Remember the good old days when all you needed was a mouse to play a graphic adventure game? Remember when you could simply click on a spot and and the character would move there? What happened?
This is a general complaint that I have been having with newer graphic adventure games. In their prime, I would play with my sisters, and when we got stuck at a certain point, we would individually play the game to try and figure out what to do next. With the change in controls, my older sister, who coordinationally challenged, can no longer play these games. I personally found moving Guybrush around in Tales of Monkey Island annoying. I appropriate that the developers are trying to make less work for themselves due to the fact that games are being made for more then one platform, but some of the less computer saavy fans that used to play, and being turned away because of these controls.
I also miss being able to look, push, pull, and open objects. There was a lot more room for clues in an object rather then just clicking on something and hoping that you get a clue.
This is just a gripe, but I would like to know if anyone feels the same way or am I just an old cranky gammer that is lamenting the loss of the "good old days"?