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Wii version much more expensive than PC version?

posted by supermaz on - last edited - Viewed by 231 users

Hi Telltalegames team,

I just finished the first chapter on the Wii and I must say that this a really nice game. The riddles aren't to hard so no frustation during the play (also it could've been a little longer...).

But something really sets me up. I just saw that the PC version can be bought for 35 $ for the complete 5 episodes.

I bought the first episode as Wiiware for 10 € (which are about 15 $ atm). So, buying all 5 episodes on the Wii will cost me 50 € which are about 75 $ !!!

So buying the Wii edition will cost me more than twice as much as the PC version would.

I sadly must say that I have no understanding for this difference! There must be a different solution and then I would be happy to buy the other 4 episodes for the Wii (as playing living room is nice)!

29 Comments - Linear Discussion: Classic Style
  • Also, you don't get the free season DVD, on the Wii..

  • @Jazzy said: Sure, if you want to stay on the cutting edge with maxed out settings then and run multiple games at once then yes you have to keep upgrading, but most PCs will still be able to run games at decent settings for years

    The person we were responding to had said "You get better quality" so it was kind of assumed we were talking about moderately high end rigs.

  • @Pale Man said: The person we were responding to had said "You get better quality" so it was kind of assumed we were talking about moderately high end rigs.


    I'm pretty sure your computer doesn't have to be updated within the past year or two for thousands of dollars to run Tales on max settings. Telltale isn't exactly CryTek.

  • @Rather Dashing said: I'm pretty sure your computer doesn't have to be updated within the past year or two for thousands of dollars to run Tales on max settings. Telltale isn't exactly CryTek.

    Yes. You can knock up a PC or upgrade your existing one using quite cheap mid-range products like a graphics card and get max settings on Tales. My PC's about 2 years old now and even then when I bought it, it was using 2 years older technology (AGP graphics!) and still I can run Tales on setting 9.

    As long as the PC you start off with isn't crap to begin with and has a reasonable amount of future proofing it will last years. And even when that time is up, you might get away with sticking in a budget price new graphics card and have extended it's life cheaply.

    Plus, I can play any of my older games. Sometimes I dig out Theme Hospital from 1995 and it runs flawlessly on the PC. A couple of months ago I was playing ToonStruck (made for DOS).

    You can't say the same for consoles. You'd have problems running a Super Nintendo game on your Playstation 3! But actually there are some pretty good SNES emulators on the PC too...

  • Unfortunately I can't run Tales on any setting higher than 3 without MAJOR slowdown. It's a shame, but it still looks quite nice. It's not like Escape which has character models covered in jagged edges that hurt my eyes. Is there a noticeable difference between 3 and, say, 6 or 7?

  • With the PC you get a avast back library beating any console out of the water and not to mention new and exclusive games, PC gaming obviously appeals to a certain type of gamer, but if you're not afraid of a bit of upgrading and GPU envy then it's a good way to be. My PC is definitley the most useful gadget in my house by a long long long way, be it for work or entertainment

  • I'm going to point out that quality wise you get better games on the console, less bugs and generally runs better. Console games make up about 90% of the market, computer games aren't more then 8% or something like that or the rest are arcade games (unless my memory betrays me) You get a lot more money in and out of the console market and the developer can specialize their development for a set of hardware which is known. When it comes to cranking out juice from the hardware you got and removing bugs consoles are way superior mainly since the majority of the money is in that market. If a developer gets to pick between patching the computer version or the console version, they will always pick the console.

    We all have to keep in mind that the people who buy Piestation 3s and Eggbox 360s aren't the same people who you'd generally see play tales of monkey island on their computers, they play fallout 3, mass effect, assasins creed 2 (when that comes, can't wait) and so on which any 2 year old laptop with 4 year old stuff in it can't run. If you want to keep up to date with the AAA releases you will spend a lot more of money on your computer then on the console, the basic cost for a console is around 300$ you won't get a computer that can run the same games with the same graphics for as much :)

    Oh and hardware wise, don't compare the Wii, the Wii is a last generation console :) Nintendo needs to update it badly.

  • You do get a different class of games for PCs compared to consoles - e.g. SimCity 4wouldn't work so well on a console platform. But if you have the correct hardware on the PC then you can pretty much run any game.

    Graphics hardware wise, PC graphics are continually improving. This was PC graphics a couple of years ago before Playstation 3 was out:
    http://www.youtube.com/watch?v=D1Q2kbcw6-k

    I'd say that PC graphics cards coming out around now and with DirectX11 in Windows 7 and Vista, consoles will probably have that level of graphics later on. But PCs can have it today.

    While you have fixed hardware in a console, and that makes it idiot-proof for sticking in a games disc and having it run and for games developers, that also means that it will be outdated from the moment it goes on sale. E.g. if you have a PS3 with a 40GB drive, wouldn't you be envious of the people who are buying current ones that look smaller and have 250GB drives in them? You'd have to replace the entire console to upgrade to a new feature set. But on a PC if you want a bigger drive, you just get a bigger drive.

    Well, it all depends on what you want really. There was an interesting article I read comparing Telltale games on console and PC and there were definitely advantages on the PC versions (besides the free DVD and episodic releases) - things like the saved games being able to communicate with each other (DeSoto decals being carried forward to next episodes in Sam & Max season 2 for example).

    I'd guess most people with consoles must also own PCs anyway - they do much more than just games - you can shop online, buy stuff, visit forums, watch movies, download music, burn photos, email, video...

    When it came to deciding should I get a mid-quality PC and a PS3 and an XBox, or should I just get a PC that does it all, I'd go with the PC that does it all and can be upgraded when I want to do more. The only problem is console exclusive games. Which would be solved if they just released everything on PC too.

    On that note, I don't mind games being developed for XBox because most of the time they also get released on PC as well. I was thinking that's because Microsoft made the XBox hardware similar to a Windows PC, so it must be easier to develop simultaneously on both.

  • It's as easy to change a HD in an Eggbox or a piestation as it is in a computer, if you want to upgrade the HD just buy a new one and strap it in there.

    The eggbox graphics are based of directX, and yes the xbox programming interface is a lot like coding for windows games. As for the hardware being old on the consoles, it's not the same hardware that you put in the computers and the enviorment allows you to get more power out of the hardware, the power of the hardware in the consoles doesn't really matter that mcuh as long as it is "good enough". The games are optimized to run on that specific hardware. The hardware in the consoles still haven't reached their full performance, none of the current consoles on the marker are used to their full potential, you could get those exact graphics showed in that video or better on a console.

    The fact that the hardware is cheaper to be bought on a console then on a computer counts for a lot when it comes to sales, it is as I said above, the reason people make so many games for consoles is because there is where the real money is.

  • I'm surprised at some of the comments above that PCs need to be constantly upgraded. That's not true at all. To put things into perspective the PS3 uses a modified 7800GTX that was out on the PC four years ago and any machine with that card would be fine running most games today. Only those who want to keep their computer at the cutting edge and running games with 16xAA and AF on their 30" monitors will spend lots of money but that's the great thing about PCs, you can spend as much or as little as you want. You don't have to spend a lot on a new computer to play games that look better than the current 'next gen' consoles.

    And their's the game prices, most new games cost £15 more on the PS3 or XBox360 than the PC. If you're a gamer who buys at least three games a year and has their computer unchanged for three years you've already saved £225.

    And then their's the fact that PCs do a LOT more than gaming (they do everything).

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