This discussion may contain spoilers!
First of all I loved the improvements over the first Poker Night. How characters can be more random instead of knowing what they're going to do based on the first two seconds of their lines. Having percentages on the showdowns are a really nice touch for the uninitiated and mentioning the kickers adds some much needed professionalism.
The first Poker Night game seemed to have three players who were wacko (not really a bad thing). I felt with more intelligent players that not only the small talk was more mature, but the whole game just reflected that it matured as a series. Overall, Great JOB! Please tell us all that you'll keep this series alive!
Here's a few small changes that I hope will be considered either in a patch or a sequel.
-Conversations happen slightly less often. Make them also act like an MP3 player on shuffle. (Random conversations each happen only once until all have been played. Then the process repeats.)
-Once all conversations have been played once, unlock the ability to toggle them off or enable skipping. (Announced at the beginning of the next tournament just like how the bounty challenges were unlocked.)
-Ability to use tokens to reroll a single bounty challenge.
-After getting the final bounty item, keep things interesting and allow characters to mix up their tells and play styles. (Example: Maybe Brock starts to slam his hand on the table just to throw you off. Ash taps his hand on the table to show he's ready to play a good hand. Sam starts to play aggressively and continues to blame Max's influence.)
-If there's another Poker Night ever in the works, you guys could put in more than just four guys to play against. Randomly select four of any number of people to play with.
-How about a woman who plays poker? Currently both Poker Night games have been sausage fests (good ones though).