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New interview with Mike and Matt - mentions the future of SBEmails

posted by Emily on - last edited - Viewed by 208 users

In honor of WiiWare's first anniversary, the OMG Nintendo blog did an interview with The Brothers Chaps yesterday.

Lots of cool tidbids about the game in there, plus this comment that may answer the question that a lot of you have been asking lately...

[quote]OMGN: So I noticed it was during the production of the game that the "last" Strong Bad email hit. Did the game have anything to do with that?

Matt: Nah, 200 was just a nice round number to take a break from it and do other stuff on the website. Not that it starts to get old, but if we never did another one I'd be okay with it. I mean, we did 200. It's like push-ups. If I do that at once, I'm cool if I never do another one.[/quote]

13 Comments - Linear Discussion: Classic Style
  • Great interview, bad news. :P

  • Eh, I never really cared for sbemails. Since they've stopped, they can get back to other new stuff on the site.

  • [quote]Matt: I think it would be cool to do a Homestar and Strong Bad game where you switch back-and-forth between the two of them to use different abilities. Sort of a hybrid of the point n' click style. Like, I liked how they got the mini-games in but have that be part of the game instead of just a console you go play. I really like how we did the game so we could get all of our ideas out with just a minor throughline. But if we were going to do another episodic thing, it would maybe be with a bigger story.[/quote]

    Hmmm...interesting...

  • @Guy in a Box said: Eh, I never really cared for sbemails. Since they've stopped, they can get back to other new stuff on the site.

    Are you kidding? SBemails were my favorite! :(

  • I'd have to agree with Matt on this one. They totally did great on all those 200 sbemails and that's a good achievement, but now they can branch out to other things(for example those hremails are pretty cool). Though that said, it is good to have a regularly updated feature instead of just the miscellaneous stuff, they just shoudn't focus on it too much.

  • Yeah, maybe at least just have them spaced out and have other cartoons inbetween.

  • This is great news. By the 200th Strong Bad E-mail, the humor was really starting to get formulaic and rely far too much on the in-jokes of the format. The stuff they made immediately after the 200th Sbemail was far more inspired and original.

    Their last two toons may not have been "major hits" for me, but thinking back, sbemails were becoming far less "funny" and more "oh, he did that again". If Mike and Matt never did another sbemail again, and they continued to do more original stuff that doesn't rely on the crutch of a set formula for a series, then I'd be happy.

  • Well, I don't need it daily, but a sbemail as a toon every once and a while would be nice.

  • I am with DarkStar Runner. Most interesting I would Love to have SB and HR in a team. Like Wallace and Gromit we could play as 2 characters but unlike Wallace and Gromit each character has their wn abilities. Plus think of SB and HR in a team. Twice the comedy and twice the clash of awesome and stupid. That would make the game 4x more fun right there. And think of the competition.

  • [quote]This is great news. By the 200th Strong Bad E-mail, the humor was really starting to get formulaic and rely far too much on the in-jokes of the format.[/quote]

    Some of us like that. It's average, meaning you get a standard level of awesomeness. Like a sitcom.

    This new stuff is hit or miss. Sometimes, it's really grand, othertimes, it's not. I think I want Strong Bad Emails to return, if only because I rather have some sort of consistency rather than all this "change" junk. Remember, too much of a good thing...is a awesome thing. And too much of an awesome thing is...not very good.

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