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Big MI fan considering playing the new Telltale games - subtitles and voices (?)

posted by awy on - last edited - Viewed by 158 users

Hey
Excited about the revitalization of this franchise, to say the least.

(and yes, I know i'm late to the party).


I have to ask though..

are their subtitles available? Can I turn off the voiceover work?
Call me weird, but I enjoyed MI before they started adding voice actors. I liked reading the text, and I like the character's voices as I imagined them. No offense, but the voice acting for Guybrush completely ruins the experience for me, it makes it feel too...afterschool specialish. To each their own, and all that - I just want to know if I can read subtitles instead.

Thanks!


PS - how is the difficulty & puzzles, etc, in comparison to say... MI 2?

15 Comments - Linear Discussion: Classic Style
  • @birky said: If you're after challenging puzzles,do make sure the hints are turned off. There is nothing more frustrating than having your train of thought interrupted by guybrush giving a thinly veiled solution to something you are halfway to working out.


    That even happens with the hints off. Making me doubt myself that I actually turned the hints off.
    Is it all on or all off? I am confused now :(.

  • [quote]I was hoping to read that it was a bit more challenging or on equal par, but knew that would probably not be the case.[/quote]

    Your experience may vary, but I've found that I have no patience now for the the so-called challenging puzzles I liked (or thought I liked!) back in the 90s. I don't think of these games as easier, necessarily... just less frustrating. :D

  • I find that TTG usually strikes the right balance with difficulty. They aren't too easy, yet you are rarely left for more than 5 minutes without knowing what to do. This combined with the awesome narrative, makes the games flow much better.

  • @Emily said: Your experience may vary, but I've found that I have no patience now for the the so-called challenging puzzles I liked (or thought I liked!) back in the 90s. I don't think of these games as easier, necessarily... just less frustrating. :D


    No joke. I only have about an hour a day to commit to a game if that, and some of those old puzzles would have me slamming my head on my desk for at least that much time... for ONE puzzle. No thanks.

  • Wait, weren't there some puzzles based on certain vocal cues? Or at least one, if I recall.

  • @awy said: ...
    Call me weird, but ....

    Yes, you're weird. Everyone of us enjoyed the first 2 mi-games without voiceover ('cause there's no voiceover at all, you know that?) and we're not afraid at all of a "ruined gameplay-experience".

    Playing Tales (and 3+4) without all the great voice acting and stuff is just.... damn stupid

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    puzzlebox Telltale Staff

    @Giant Tope said: Wait, weren't there some puzzles based on certain vocal cues? Or at least one, if I recall.

    You mean the final idol puzzle where De Singe is the spindle? Good call, you're right - although it's possible to solve it without using the vocal cues.

    If Kevin = Kevin Bruner, how cool is it that a TTG co-founder personally responded to a "should I buy your game" question. :D

  • @puzzlebox said: You can turn down the voice volume without affecting the sound effects, so that one should still work in this case. But yes, it would be hard to do without any sound at all! :)

    Oh, true, didn't think of that. Yeah, then I can only think of that one that is speech rather than just sound... And people have been solving it in a different way so it's still possible.

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