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Wii Tales of Monkey Island almost unplayable

posted by Surf314 on - last edited - Viewed by 2.4K users

I just got the wii version so me and my wife can enjoy it together and it is terrible. It is extremely laggy, sometimes I only hear audio and the video freezes, it chugs between scenes and other stuff, and graphically it's a complete mess.

Please tell me I have a corrupt download or something and this isn't what the wii product is supposed to be like. If it is where can I get a refund? I really want to play these games so I will just get the PC version instead if this is really how the game is on the Wii.

66 Comments - Linear Discussion: Classic Style
  • ...strange, it didn't run nearly that badly on my Wii.

  • @tim333 said: ...strange, it didn't run nearly that badly on my Wii.

    2 things could be making a difference there:

    [LIST=1]
    [*]Is it installed on the Hard Drive or SD card?
    [*]Are there different SKU's of Wii like there are for Xbox or Playstation 3?
    [/LIST]

  • @charlieboy2001 said: 2 things could be making a difference there:

    [LIST=1]
    [*]Is it installed on the Hard Drive or SD card?
    [*]Are there different SKU's of Wii like there are for Xbox or Playstation 3?
    [/LIST]

    Hard drive for me and I have a first run Wii which may make a difference?

  • @tim333 said: ...strange, it didn't run nearly that badly on my Wii.

    When did you get your wii?

  • Just for the record, it doesn't matter whether or not you are running from the HD or SD. When you "run from the SD card," the wii is actually taking the game and copying it to the hard drive before you even get into the game. That's why you always need to have the full game's worth of space available on your wii, even when playing from the SD card.

    As for different SKU's, there's only the one (or at least as far as anyone can tell). I don't believe they've changed it at all since launch.

    Now as for the actual problems, it's definitely a topic of discussion around the office, so I don't want anyone to think we are just ignoring it and hoping it will go away. We definitely aren't happy with the fact that not everyone is having an enjoyable experience.

    I'm personally really bummed about the voice quality. Obviously the game was pretty rigorously scoped for the 40mb filesize, but no matter how much you plan in advance little things creep in and add up. So when all was said and done we had to make a choice of either cutting content or compressing the voice more than usual. It was a pretty damn hard decision, but the last thing we wanted to do was cut out dialog from the wii version that was in the PC version. In the end I feel we made the right choice.

    Obviously, that's not something we want to happen again, so we are working hard on 102 to make sure it doesn't.

    As for the hitching, it's a frustrating problem, but both internally and externally (nintendo's lot check) it was agreed that it was within the standards. Which is never a good answer but in a choice between delaying the game a few more weeks or getting it in the hands of the public, we chose the latter. I'm fairly confident that everyone is seeing the exact same level of hitching, but obviously it bothers some people more than others. Unfortunately, exacting standards doesn't mean that everyone will be equally satisfied.

    Now, we have an idea as to what's causing the majority of the hitching, so we are designing around it for the second episode, but there was no easy way to fix it for the first one.

    Again, I'm really sorry some of you aren't enjoying the wii version. We are looking into some options, but I won't have anything more to tell you for another day or two.

  • [quote=Will]Obviously, that's not something we want to happen again, so we are working hard on 102 to make sure it doesn't.
    [/quote]Is the PC version going to be affected by making it different so it ports to the Wii better...?

  • @Will said: Not noticeably, no

    Cool, thanks Will. That was a particular nagging thing on my mind.

  • Thanks for your honest reply Will, I will look forward to your solution.

  • It's far from unplayable, but yeah, I was pretty disappointed with the performance.

    In the end I was really happy with my purchase because the game is really good and I'm glad you guys are doing justice to the franchise (at least so far).

    I understand that there's a severe size limitation, but I want to know if this is something that you simply can't change or something that, with time, can be corrected.

    While I was bummed with the voice quality, what bothered me the most was the stuttering and the framerate. I hope you guys can fix that!

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