First of all i have not played other adventure games other than Lucas Arts, and some of Sierra and now TTG. I've been comparing the puzzles of the other games and i still remember that the Lucas Art game had me stuck for years. I have had experience playing some of the TTG but never got stuck for more than days. I believe the difficulty of this games almost nearly killed the genre of adventure games and may have been a strong factor in LA sales going down. Because people play games to enjoy it, but it's not fun when you get stuck for a good time or have no idea what is it you are supposed to do. Remember this games where aimed at kids. I was a kid and had no trouble beating MI2, CMI, Maniac Mansion. This where games i really enjoyed, and finished in maybe no more than a month, but they also werent a piece of cake. I continued playing the games cuzz i was drawed to the story, but maybe others felt discouraged to buy a game where they didnt want to feel they got stuck or for fear of going through the same pain as in the sequel.
Do you guys think LA games where waaay harder than now and that TTG are waaaaay easier than say MI2, CMI Maniac Mansion??
A few example:
The Dig: Recently played the game and having to figure out what Boston had in mind when doing some puzzles was quite hard. There was even a puzzle on having to put all the bones of a turtle together. I can't see how someone can get this right when theres not even a map on how to do it. Having to go through each room for finding maybe a hidden piece was frustrating. There was also a part where you had to elaborate a trap for a rodent who stole a tool to open a door, which u can't figure out how to complete it. I kept thinking i had to catch a bat.
Indiana Jones and The Fate of Atlantis: I was able to beat this game without Sophia, and using the action part. But oooh boy was figuring the correct setting for the three stones was hard, let alone finding em on Crete. That part had me stuck for years, but eventualy i was able to do it when i had a modem. Recently i decided to replay the game and chose the Wits path. I had trouble again with the stones, and now im having troubles fixing a statue to open a door.
SOMI: I remember i used to get stuck on how to open the monkey head, how to get the rope from the corpse. I even though it was bugged. Eventually was able to figure it out after almost a year.
Loom: This game was sooo difficult for me that i never got to be able to leave the 1st island, because i kept thinking there was a spell i hadnt noticed. I never catched the clue "there must be some way to untwist it"