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Handheld Playforms?

posted by Toothless Gibbon on - last edited - Viewed by 196 users

Just read reply over at Lucasarts forums:

"We're looking into tons of methods of distribution right now, including even handhelds, but really want to focus on this product and prove it can be a success in the world of modern games. "

Would Telltale ever consider porting their games to DS/iPhone?

I think these devices are perfect for adventure games.

15 Comments - Linear Discussion: Classic Style
  • Very true, DS & iPhone are perfect devices for point n' clicks don't know why LucasArts or anyone else has done this yet, in fact you can get Flight of the Amazon Queen on iPhone now as it was recently re-released

  • I play the first two games on Nintendo DS all the time... its nice to have it on the go when you're stuck waiting somewhere.

  • True dat, I've got the first two MI games on my PSP as well. With games like those wherever I go, who needs friends?

    Anyhoo, with LucasArts rereleasing Secret of Monkey Island, there's hope that the renewed interest in the series (and, indeed, in point'n'clicks in general) will eventually result in the genre getting some portable love. The DS and iPhone, as mentioned above, are the most obvious candidates, but I'd like to put in a good word for the PSP as well - did we not play Escape From Monkey Island joyously on the PS2? Pointing isn't as important as clicking, I'd say.

  • there is actually a lot of Adventure games on Nintendo DS already... its a fun little system actually... I was skeptical about it but my kids kept on bugging us to get one and we eventually did.

  • Plus, it has the Phoenix Wright series, which so far has done no wrong, and I love that series almost as much as I love Monkey Island. It's that good. The game mechanics are really nifty, and the translation shines, because it's intentionally funny, rather than unintentionally so (like a bunch of translated European PC adventures I could mention).

    So the DS can stand by its own merits, I'd say.

  • I recently got the director's cut of Broken Sword for the DS which I enjoyed. It was far easier playing it on the DS than trying to get my original copy to work on my current PC.

  • If they were to put the game on DS, they would have to reduce the file size to that of an N64 game. But theoretically it's not impossible. But it would look like EMI's graphics.

  • @corruptbiggins said: I recently got the director's cut of Broken Sword for the DS which I enjoyed. It was far easier playing it on the DS than trying to get my original copy to work on my current PC.

    You should have given ScummVM a chance..

  • Has anyone got Curse working on PSP?

  • @Shiversul said: Has anyone got Curse working on PSP?

    Yes I did once, it sometimes ran really slow and the cannon firing part in Part 1 was pretty awkward to do. I left it all uncompressed though, I tried some of the MP3 converts for the cutscenes and they kept going out of sync, they should of done OGG instead. As for the graphics, they arn't bad, they're a little squashed but you get used to it and the cutscenes look good.

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