Episode 1: 7.7
The Bad: Limited inventory makes puzzle-solving pretty easy; short and easy enough that you might not want to replay it; car bomb is not included.
The Bad: Feels even shorter than the previous episode.
Sam & Max's third episode feels shorter than the previous two, and at least part of that is due to so many of the environments being recycled from previous episodes.
The Good: Great voices that deliver funny dialogue; quality puzzle design.
The Bad: You've seen the store, the office, the street, and Sybil's place before.
Guys, I haven't had my hands on the 3rd episode yet (have to wait to feb 7) but I'm really starting to get worried here... It gets shorter and shorter?
I really liked ep2 but I can't help but thinking it could have much more and complicated puzzles in them! the setting was really cool!