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Voodoo lady HAS lied to Guybrush

posted by coolsome on - last edited - Viewed by 93 users

In MI3 she says how she helped beat LeChuck in the past 2 games prepering the root and voodoo doll but she lied because she never did any of thoes things and its not a error cos in monkey island 2 she lies about her importance as well so in chap 4 when she says she has never lied to Guybrush thats not true

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  • @Sailorcuteness said: In MI3 she says how she helped beat LeChuck in the past 2 games prepering the root and voodoo doll but she lied because she never did any of thoes things and its not a error cos in monkey island 2 she lies about her importance as well so in chap 4 when she says she has never lied to Guybrush thats not true

    If you remember, she also lied in MI2 about that same thing, but it was clear from the context that she did it explicitly to protect Guybrush to keep Largo/Lechuck minions from resurrecting him as a zombie. Obviously Guybrush dropped the ball on that one, but the point is when she has lied in the past, it has been for benevolent reasons.

  • It was something of a running gag that in each game she would "exaggerate" her importance in the previous game.

  • Here's how I think it went down:

    When LeChuck says that the Voodoo Lady has manipulated things, he's not lying. She openly admits this. However, I don't think that it's a bad thing. She does say that she's just a player in a bigger thingmabob (or something to that effect) and I feel that she's pretty much like Dr. Manhattan in Watchmen in that she can see through time and she's not good or bad, but she does play a part in what happens. So basically what I'm trying to say is that people are making a mistake when they automatically assume that lying makes her some sort of villain.

  • Well in MI2 when you tell her LeChuck's back, she tells you to get Big Whoop to escape him. Then in MI3 when you mention Big Whoop she mentions it's pure evil and you were lucky to escape it. I know was designer gaps between 2 and 3's story with Ron leaving, but she completely changes her story in 3 and you could take it as a warning sign not to trust everything she says.

  • The main thing I disliked about this chapter is that Telltale scripted things so tightly that you didn't feel you had control over the game anymore. When Guybrush was going around calling LeChuck buddy I knew LeChuck was lying and wanted Guybrush to say something different.

    Then it became really obvious when LeChuck claimed the Voodoo lady was especially responsible for the mountain of ice in the carnival of the damned, but Guybrush continued to talk to LeChuck like he was a friend.

    Fealiks. Do you think the Voodoo lady would intentionally help an evil person or harm a good person? But she would do the reverse and help a good person. I don't think she's completely neutral and above everything I think she just has a deeper voodoo understanding of things where she sees good and evil as part of nature, and that these things have to run their course. Remember when the Voodoo lady says to LeChuck that good things were never in his future? She knew LeChuck was going to do harm whether or not he had voodoo powers, so she's using him to an end.

  • I always was confused in MI3 when the Voodoo Lady yelled at us for going to get Big Whoop when she was the one who TOLD us to go get it.

  • She is all about the mind games it seems...... Its almost like what she was saying was written for her by different people :p

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