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It was a real hard and bad choice! (Episode 2)

posted by LeeLee on - last edited - Viewed by 615 users

I'm talking about stealing from car. It was a real hard and bad choice!

what is correct and what is wrong ? which is good choice and which is the evil choice?

I'm really stuck

there should be one another choice! something about stealing 20% of foods
of something like that !!!!!

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  • It might feel bad but remember the group was running out of food that why they went to the farm in the first place. So the way I thought about it was if it was that important to someone they wouldn't have left it there in the first place plus you have to feed Clem!!!!

  • In my original play through I decided not to take the food.
    Although when I played my "kill Larry" game, I decided to take it...and then felt stupid about not doing so the first time!
    Damn your idealistic morals, Clemie-Clem!

  • @LeeLee said: I'm talking about stealing from car. It was a real hard and bad choice!

    what is correct and what is wrong ? which is good choice and which is the evil choice?

    I'm really stuck

    there should be one another choice! something about stealing 20% of foods
    of something like that !!!!!

    I truly try to put myself in the situation. It's a zombie apocalypse with an abandoned car full of supplies.

    My only purpose is to care for Clem to the best of my ability and to survive!!
    Living on a pack of crackers w/cheese, half an apple, or a slice of beef jerky (for an entire day) after a while (some days not even getting that much) will wear you thin.

    I had absolutely no issues with taking the food/supplies and explaining to Clem that we're not like the bandits because we did not take it with force or malicious intent.

  • I've got three good reasons not to steal from the car!

    1. It Doesn't Seem Necessary
    The way I see it, you were just leaving a farm where you got food to your hearts content (even if it wasn't, uh, desirable), only to immediately stumble upon a car stuffed with supplies. The lesson here is that finding something to eat is pretty clearly not as difficult a task as it seems. The group just needs to move away from the motel, they've tapped out all sources in the immediate area. I'm sure I'd miss whatever the car had, but it doesn't rank as the top priority.

    2. Setting an Example
    Here's the obvious one that I'm sure we all considered. Grabbing stuff would be teaching Clem to rationalize bad actions, which is kind of a slippery slope in a zombie outbreak. Next thing you know, she could wind up being some post-apocalyptic slave-trader. Just look at the older lady you just left! She wasn't an evil mastermind, she was a woman who got carried away with justifying terrible actions. Taking that hoodie is obviously a much smaller crime, but it's making the same mistake.

    3. The Inevitability
    I guess there's two ways of looking at this: the videogame mentality or the real life one.
    Thinking in videogame terms, you know that you aren't going to starve to death. I mean, there are still three episodes left. The ending isn't going to be "oops you starved because of some choice in the second episode". Hell, how many endings could there even be? There's hundreds of paths for this game, it's not like one decision will make the last episode set on the moon, while another will just take place in a Denny's. So why not make the easier choice to live with?

    Thinking in real life terms, you know you're gonna die before too long. It's inevitable at this point. Might as well be decent about it, especially if it's potentially going to influence anyone who survives longer than you.

    It's just too bad there's no "guys the lights are still on, let's just wait for an hour instead of being idiots" option

  • @wellgolly said:
    1. It Doesn't Seem Necessary

    No, no, sure not... People are starving but they can wait for another two weeks for another store. :rolleyes:

    Gosh... People, there are a zombie holocaust and YOUR people are starving... and you found an ABANDONED car full of food. Choice it's clear for me.

    Sometimes kids are not right. Clem it's smart but this time she has not right. She'll have to understand this new reality if we want her to survive. :)

  • @wellgolly said: I've got three good reasons not to steal from the car!

    1. It Doesn't Seem Necessary
    The way I see it, you were just leaving a farm where you got food to your hearts content (even if it wasn't, uh, desirable), only to immediately stumble upon a car stuffed with supplies. The lesson here is that finding something to eat is pretty clearly not as difficult a task as it seems. The group just needs to move away from the motel, they've tapped out all sources in the immediate area. I'm sure I'd miss whatever the car had, but it doesn't rank as the top priority.

    Who really had a chance to eat much of that meal?
    Zombie Apocalypse. You don't know when your next meal will be!
    You come across an abandoned car full of canned goods and supplies, you take it (IMO).

    2. Setting an Example
    Here's the obvious one that I'm sure we all considered. Grabbing stuff would be teaching Clem to rationalize bad actions, which is kind of a slippery slope in a zombie outbreak. Next thing you know, she could wind up being some post-apocalyptic slave-trader. Just look at the older lady you just left! She wasn't an evil mastermind, she was a woman who got carried away with justifying terrible actions. Taking that hoodie is obviously a much smaller crime, but it's making the same mistake.

    Again, it's a ZOMBIE APOCALYPSE. You're not in Kansas anymore, ToTo.
    You're teaching Clem the most important thing she could possibly know by taking it, how to survive!
    By not taking the food, imo, you're teaching her it's better to starve to death than to take things that are left behind by someone else.

    If you take the food and it belongs to someone who's alive, you're an alive jerk.
    If you don't take the food and the person/people it belonged to are dead and you starve, you're a dead fool.

    I'd rather be an alive jerk than a dead fool!

    3. The Inevitability
    I guess there's two ways of looking at this: the videogame mentality or the real life one.
    Thinking in videogame terms, you know that you aren't going to starve to death. I mean, there are still three episodes left. The ending isn't going to be "oops you starved because of some choice in the second episode". Hell, how many endings could there even be? There's hundreds of paths for this game, it's not like one decision will make the last episode set on the moon, while another will just take place in a Denny's. So why not make the easier choice to live with?

    Thinking in real life terms, you know you're gonna die before too long. It's inevitable at this point. Might as well be decent about it, especially if it's potentially going to influence anyone who survives longer than you.

    It's just too bad there's no "guys the lights are still on, let's just wait for an hour instead of being idiots" option

    Taking the supplies will ensure Clem's well being and enhance her chances of survival that much longer (while teaching her how to care for herself in this changed world). Let's not forget, this is a responsibility Lee willingly took on, she's his #1 priority.
    Not to mention Lee is only in his late 30's. Still plenty of time to live aside from some unforeseen medical condition, or a case of the bites.

  • Sorry for another long post, but I really liked both replies so it's hard to resist answering so much.

    @The_Ripper said: No, no, sure not... People are starving but they can wait for another two weeks for another store. :rolleyes:

    Well, that's just it!
    Assuming we're reasoning as if it were real-life, I don't think it would take two weeks. Maybe a day or two, but the survivors are having what would be unreasonably good luck if it were as difficult to find food everywhere as it was around the motel.

    It's not like I'm some amazing, generous angel. Put in this sorta situation, I'd be just as prone to doing unsavory shit as the next person. It's just that the extreme moral-shifting is a two-way street.

    A good way to put it is this: having your best friend betray you in a zombie apocalypse is as likely as having your worst enemy risk his life to save yours. How many of you actually liked watching Larry die, once he was on the floor?
    Forgoing food for a while isn't some huge stretch!

    Taking the supplies will ensure Clem's well being and enhance her chances of survival that much longer (while teaching her how to care for herself in this changed world). Let's not forget, this is a responsibility Lee willingly took on, she's his #1 priority.
    Not to mention Lee is only in his late 30's. Still plenty of time to live aside from some unforeseen medical condition, or a case of the bites.

    Gotta hand it to you: this was a pretty convincing argument.
    All my game decisions were based on the assumption that achieving a full, natural life is impossible, and that "surviving" means getting to live for another few months.* If the endgame here is to wait for a cure or live to age 80, then the lack of food is a much bigger deal, yeah.

    Maybe you could say the more optimistic thing is to be a little selfish?

    *i figured saving doug was reasonable since he already gave carley her extra few months of survival. that's, uh, pretty cold in retrospect

  • I also try to put myself in the game as if I were in the middle of a zombie apocalypse when forced to make a decision.

    One thing that makes it easy for me is I remove 99% of all moral thinking.
    If I worry what others will think, wenn taking the food and supplies from the car, then we all continue to starve. Call me a terrible person if you want, while your eating.

    And most of the characters didn't each much of anything on the farm so I would assume they were all still near starved.

    As for Clem, sure she's a #1 priority to keep safe and teach her how to survive too.. that mean's, telling her, the days of comfort and happy unicorn coloring books are gone.. This is a world where people will kill you just for food, where walkers will rip you to pieces if they catch you, so worrying about right or wrong doesnt really matter anymore.

    We must do what has to be done to survive and be willing to fight to protect each other and what we have.

    Now put away the soccer ball, take this gun and practice on Duck! :cool:

  • @Shookones said: So the way I thought about it was if it was that important to someone they wouldn't have left it there in the first place...

    Yeah. Same reason I decided to leave Ben's teacher as zombie chow. I mean, if not dying was that important to him, he wouldn't have left his foot in that bear trap. Clearly, this was a classic case of suicide by walker. :rolleyes:

  • the days of comfort and happy unicorn coloring books are gone..

    Yeah, I really miss those days... I loved coloring my "My Little Ponies" books...

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