think of having seen that.

    On a related note, I hope that there's a gag at some point where Sam calls Max "Sam... I mean Max." That cracks me up.

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