It's the ZA. It's natural for people to be darker. But in a misguided attempt to balance things, most players are a good guy and that's wrong. It doesn't make sense.
I think the best example for the tone of the game's decisions is the St. John's brothers. A lot of players killed the first one. They didn't kill the second one, Andy, because of Clem guilting them. And I think that's real.
Look, people should be growing darker. When at the end of ep 2 a vast majority of people aren't stealing the food then you've failed as a story teller to convey how dire the situation is b/c no human alive would do that. Our brains won't allow us to starve.
I think the job of the writers should be to try to subtly keep people from growing too dark but as a trend people should be bad if not full blown crazy. There is too many good guys. People should not be so much shocked as hating themselves for the terrible things they've done to survive.