Note to readers: whatever you do, don't confuse copy protection with copyright. I've seen people mix them up far too often. It's not funny, as I happen to respect copyrights. :((
As I was practically raised by LucasArts when it comes to computer gaming, I have always strictly followed their advice (always printed in the user guide) of never using the original discs for anything other than making a backup for installation and day-to-day usage. This has enabled me to build an impressive collection of mint-condition discs that I am quite proud of. :x
Now, with the arrival of extremely hard-to-backup technical copy protections, I find myself between a rock and a hard place. On one hand, I want to support developers who make great games. On the other hand, I won't play or buy games that I cannot play from a backup, since reading the original disc only once is at the very core of my philosophies as a disc collector and caring retrogaming geek.
The one company I have always been able to trust not to add copy protections is LucasArts. They have raised me to be a careful and caring collector, and also educated me not only on consumer rights but also on how to properly take a working backup of their games (instructions are/were usually printed right alongside the advice to take a backup).
I would like some form of reassurance that TellTale will continue in this the very best of LucasArts' traditions: to produce fully compliant CD-ROMs (which means: taking a backup should not require special software/hardware other than a CDR/DVDR and a standard program like Nero or EasyCDCreator) and FAT-compliant floppies, and educate the user on how to properly take a backup to install and play from, and how to store the original safely for generations to come.
Some companies, like id Software, have taken the approach of protecting the original disc and then releasing an official patch that removes the CD-check routines. But this is an imperfect approach, as you can't slipstream the patches.
Other companies, like Codemasters, have released unprotected discs through thirdparty budget labels (Sold Out Software, most notably) but I don't like that approach since A) I don't get to support the developer as much as with a fullprice game (and when I do decide a developer is worthy of my fandom, I do want to contribute as much as possible), and B) some of my money goes towards the thirdparty distributor, which I might not really like.
One note of importance: at least in my country, the right to take a backup for day-to-day usage (in order to protect the original from harm) is one of several absolute exceptions to the copyright, and cannot be inhibited in any way by the copyright holder. If a digital media cannot be backed up, it is in direct violation of local copyright law. Of course it goes without saying that all backups taken of an original disc must be destroyed or handed over to the new owner when selling an original disc second hand.