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When will the episodes get longer?

posted by THAiSi on - last edited - Viewed by 517 users

Episode 1: 7.7

http://www.gamespot.com/pc/adventure/sammaxep1/index.html

The Bad: Limited inventory makes puzzle-solving pretty easy; short and easy enough that you might not want to replay it; car bomb is not included.

Episode 2: 7.4
http://www.gamespot.com/pc/adventure/sammaxepisode2situationcomedy/index.html

The Bad: Feels even shorter than the previous episode.

Episode 3: 7.1
http://www.gamespot.com/pc/adventure/sammaxepisode3/review.html?sid=6164876∂=rss&tag=gs_user_tracked_games&subj=6164876

Sam & Max's third episode feels shorter than the previous two, and at least part of that is due to so many of the environments being recycled from previous episodes.

The Good: Great voices that deliver funny dialogue; quality puzzle design.
The Bad: You've seen the store, the office, the street, and Sybil's place before.

Guys, I haven't had my hands on the 3rd episode yet (have to wait to feb 7) but I'm really starting to get worried here... It gets shorter and shorter?

I really liked ep2 but I can't help but thinking it could have much more and complicated puzzles in them! the setting was really cool!

18 Comments - Linear Discussion: Classic Style
  • I just played Prince of Persia on the PS2.
    I'd never played sands of time before, only the 2 sequals.

    It took 9 hours or 3-4 Sam & Max Episodes.

    Funny I've never heard anyone complain about the length of Prince of Persia
    :confused:

  • Actually, most of the reviews were complaining about the lenght of prince of persia, but anyway.

    Just make the game harder would make sam and max longer enough, but I understand it is pretty hard to judge the difficulty of a game like this.

    But, on the other hand, if you look at a game like Hit the Road, the difficulty was SO high, and that was one thing that the fans liked about it (ok, I liked that about it), so I wouldn't mind a game REALLY hard, you know.

    I imagine I'm alone loving game hard like this.

  • I actually put down Hit The Road for about 3 years the first time I played it, because I got so stumped on a couple of puzzles that I just had no idea what to do. It took a friend of mine discovering the game independently of me and playing through the first half of it to get me back into it. I'm no adventure gaming slouch either, I've completed most if not all of the AGs that I purchased (Myst III being, I believe, the lone uncompleted adventure game on my shelf). Hit the Road, while hilarious, sometimes went so inane that it made me throw my hands in the air and give up.

    I guess some people like their games to beat them up, but I didn't!

    That said, while we probably wont get to completely insane Hit the Road levels, the puzzles and plots should be ramping up in complexity and ridiculousness from here on out.

  • @Erwin said: Why do people always focus on the bad?

    --Erwin

    For hopes on improvement. If they focused on only the good, then there is a decent chance that quality control might lax.

  • Before the season started the almighty DanCon said that episodes would be about 1 & 1/2 to 2 hours long.

  • @THAiSi said: Episode 1: 7.7

    http://www.gamespot.com/pc/adventure/sammaxep1/index.html

    The Bad: Limited inventory makes puzzle-solving pretty easy; short and easy enough that you might not want to replay it; car bomb is not included.

    Episode 2: 7.4
    http://www.gamespot.com/pc/adventure/sammaxepisode2situationcomedy/index.html

    The Bad: Feels even shorter than the previous episode.

    Episode 3: 7.1
    http://www.gamespot.com/pc/adventure/sammaxepisode3/review.html?sid=6164876∂=rss&tag=gs_user_tracked_games&subj=6164876

    Sam & Max's third episode feels shorter than the previous two, and at least part of that is due to so many of the environments being recycled from previous episodes.

    The Good: Great voices that deliver funny dialogue; quality puzzle design.
    The Bad: You've seen the store, the office, the street, and Sybil's place before.

    Guys, I haven't had my hands on the 3rd episode yet (have to wait to feb 7) but I'm really starting to get worried here... It gets shorter and shorter?

    I really liked ep2 but I can't help but thinking it could have much more and complicated puzzles in them! the setting was really cool!


    I have to agree. Longer episodes or one LONG game, equal to the length of the old "Hit the road".

    But that is only my wish...;)

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