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a developer i was ment to be

posted by roumeaz on - last edited - Viewed by 385 users

Hello all,

I realy am astonished by these very nice adventures telltale has brought out
so far. This inspired me so much that i finaly want to become a
gamedeveloper myself. I have this interest for a very long time now,
but I of course other stuff was much more important. I started to
code over and over again and was not bad at it at all, but there
were allways much more important things to do.
So finaly i have sorted my life and now realy can start with it.

To be honest, i realy am very very dissapointed with the games out
there, most of them deal with undigested second worldwar issues.
Such endless masses of games i see in the shelves, or read about in the internet deal with being a soldier of some kind, commanding fleets of another kind,
racing and slaughtering through all imaginable forms of the concrete
jungle. Maaaan, what the hell. Hell is everywere in the story of this games,
even in Sam and Max, at least there is no shooting; only throughing
snowballs.

As freud said, you can not fool your inner Child. So i realy do not have
any interest in helping to bring out another starwars, with cubelooking
vehicles, or designing another weapon for another of this ego-shooters.

But ..
when a friend of mine came around three days ago and talked with me
about an adventure he liked very much, we googled it up. It was
produced by a german publisher called house of tales. That immediatly
remembered me of something simmilar, and i checked back here.

What did my eyes see, Guy and Elaine, what the ...
Something inside me made a jump to the ceiling, something inside
me that lay dormand curled together in the last corner of my heart
like a beaten up dog just jumped out of my throat and i was paralized.

All the hated halos, dooms, medalsofhonour etc. were repelled at once.
I felt as if i woke from a twenty year long sleep. Something went
back inside me, and for three days now i feel different.
I feel smarter, more aggressive, i feel like i could finaly fullfill
my dream and become a gamedeveloper after all.

This is like a current of prana, that runs through me from the bottom
to the top. It gives me realy extremely much energy.
I am ready, finaly. Finaly my inner spirits start to sing.

So, i have not the slightest experience in this business, so i make
a plan right now what has to be learned and trained. For the start
i got an pentium opcode table and bit my way a quarter through it.

I roughly understand how this stuff works, the shifting rotating moving,
the adding multiplying, the addressing etc. Meanwhile i thought about
what is important next. First of all i presume it is to deal with the
computer memory and the harddisk. So i need to learn how arrays have
to be administrated in the computermemory and how threading works.

How differs the harddiskspace to chipmemory, that are questions that
will keep me busy for the next three hours. But thats of course only
the workersant job. A developer knows about the finances, he
is able to work with meshes, visual effects, skins etc. and hopefully
he can bring up good stories and has an artistic vein.

So here i stand ready to take on your world!

51 Comments - Linear Discussion: Classic Style
  • User Avatar Image
    DjNDB Moderator

    @roumeaz said:

    How differs the harddiskspace to chipmemory, that are questions that
    will keep me busy for the next three hours. But thats of course only
    the workersant job. A developer knows about the finances, he
    is able to work with meshes, visual effects, skins etc. and hopefully
    he can bring up good stories and has an artistic vein.

    So here i stand ready to take on your world!

    What have you developed so far?

    What you're trying now sounds very low-level (as in assembler) to me.

    The good thing about developing software is that you don't have to know everything. You can team up with specialists for e.g. Storywriting, Graphics, Sound, Management...

    What role(s) would you like to see yourself in?

    How much time are you willing to spend on learning?
    Do you want to become a professional or a hobbyist?

  • If you are really serious about games, and you are a programmer, maybe we should chat. I just graduated from SCAD with an MFA in Game Design, and I would love to hook up with a programmer to make some fun games!

  • @Plunder_Bunny said: If you are really serious about games, and you are a programmer, maybe we should chat. I just graduated from SCAD with an MFA in Game Design, and I would love to hook up with a programmer to make some fun games!

    Congratulations! I just looked at your website, I like the artwork. I've been on it before but I can't remember when... probably recently.

  • @guitarsareboring said: Congratulations! I just looked at your website, I like the artwork. I've been on it before but I can't remember when... probably recently.


    Thanks! I need to update my site pretty badly, but I'm glad you liked the art! :)

  • re djndb

    To be honest, my goals will be to work fulltime in this business from now on.
    And I will try my hands on all the basic disciplines that make up an
    adventure-game. That is Graphics, Application, Art, Story, Finances.

    re plunderbunny

    Lol, your funny i just started a day ago. But of course we can work together.
    I have a basic knowledge about these main disciplines, but it takes a lot
    of time to develope them.

  • I invite you to talk with me about gamedevelopement on my forum:
    http://roumeaz.forumo.de
    Hui, i realy give my best, but there are so many projects of mine. Lets hope
    i wont collapse. Though i live in germany i realy am more the american type,
    working two jobs minimum.

  • User Avatar Image
    DjNDB Moderator

    @roumeaz said:
    To be honest, my goals will be to work fulltime in this business from now on.

    I have a basic knowledge about these main disciplines, but it takes a lot
    of time to develope them.

    I just realized that we are practically neighbors. I live in Hanover/Germany too. ;)

    Let me speak from my own experience.

    Under these circumstances I highly suggest that you don't try an autodidactic approach.

    You will learn everything you need to get you started much faster and better structured by studying computer science at a university in just about 3 Years.
    That gives you the basics to learn what ever else you need for game development efficiently.

    I don't think you have a realistic chance in the business if you don't. A professional training (Ausbildung) would be an acceptable start, but the standards are very low in the "Fachinformatiker SI/AE" area.

    In what area have you worked so far?

  • I never worked in the computer business. As i told you earlier
    the games so far did not atrract me at all. I never had the slightest
    motivation to seriously become a developer. I am that kind of person
    that can cut of his ambition with one thought. I realy wanted to become
    a gamedeveloper since highschool, but my mind cut that energy of
    myself, so i did not even notify that. So its not the slghtest, though
    in reality its with all my heart. I am very cold blooded.
    This well balanced sixth episode unlocked that inner desire and my
    mind was convinced to let It free finaly.

    After Highschool i started with assembler, and after the draft i started to learn the doom sourcecode. I progressed quite a bit, when my life become to vivid. Man i am to wild. Once i spend a month in usa with only 30 bugs in my pockets. Live is demanding, and i had to invest all my energies in it. But
    for the last weeks it lightened up significantly. So i finaly have the time,
    i did not have before.

    The doomsource is quite inspiring. But as i never had contact to such
    things before i was overwhelmed by the pure mass. The A.I. was quite
    a joke though. After i read the A.I. i could no longer enjoy the game
    for some funny reason.

    Hannover is quite a nice city by the way...

  • User Avatar Image
    DjNDB Moderator

    So how will you proceed?

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