User Avatar Image

Vote for Tales for 2009 Nintendo Power

posted by Gman5852 on - last edited - Viewed by 332 users

Nintendo Powers polls have opened and Tales has been nominated for a few awards.
I forget all of the awards, but I remembered that tales was nominated for best wiiware game(as a whole, not each individual episode) and best newcomer(morgan leflay) and at least one more(maybe) so vote now
http://www.nintendopower.com/ You have to scroll down a little bit to find where to vote, I coulden't give you the exact link because I already voted and am not allowed to head back to that page incase I might vote again.

45 Comments - Linear Discussion: Classic Style
  • Has anyone ever played the Sam & Max games released as console games for the Wii? What was the quality like? I ask because maybe it's just porting the game specifically as a Wiiware title that causes all the problems.

  • @PecanBlue said: There was no way I was going to miss out on giving Cave Story the love it deserves, though, so it got the Wiiware vote.


    Maybe I'm missing something, but I don't remember the Wiiware port of Cave Story ever being released. :confused:

  • @PecanBlue said: Has anyone ever played the Sam & Max games released as console games for the Wii? What was the quality like? I ask because maybe it's just porting the game specifically as a Wiiware title that causes all the problems.


    I have Season one on Wii, and Season 2 on PC. The wii version featured low res textures, bad audio quality, a few bugs, and an annoying habit of cutting off the last word of some sentences, or stopping part way through some words (about 5-6 times an episode, not necessarily the same line twice).

    Thinking about it, in ways, Tales would be a better port, if it wasn't for the too frequent game crashes, than Sam&Max Wii. At least the audio was consistent.

    Given that was their first wii title/port, thats kind of to be expected. But i have no doubt that the 40MB size limit on wiiware downloads is the reason for the low res textures, extra loading times and worse audio quality on tales. That doesn't explain the the induced wii-jamming/crashes though.

  • @Jade Zealot said: Maybe I'm missing something, but I don't remember the Wiiware port of Cave Story ever being released. :confused:

    It still hasn't been released? I thought it was just delayed in europe. Ah well.

  • @Friar said: Maybe you downloaded a corrupted version, or it was conflicting with your antivirus or something. Maybe you had the graphics set too high (try it on 1 and see what happens). The vast majority of PC owners suffered no problems.

    I own the first two chapters on Wii, and all on PC, and i have to say, the wii version is inferior, but an adequate substitute if you can't get the PC version. The game caused my whole system (on wii) to crash on average 3 times per chapter, the textures are blurry (although i didn't overly notice it until playing the PC version), and the voices seem more compressed. Also, the load times were 6 times as long, and more frequent. But hey, it's monkey island, i can put up with a few bugs.

    Ok, set to 1, still glitched, redownloaded onto laptop, still glitched.:mad: Personally, the wiiware version is still the better port, and I have yet to actually have a glitch occur on the wiiware version, but I must admit the graphics are better than the wiiware version, graphics don't make the game, good gameplay and no glitches(except for fun ones like my sbcg4ap glitch shown in my sig.) make the game

    Also, the Sam and Max wii point wasn't that bad either, the only time they repeated/skipped dialog was when you use the home button when they are talking. Am I the only one who barley faced any of tellltale's wii ports glitches.

  • I (dramatic look here) did.


    And my vote is awesome!

  • Ugh, I can't believe TOMI lost out on nominations for writing to Kingdom Hearts and Super Mario.

  • @Gman5852 said: Ok, set to 1, still glitched, redownloaded onto laptop, still glitched.:mad: Personally, the wiiware version is still the better port,


    Actually, the only thing this tells us is that your laptop is even crappier than a Wii - and that's not the game's fault.

  • @Gman5852 said: Ok, set to 1, still glitched, redownloaded onto laptop, still glitched.:mad: Personally, the wiiware version is still the better port, and I have yet to actually have a glitch occur on the wiiware version, but I must admit the graphics are better than the wiiware version, graphics don't make the game, good gameplay and no glitches(except for fun ones like my sbcg4ap glitch shown in my sig.) make the game

    Also, the Sam and Max wii point wasn't that bad either, the only time they repeated/skipped dialog was when you use the home button when they are talking. Am I the only one who barley faced any of tellltale's wii ports glitches.

    Mine did it without me even touching the home button. Why would i need to mid conversation? I guess you are just lucky. For me Tales on wii induces a whole system crash (picture freeze, sometimes a white screen, and a wierd buzzing sound, ranging from quite (from the TV) or like something getting stuck up the hoover (from the console))

Add Comment