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More remakes to come from LucasArts

posted by Thespis on - last edited - Viewed by 519 users

LucasArts plans more retro remakes

[quote]LucasArts' president Darrell Rodriguez has confirmed that LucasArts will be making many more remakes of games from it's back catalogue, based on the success of Monkey Island: SE.

The Secret of Monkey Island: Special Edition was a remake and re-release of one of LucasArts' most loved games, complete with new audio and graphical options. It was released across the PC, Xbox 360 and iPhone and seems to have done well enough that LucasArts is now ramping up production of other remakes.

"We plan to do much more of this, both on Steam and iPhone and other platforms in the future," Rodriguez told GameTrailers.tv.

Rodriguez also unveiled that next week will see the re-release of the Jedi Knight series over Steam, expanding on the selection of retro games that are currently available on Steam in their original form.

Rodriguez also commented that LucasArts had definitely considered making sequels to some of the under-represented games, such as Fate of Atlantis and Grim Fandango.

"One of the great opportunities working here is to be able to meet some of the legends--to meet Tim Schafer, to meet Larry Holland (X-Wing, TIE Fighter), to meet Dave Grossman or Ron Gilbert ," he teased. "Wouldn't it be great to work with them on new things?"

Most of those folks famously left LucasArts a while back though when it became clear that the company wasn't much interested in anything but Star Wars games. Gilbert is currently working on DeathSpank for Hothead Games, while Grossman continues the Sam and Max and Monkey Island games at TellTale Games and Schafer is about to release Brutal Legend from his own studio, Double Fine.[/quote]

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  • @Brainiac said: Personally, I would have gone with "It looks like one of my care packages to LucasArts got delivered..."

    2093298807_f7938dd7f5_o.gif10780217354a92dae9a39ad.gif

    In any case, I'd love a new Indy adventure game and a new Maniac Mansion game (not a new Day of the Tentacle game - personal gripe), Special Editions of Loom and MI2 (maybe Zak, too), and maybe even the rebirth of Forge and The Fold. Full Throttle I'm inclined to let go unless they can find someone who can pull off Ben's voice as well as Roy Conrad did. As to The Dig, I honestly think technology has reached the point that Spielberg could get the movie he originally wanted for that title; that's what I'd like to see.



    :p Loom was a hard game it was in-comprehensive at first, I got to go back to it but you start to get it shortly after. I was unexpected for me. They say music co-exists to intelligence. Wasn't that game about music?

  • @doodo! said: :p Loom was a hard game it was in-comprehensive at first, I got to go back to it but you start to get it shortly after. I was unexpected for me. They say music co-exists to intelligence. Wasn't that game about music?

    Yeah, from what I remember of it, you waved a little stick and conducted music to get farther in the game.

  • It was a distaff. Wasn't no little stick.

    As to the news, wow! MI2SE is absolutely confirmed in my mind now that I know LucasArts was pleased with how well SMISE and the other rereleases did. Can't wait for what's in store!

  • Well, there was a "Guybrush Threepwood will be back" message at the end of the Special Edition credits. But please Lucasarts, keep your shoddy control setup for the consoles. The Special Edition was like two steps forward and one step back - down a manhole.

  • I'm not very excited about remakes. Not because I think they shouldn't be made, but I've already finished these games so many times... I don't really feel like replaying them, at least not for a good while.

    Maybe they'll spend some more money now that they've seen it has potential to sell well?
    Not that the first remake was bad, but I think it felt a bit cheap... I'm sure it could've benefitted from a higher budget.

  • PLEEEEEASE be Freelance Police!

    *crosses fingers*

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    @Olaus Petrus said: Grim Fandango already looks and sounds relatively all right, I don't see what benefits SE could give.

    Stability on modern PCs and some decent controls.

    More games in the Grim Fandango universe would be OK, but a direct sequel featuring the same characters would do nothing but diminish the original and should be left alone. Except Glotis. You could just about get away with having Glotis in a semi-sequel.

    If they only do one thing with the inevitable Lechuck's Remake, they need to fix the PC controls. That was my biggest problem with the Secret SE - I'd have been willing to overlook the other flaws if they'd not screwed that up - and I make no secret of that. If this really is a new and better LucasArts, they'll learn from their mistakes.

  • @lattsam said: PLEEEEEASE be Freelance Police!

    *crosses fingers*



    I don't think so, considering that the rights to Sam & Max belong to Steve Purcell and not LucasArts, and besides, most of the ideas used in that game have been in Season 1, so no.

  • @Masquerade said: The Special Edition was like two steps forward and one step back - down a manhole.


    This was funny, thanks.

  • @Olaus Petrus said: Grim Fandango already looks and sounds relatively all right, I don't see what benefits SE could give. Another game set into same world could be fun though.



    I disagree. Grim Fandango looks really dated - the old school 3D stuff and backgrounds that don't blend with the characters at all is not okay by today's standard. As an old school adventure gamer I can appreciate Grim Fandango, but it's hard to introduce it to friends who aren't gamers.

    Also, the controls could use 'a bit' of tweaking.

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