The Walking Dead game series has huge potential, but it pains me to see such a great storytelling platform wasted on linear narratives, I want my choices to actually alter what happens in the game, otherwise: what's the point?
The game makes a point to tell us that our choices matter, this is the reason I bought the game - but when the ending and characters pretty much stay the same; I feel like i've been ripped off.
It's simple as that, and the 400 days episode did nothing to get my hopes up for season 2: I chose not to get into the car, the car drives off as zombies overwhelm me, then it reverses, leaving me no choice but to get in and continue with the set story?
Quit wasting time on these useless situations which lead nowhere, why not just have periods of linear gameplay, split up by around 3 situations each episode which drastically affect the environment and characters?
Or keep the same linear gameplay, but half-way through the series allow players to make a choice between 3 paths to take, then depending on our attitudes to the characters we take those paths with, depends on who deceives us; leading to 6 different endings in total.
You guys have the power to change gaming for the better, you're on a huge platform now and the industry needs change; or else we will all truly become the walking dead.