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SMI:SE in HD

posted by MusicallyInspired on - last edited - Viewed by 307 users

I found something out last night. Everyone's on one side or the other about SMI:SE look. Some say it's ugly some like it. I liked it. But after playing the game in 1680x1050 on a 22" widescreen monitor it's a whole different ball game. I'd say this game is meant to be played in high resolutions. You just can't appreciate it the same way in a lower resolution. I recommend you all to try it that way if you can if you haven't already whether you already love it or not. If you do you might just like it better, if you don't it may just change your opinion. HD is niiiiiiiice.

21 Comments - Linear Discussion: Classic Style
  • At 1920x1200 the artwork is still rubbish.

    It's all adobe illustrator vectors; how exactly is making the art bigger, making it better?

  • Personally, I played it on my widescreen TV, and although I didn't much like the character redesigns, the backgrounds and so forth were pretty beautiful.

  • @weesam said: At 1920x1200 the artwork is still rubbish.

    It's all adobe illustrator vectors; how exactly is making the art bigger, making it better?

    Yeah, both the process and the artwork itself are quite bad in SE. I was furious that I couldn't play it with the old graphics but the new sound.

  • Overall, I like the Special Edition graphics. It reminds me of the style in some of Berke Breathed's storybooks. If it has one flaw, I don't like how it retains the exact same framerate as the original; I think smoother animations would make it look better.

    I think it'd also be nice to get the new sound with the old graphics, but the new graphics take such full advantage of an HD monitor that it's hard for me to turn them off, except for the occasional comparison.

    Plus, the new graphics included Grim Fandango and Day of the Tentacle references. (Sadly, the latter was at the expense of the Sam and Max cameo, but STILL.)

  • I played it on my HDTV on my Xbox, and I couldn't play for a prolonged period
    It hurt my eyes.
    The animations were clumsy adn just ugly...

  • Played it in 1920x1080 from the start, still found it butt-ugly.

  • Yeah, resolution doesn't help a generic art style.

  • Ok, animations and character styles aside, the backgrounds DO look gorgeous in HD. Especially when you've been playing it in 1024x768 or lower the whole time and suddenly made a switch.

  • I played it in 1920x1080 on my 47" LCD TV and it was gorgeous.

    I've also played the original on the same TV, and while it was fun too, it showed its age.

  • @MusicallyInspired said: Ok, animations and character styles aside, the backgrounds DO look gorgeous in HD. Especially when you've been playing it in 1024x768 or lower the whole time and suddenly made a switch.

    Is this going to be one of those "Yes, they do!" - "No, they don't!" discussions? :D
    I loved the background art in the original, but this just looks like a hobbyist flash-game to me, HD or not. And I'm not just talking about the really gross stuff like copy&paste-jungle or the old graphics peeking over the new (tree stumps), but the art style just doesn't do it for me. Resolution won't change that.

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