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More remakes to come from LucasArts

posted by Thespis on - last edited - Viewed by 520 users

LucasArts plans more retro remakes

[quote]LucasArts' president Darrell Rodriguez has confirmed that LucasArts will be making many more remakes of games from it's back catalogue, based on the success of Monkey Island: SE.

The Secret of Monkey Island: Special Edition was a remake and re-release of one of LucasArts' most loved games, complete with new audio and graphical options. It was released across the PC, Xbox 360 and iPhone and seems to have done well enough that LucasArts is now ramping up production of other remakes.

"We plan to do much more of this, both on Steam and iPhone and other platforms in the future," Rodriguez told GameTrailers.tv.

Rodriguez also unveiled that next week will see the re-release of the Jedi Knight series over Steam, expanding on the selection of retro games that are currently available on Steam in their original form.

Rodriguez also commented that LucasArts had definitely considered making sequels to some of the under-represented games, such as Fate of Atlantis and Grim Fandango.

"One of the great opportunities working here is to be able to meet some of the legends--to meet Tim Schafer, to meet Larry Holland (X-Wing, TIE Fighter), to meet Dave Grossman or Ron Gilbert ," he teased. "Wouldn't it be great to work with them on new things?"

Most of those folks famously left LucasArts a while back though when it became clear that the company wasn't much interested in anything but Star Wars games. Gilbert is currently working on DeathSpank for Hothead Games, while Grossman continues the Sam and Max and Monkey Island games at TellTale Games and Schafer is about to release Brutal Legend from his own studio, Double Fine.[/quote]

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  • @Iron Curtain said: I don't think so, considering that the rights to Sam & Max belong to Steve Purcell and not LucasArts, and besides, most of the ideas used in that game have been in Season 1, so no.



    Hyeah, if you call less than 1% "most"...

    :rolleyes:

  • @Darth Marsden said: Stability on modern PCs and some decent controls.

    More games in the Grim Fandango universe would be OK, but a direct sequel featuring the same characters would do nothing but diminish the original and should be left alone. Except Glotis. You could just about get away with having Glotis in a semi-sequel.

    If they only do one thing with the inevitable Lechuck's Remake, they need to fix the PC controls. That was my biggest problem with the Secret SE - I'd have been willing to overlook the other flaws if they'd not screwed that up - and I make no secret of that. If this really is a new and better LucasArts, they'll learn from their mistakes.



    It works fine, I don't think that I had more than one or two crashes when I replayed it couple of months ago. There are plenty of games which need much more tweaking to get them to work properly.

    I would like to see either a prequel which tells how Manny got his lousy job or a game which happens at the same time as GF but which tells the story of Salvatore Limones and his resistance movement.

    @Darth Marsden said: I disagree. Grim Fandango looks really dated - the old school 3D stuff and backgrounds that don't blend with the characters at all is not okay by today's standard. As an old school adventure gamer I can appreciate Grim Fandango, but it's hard to introduce it to friends who aren't gamers.

    Also, the controls could use 'a bit' of tweaking.

    Beauty is in the eye of the beholder and I find the graphics still pleasing. GF costs practically nothing these days, so if you expect to get latest high quality graphics when you buy old game with few € then there's something wrong with your expectations.

  • I love the graphics in GF, I think the game looks really nice.

    I don't like the controls much, though... that goes without saying, pretty much everyone dislikes those. So that part of it could use a remake.

    I'm not sure how they would remake the graphics... perhaps they could use the same backgrounds, only in higher resolution and add even more detail, and use higher poly 3D characters.

  • i think grim fandango, cmi and countless others could be given the SE treatment - spruced up a bit and adapter for porting to xbla, psn, steam, etc. wiiware is out of the question though.. Unless nintendo totally revamp their system.

    We'll just have to wait and see what they do. Mi:2 is obviously going to be out fairly sharping, but i do hope they do cmi and maybe even emi on all our new formats of today!

    I can just imagine having all the monkey islands on my xbox hard drive. I would be over the moon!

  • Well, that almost confirms MI2:SE, and if that happens it will probably render the MI2 Speech Project moot. Personally, I just want LucasArts to release the whole back catalogue on Steam, applying tweaks/ScummVM/the newer Windows version of SCUMM and I'll be happy.

  • Hmm.. CMI updated for higher resolutions = original artwork, high res. That would be something.

  • @City Of Delusion said: Personally, I just want LucasArts to release the whole back catalogue on GOG.com, applying tweaks/ScummVM/the newer Windows version of SCUMM and I'll be happy.



    Fixed. :-)

  • @jannar85 said: Hmm.. CMI updated for higher resolutions = original artwork, high res. That would be something.



    Seriously, isn't that something companies usually do in patches? I wouldn't pay 10€ just for higher resolution graphics, if the artwork and voices would be the same. I could pay perhaps 2€ for a patch. IMO only non-talkie games can benefit from SE, because you will get voice acting and pixel graphics of those games are pretty outdated these days.

  • I think seeing the nice hand-drawn backgrounds of MI2 drawn over by people with no artistic skill would be too painful for me.

    Maniac Mansion and Zak McKracken might fare better, since they weren't great looking games to start with.

  • @Olaus Petrus said: Seriously, isn't that something companies usually do in patches? I wouldn't pay 10€ just for higher resolution graphics, if the artwork and voices would be the same. I could pay perhaps 2€ for a patch. IMO only non-talkie games can benefit from SE, because you will get voice acting and pixel graphics of those games are pretty outdated these days.



    There's no reason to change the artwork or the voices since they're both perfect, and the only improvement to make is to increase the resolution (which is a lot harder than just flipping a switch, especially if they don't have high res assets of the original art)

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