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A question about SCUMMVM and CMI

posted by xfinitex on - last edited - Viewed by 864 users

So, I have CDs for all four Monkey Island games, but when I play Curse, the text options are cut off on one side. Should I be running it through SCUMMVM, or is there an option to change resolution within the game? I mean, it doesn't seem to interfere with my gameplay, but it is a bit irritating to have text (even non-important text) cut off at one side.

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  • @xfinitex said: So, I have CDs for all four Monkey Island games, but when I play Curse, the text options are cut off on one side. Should I be running it through SCUMMVM, or is there an option to change resolution within the game? I mean, it doesn't seem to interfere with my gameplay, but it is a bit irritating to have text (even non-important text) cut off at one side.

    ScummVM SHOULD fix any problems you have with the game. What OS are you using?

  • Sounds like your monitor doesn't like 640x480, which is CMI's default resolution. It's actually a pretty standard problem. I had a similar issue literally yesterday while playing CMI as well, where it would stretch 640x480 across my widescreen monitor. I had to make a custom resolution through nVidia's utility for my videocard to fix that. And when you play CMI with ScummVM, be sure to set the scaler to 2x the normal resolution. That should fix your problem.

  • SCUMMVM works great for CMI.

  • The only thing that's been bugging me lately with ScummVM, and it was most noticeable while playing CMI.. there was no sort of v-sync going on. My eyes just seem to be really sensitive to screen tearing. Although.. hm.. I guess it was really more h-sync? Not even sure how to go about fixing that.

  • Only problem I had with CMI and XP was with the cutscenes, but when I reduced sound accerlation level from DxDiag everything works fine.

    But with your problem I would recommend that you do like Hoppy suggests and customize resolution of your monitor. You could also use ScummVM, but personally I don't like it.

    I rather solve problems individually with newer games and with older games I use DOSBox. My beef with ScummVM is that it changes load/save menus of Monkey 1 & 2. (I haven't tried it with CMI), while DOSBox doesn't change anything.

  • As mentioned before if the text is getting cut off on the side of the screen, you may need to check your monitor's settings. It's not uncommon with CRT monitors that you may need to readjust your screen positioning/sizing when displayed at a different resolution. Other than that you may also want to look into your graphics card's settings.

    ScummVM definitely works great to bring games to systems where they otherwise wouldn't work, but it doesn't sound like this is something you need to be using based on your symptoms.

    As far as ScummVM replacing the menus in SMI/LCR...I'm guessing that's in the other 5%. DOSBox is a DOS emulator, so it should allow everything to appear exactly as it would when run from a DOS prompt. ScummVM however is a SCUMM-engine emulator which is more complex than emulating DOS. They are also putting a lot of focus into specific points of support for specific games (hence the grossly differing levels of compatibility between games). Both are definitely wonderful projects, but definitely created with very different goals in mind. ;)

  • @Olaus Petrus said: Only problem I had with CMI and XP was with the cutscenes, but when I reduced sound accerlation level from DxDiag everything works fine.

    But with your problem I would recommend that you do like Hoppy suggests and customize resolution of your monitor. You could also use ScummVM, but personally I don't like it.

    I rather solve problems individually with newer games and with older games I use DOSBox. My beef with ScummVM is that it changes load/save menus of Monkey 1 & 2. (I haven't tried it with CMI), while DOSBox doesn't change anything.

    does CMI even have a dos version? I remember it as a windows only.

  • I don't understand why you're not using ScummVM for all supported games. It's wonderful, and the graphics filters make everything so much crisper. Less so in CMI, but it's still there.

  • I've just started playing CMI again and I'm doing it through ScummVM simply because it works perfectly. Ok you have to use the option menu provided by the program (you can still open the original options menu but you can't change anything there or save & load - the enable 3D acceleration option still works though!) but it also makes it easier to run the game at it's natural size in a window. I play most of my games in windowed mode if I can now simply because of my dual monitor setup, in that they are of differing sizes which means when the primary monitor has a full screen game/program running which isn't at the resolution of that monitor it messes up the display on my secondary monitor.

  • @corruptbiggins said: I play most of my games in windowed mode if I can now simply because of my dual monitor setup, in that they are of differing sizes which means when the primary monitor has a full screen game/program running which isn't at the resolution of that monitor it messes up the display on my secondary monitor.


    I have this same problem with my dual monitor setup, and I hate it. Too bad each can't be treated as their own desktop, with windows and input devices interchangeable across both.

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