I kept notes as I played through the episodes. Here are the notes for Launch of the Screaming Narwhal. I feel like each episode's notes should be in separate posts, so I'll post the rest later.
These are the only ones I did on a computer. The rest I wrote out longhand. Surprisingly this doesn't seem to have cut down too much on my use of emoticons. Also, I enjoyed the whole episode. The criticism is just there because I like to criticise things.
It's finally working! : D
But I still have to reduce the graphics down to three. You're hurting my computer hardware's self esteem...
What's with LeChuck's beard? It's got green glowies in it.
Guybrush! <3 <3 <3
I love the facial expressions. I hope Sam & Max season 3 has facial expressions that good.
So, so far the controls aren't ruining the game for me. I think I'll use the keyboard controls, but it's funny to see the ring around Guybrush. Looks like a hula hoop. (I continued to use the keyboard controls for the rest of the series)
Guybrush has a decade's worth of pirate booty? He's going to lose it after the opening scene.
Secret of Monkey Island reference! Yay!
I should probably stop writing in this every time I have a thought.
I wasn't really expecting using the breath mints on the root beer to work. I think it's because I forgot that you can't making something fizzy by shaking it up.
The graphics remind me of Banjo-Kazooie, for some reason. Weird.
I had to turn the hints on before I finally got Guybrush's glowing sword of hot monkey vengence. I'm sure he didn't mention the roots on the plant when I clicked on it before.
Hooray for the Monkey Island theme!
Why does that guy (Davey Nipperkin) sound like Harry Moleman from Sam & Max. It's slightly disturbing. (Same voice actor, I know, and I knew it when I wrote that)
I guess Nipperkin doesn't sound too much like Harry. It's still kind of distracting, though. And I like the game's story so far thing in the save files. Very helpful for when you haven't played the game in a while
I love this music! It's so Monkey Island-ish.
An exclusive club they won't let Guybrush enter, a member who lost his membership card... I think I played this game last month when it was called Curse of Monkey Island.
And I'm beginning to suspect that every door will be locked until I can talk to the voodoo lady about this game's voodoo curse. Again, I've never played a game where I can say that before. (Turns out I was wrong anyway) Also, I think some jokes went over my head during the glass blower conversation. Or did they just want to say YouTube in a pirate setting? Without talking about digital piracy?
"Some guy in a plaid jacket with waving arms" ... STAN! <3 It's Stan! Loved his theme song in Curse of Monkey Island and LeChuck's Revenge.
I think I understand how to use the map now! I think this puzzle might be a problem for deaf people. Also, the voodoo lady won't let me in her shack. How rude of her.
Maybe the voodoo lady is Deep Gut! That would actually make sense, since she knows a lot and I need a password to get into her hut. Also, I've caused a bar fight, but I've forgotten what my other goals were. Find buried treasure... and something else.
Oh, I'm supposed to launch... I mean, steal a Screaming Narwhal. Now I remember.
I like to pretend that Nipperkin's expression when Guybrush is dunking the action figure in the ink vat is because Guybrush is talking to himself.
I solved all three puzzles! I'm a genius!
"You can't save now" What! This is an outrage! Also, I'm pretty sure I was right about Deep Gut. It's the voodoo lady.
The voodoo lady has a shrine to backwards Ron Gilbert. That's awesome.
All the pirates are green and spotty now. I think that's cartoon for sick.
The Marquis de Singe is terrifying looking...
Guybrush doesn't know what an x-ray is. That tiny bit of period appropriateness makes me happier than it should. If it was really appropriate there'd be no x-rays, but it is Monkey Island.
Guybrush has really dexterous feet. I wish I could do that with my feet. I guess they're not pointy enough.
What was the point of that? I didn't get any items, and now that creepy French guy is after me.
I can't figure out what the wind direction is supposed to signify.
I guess it's which way you go from where you entered? Kind of like that maze in Super Mario RPG that I failed to understand at first, got lost in, and then never went back to the game to find my way out.
I've been playing for a little while today, and I'm still not sure what my goals are now. I guess I need to get the key to the wind place from the Marquis de Singe, but how do I do that? I just figured out how to check the wind with the weathervane, so I'll see if that gets me anywhere.
Well that got me nowhere. Time to turn on the hints, I think.
I guess I missed something on the ship? I thought I looted it pretty thoroughly.
I'm supposed to do something on the ship, but I have no idea what. I may have to check the walkthrough. Guybrush just keeps giving the same hint, and it's not helping.
You're supposed to distract the glassblower guy before you can break the bottle? I just used the bottle on the horn while it was still sitting on the bench, and it worked perfectly. But I did wonder why Guybrush put it away in his coat when it was clearly also sitting on the bench, and why it wasn't in his inventory afterwards.
I would not have thought of using the bottle breaker on the crystal nose. Or maybe I would've if I'd realised you were supposed to have the bottle breaker in your inventory. I don't know.
"What's this thing made of anyway?" - that's how you're supposed to think of it!
And that mysterious soundclip that kept playing was the noise that the bottle breaker makes, which I didn't realise because I hadn't heard it enough times.
Oh, you're supposed to put the weathervane on top of the idols! Now I see.
Guybrush: I know what will cheer up these gruesome carvings: Cheese! (Wallace hand shake)
I can't stop laughing.
How do you get the nose for the third idol? I can't figure it out, and the hints aren't helping at all.
(after consulting the walkthrough) I didn't try using the flowers as a nose? I was sure I'd tried everything except the papers.
I think I've figured out what to use this game's skeleton arm, the U tube, with.
"Sacre merde"... I believe that translates directly to "holy shit". I bet it's not a real French swear, though.
Wait, that's not the end of the game? I guess there's an endgame puzzle as well.
Okay, game beaten. I bet the LeChuck/Elaine thing was a sitcom-like misunderstanding, and I think the woman who attacks Guybrush is Morgan le Flay. Guybrush assumes Morgan is a male when Morgan le Fay from the Arthurian mythos was female, so I'm pretty sure he got it wrong. That's some sort of literary technique, but I can't remember what.
Next time: The Siege of Spinner Cay.