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Telltale, Your Games Are Great And Your Timing... Impeccable

posted by AlmostApollo on - last edited - Viewed by 182 users

I just wanted to say that I am so happy with your company, Telltale. You have made several of my favorite games this generation based on almost all of my favorite IP's. I have played all of your games and they have all been top-notch quality.

Being a huge fan of adventure games, I watched Sam & Max: Freelance Police very, very closely until the day of disappointment. When I found out about your company, though, I was amazed. My brother immediately bought Sam & Max: Season One and it was brilliant. So was Season Two. Then came Wallace & Gromit, which I have always loved, and Homestar Runner, which I am quite guilty of watching a lot of.

The absolutely mindblowing news was Monkey Island, though. The Monkey Island series has always been my favorite series and finding out that YOU, my favorite gaming company, was making it just amazed me. Though I was a bit skeptical about it, you guys pulled it off amazingly.

However, lately you have become more than just a great game company. You've been a great company. TellTale Tuesdays (and all of the other contests) are brilliant. They're fun to enter, fun to see the entries, and they just keep me coming back to the site. I check your site probably five times a day just to check for updates (I may have a slight obsession). Monkey Island's treasure hunting feature was just great. I loved all of the rewards. You make sure to keep your customers happy. Your support team is even great. Every issue I have ever had has been cleared up very quickly and I really appreciate that as well.

Then, the Mac announcement. You blew me away. I had played the other games of yours with my brother. I've always been a Mac user didn't have the PC to play the games with. When you announced MI, though, I quickly installed Windows 7's beta on Boot Camp. I had to have it. I pre-ordered it as soon as possible and then was mildly disappointed with the performance on Boot Camp, but loved the game. I was so excited that you were releasing your games natively for Mac.

Even stranger, my beta copy of Windows 7 runs out this week. I would have been devastated if you hadn't started releasing your games for Mac, but now I can just take the partition off of my hard drive and wait for the re-releases (I now own almost all of your games. I'm only missing one.)

So thank you, TellTale. I love your company. That timing was as amazing as you are. :)

14 Comments - Linear Discussion: Classic Style
  • @Harald B said: Looks like someone hasn't seen these yet.

    but they don't have MY design, do they? {smug look}

  • @Harald B said: Looks like someone hasn't seen these yet.

    but they don't have MY design, do they? {smug look}

  • I'm actually surprised at how many mac users there are! Being a Mac user myself, I had to face the sad fact that my market share is less than 10%, but it seems like every other user on here is running OS X. I'm really excited to see if Sam and Max wins the Mac poll, I would download it the second it's finished!

  • I was surprised by the amount of Mac users as well. I felt silly sending e-mails to support about getting ToMI to run on Boot Camp (I wanted to make sure that it would with my specs before spending the $35 on pre-ordering it), but now I guess my case really wasn't all that rare.

  • I wasn't surprised at all. why would anyone not want to play these great games?

  • @Remolay said: I wasn't surprised at all. why would anyone not want to play these great games?

    That *IS* true. I'm glad to see a community of folks who enjoy games that aren't just shooting things. It's nice to know that there is still a fanbase for adventure games. :)

  • Full Throttle was my first Adventure game. I sucked at it. I was 3 at the time.

    now I still suck at it just as much. but I can play other adventure games with little help.

    I love telltales puzzles because they actually would work in the unlikely situation that that stuff happens in real life

  • My first adventure game (also at around three), was Pajama Sam in: No Need to Hide When It's Dark Outside, which was actually done by Grossman, so I started out with probably the best designer in the biz. After playing through that at least dozens of times, I graduated to King's Quest VII, then IX. Monkey Island 1 at around 10ish. I played through all four, followed by Sam & Max: Hit the Road, Maniac Mansion, MM: DoTT, Grim Fandango, Full Throttle, all the Space Quest games, Broken Sword 1, basically any adventure game I could get my hands on.

    I really, really love all of TellTale's games and it's so amazing how cheap they are.

  • @Remolay said: I love telltales puzzles because they actually would work in the unlikely situation that that stuff happens in real life

    My apartment building got attacked by a giant wind up robot once. I asked it philosophical questions, and it vaporized my dog.

    Nope, that doesn't work.

  • They should have a 100% cotton T-shirt that says "I won a Telltale contest and all I got was this stupid T-shirt."

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