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Anyone else having problems launching Mac version?

posted by bradc on - last edited - Viewed by 2.6K users

I've downloaded the first 4 chapters of TMI, but none of them run on my iMac. They bounce in the dock for a couple minutes, then stop and sit there, without the little dot underneath that indicates an app is running. When I click and hold on the icon, I have to force-quit.

I'm on a 2GHz Intel Core Duo iMac with OS X 10.6.2. I ran the first couple chapters of the game in Boot Camp on the same computer, so I assume they should run fine on the Mac side too.

Anyone else having issues like this?

163 Comments - Linear Discussion: Classic Style
  • People who are having trouble launching the game:

    One person has mentioned that creating a new user on their mac has allowed them to boot the episode. Could someone else attempt this?

  • Dizzley, it sounds like you might be overheating. You could try putting your mac on a cooling pad? At any rate it sounds like you've gotten it playable.

  • Crashes on my Mac upon startup. I have attached the CrashLog. Hopefully it helps finding a pattern.

    Machine:
    SnowLeopard 10.6.2 , Early 2006 iMac, (i.e. 32 Bit Machine), 256 MB X1600 Radeon, Admin user

  • So I've given up trying to figure it out, as I've tried just about everything. It just randomly works. Don't know, only thing left for me to wonder is if the games were compiled correctly?

  • I am not sure but perhaps this might be a problem with conflicting QT versions. When starting from commandline I get the following


    ./MonkeyIsland101.app/Contents/MacOS/Mac_Game
    2010-03-07 15:40:56.372 Mac_Game[1700:903] NSOpenGLView pixelFormat RendererID = 01021902
    Open: Unable to open \"prefs_platform.prop\".
    WARNING - Failed to load prefs_platform.prop, using default values
    <CFData 0x328e580 [0xa0a6bee0]>{length = 6, capacity = 6, bytes = 0x0016cb8bf230}
    english
    Enabling language database \"english.langdb\" to match system language setting \"english\".
    english
    english
    <CFData 0x328f4d0 [0xa0a6bee0]>{length = 6, capacity = 6, bytes = 0x0016cb8bf230}
    <CFData 0x32e3b70 [0xa0a6bee0]>{length = 6, capacity = 6, bytes = 0x0016cb8bf230}
    objc[1700]: Class QMacSoundDelegate is implemented in both /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/QtGui.framework/Versions/4/QtGui and /Library/Frameworks/QtGui.framework/Versions/4/QtGui. One of the two will be used. Which one is undefined.
    objc[1700]: Class QNSMenu is implemented in both /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/QtGui.framework/Versions/4/QtGui and /Library/Frameworks/QtGui.framework/Versions/4/QtGui. One of the two will be used. Which one is undefined.
    objc[1700]: Class QNSStatusItem is implemented in both /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/QtGui.framework/Versions/4/QtGui and /Library/Frameworks/QtGui.framework/Versions/4/QtGui. One of the two will be used. Which one is undefined.
    objc[1700]: Class QNSImageView is implemented in both /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/QtGui.framework/Versions/4/QtGui and /Library/Frameworks/QtGui.framework/Versions/4/QtGui. One of the two will be used. Which one is undefined.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3132d70) is not the object's thread (0x328f560).
    Cannot move to target thread (0x328f560)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    Bus error

  • Ok, me again. I started with the dyld export mentioned in the output of my last post. Skimming the output seems to indicate that Dyld gets some QT related stuff form the Game package some from /Library/Frameworks and some from /Developer/Application

    Whether this is a problem I have no idea.

    [CODE]
    $ ./MonkeyIsland101.app/Contents/MacOS/Mac_Game > dyld.txt
    dyld: loaded: /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/Mac_Game
    dyld: loaded: /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa
    dyld: loaded: /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
    dyld: loaded: /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation
    dyld: loaded: /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
    dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices
    dyld: loaded: /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/libfmodex.dylib
    dyld: loaded: /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/QtCore.framework/Versions/4/QtCore
    dyld: loaded: /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/QtGui.framework/Versions/4/QtGui
    dyld: loaded: /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/QtWebKit.framework/Versions/4/QtWebKit
    dyld: loaded: /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit
    dyld: loaded: /usr/lib/libstdc++.6.dylib
    dyld: loaded: /usr/lib/libSystem.B.dylib
    dyld: loaded: /usr/lib/libobjc.A.dylib
    dyld: loaded: /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices
    dyld: loaded: /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
    dyld: loaded: /System/Library/Frameworks/CoreData.framework/Versions/A/CoreData
    dyld: loaded: /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox
    dyld: loaded: /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit
    dyld: loaded: /System/Library/PrivateFrameworks/DesktopServicesPriv.framework/Versions/A/DesktopServicesPriv
    dyld: loaded: /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox
    dyld: loaded: /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore
    dyld: loaded: /System/Library/Frameworks/Security.framework/Versions/A/Security
    dyld: loaded: /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SpeechRecognition.framework/Versions/A/SpeechRecognition
    dyld: loaded: /usr/lib/libauto.dylib
    dyld: loaded: /usr/lib/libicucore.A.dylib
    dyld: loaded: /usr/lib/libxml2.2.dylib
    dyld: loaded: /usr/lib/libz.1.dylib
    dyld: loaded: /System/Library/PrivateFrameworks/CoreUI.framework/Versions/A/CoreUI
    dyld: loaded: /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio
    dyld: loaded: /System/Library/Frameworks/DiskArbitration.framework/Versions/A/DiskArbitration
    dyld: loaded: /usr/lib/liblangid.dylib
    dyld: loaded: /System/Library/PrivateFrameworks/MultitouchSupport.framework/Versions/A/MultitouchSupport
    dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/CoreGraphics
    dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/ImageIO
    dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreText.framework/Versions/A/CoreText
    dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/ATS
    dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ColorSync.framework/Versions/A/ColorSync
    dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/HIServices.framework/Versions/A/HIServices
    dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/LangAnalysis.framework/Versions/A/LangAnalysis
    dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/PrintCore.framework/Versions/A/PrintCore
    dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/QD.framework/Versions/A/QD
    dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/SpeechSynthesis.framework/Versions/A/SpeechSynthesis
    dyld: loaded: /usr/lib/libbsm.0.dylib
    dyld: loaded: /usr/lib/system/libmathCommon.A.dylib
    dyld: loaded: /usr/lib/system/libkxld.dylib
    dyld: loaded: /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore
    dyld: loaded: /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CFNetwork.framework/Versions/A/CFNetwork
    dyld: loaded: /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/Metadata.framework/Versions/A/Metadata
    dyld: loaded: /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/OSServices.framework/Versions/A/OSServices
    dyld: loaded: /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/SearchKit.framework/Versions/A/SearchKit
    dyld: loaded: /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/AE.framework/Versions/A/AE
    dyld: loaded: /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/LaunchServices.framework/Versions/A/LaunchServices
    dyld: loaded: /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/DictionaryServices.framework/Versions/A/DictionaryServices
    dyld: loaded: /System/Library/Frameworks/NetFS.framework/Versions/A/NetFS
    dyld: loaded: /usr/lib/libsqlite3.dylib
    dyld: loaded: /System/Library/Frameworks/SystemConfiguration.framework/Versions/A/SystemConfiguration
    dyld: loaded: /usr/lib/libxslt.1.dylib
    dyld: loaded: /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate
    dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib
    dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libGIF.dylib
    dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libPng.dylib
    dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libRadiance.dylib
    dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib
    dyld: loaded: /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/vImage
    dyld: loaded: /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/vecLib
    dyld: loaded: /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvDSP.dylib
    dyld: loaded: /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvMisc.dylib
    dyld: loaded: /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libBLAS.dylib
    dyld: loaded: /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libLAPACK.dylib
    dyld: loaded: /usr/lib/libcrypto.0.9.8.dylib
    dyld: loaded: /System/Library/PrivateFrameworks/TrustEvaluationAgent.framework/Versions/A/TrustEvaluationAgent
    dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libFontParser.dylib
    dyld: loaded: /usr/lib/libcups.2.dylib
    dyld: loaded: /System/Library/Frameworks/Kerberos.framework/Versions/A/Kerberos
    dyld: loaded: /usr/lib/libresolv.9.dylib
    dyld: loaded: /System/Library/Frameworks/vecLib.framework/Versions/A/vecLib
    dyld: loaded: /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CarbonSound.framework/Versions/A/CarbonSound
    dyld: loaded: /System/Library/PrivateFrameworks/FamilyControls.framework/Versions/A/FamilyControls
    dyld: loaded: /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Ink.framework/Versions/A/Ink
    dyld: loaded: /System/Library/Frameworks/CoreVideo.framework/Versions/A/CoreVideo
    dyld: loaded: /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLImage.dylib
    dyld: loaded: /System/Library/Frameworks/OpenCL.framework/Versions/A/OpenCL
    dyld: loaded: /System/Library/Frameworks/IOSurface.framework/Versions/A/IOSurface
    dyld: loaded: /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLU.dylib
    dyld: loaded: /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib
    dyld: loaded: /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLProgrammability.dylib
    dyld: loaded: /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libCoreVMClient.dylib
    dyld: loaded: /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGFXShared.dylib
    dyld: loaded: /System/Library/Frameworks/SecurityFoundation.framework/Versions/A/SecurityFoundation
    dyld: loaded: /System/Library/Frameworks/OpenDirectory.framework/Versions/A/OpenDirectory
    dyld: loaded: /System/Library/Frameworks/OpenDirectory.framework/Versions/A/Frameworks/CFOpenDirectory.framework/Versions/A/CFOpenDirectory
    dyld: loaded: /System/Library/PrivateFrameworks/PasswordServer.framework/Versions/A/PasswordServer
    dyld: loaded: /System/Library/Frameworks/DirectoryService.framework/Versions/A/DirectoryService
    dyld: loaded: /usr/lib/libsasl2.2.dylib
    dyld: loaded: /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon
    dyld: loaded: /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CommonPanels.framework/Versions/A/CommonPanels
    dyld: loaded: /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Help.framework/Versions/A/Help
    dyld: loaded: /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HTMLRendering.framework/Versions/A/HTMLRendering
    dyld: loaded: /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/ImageCapture.framework/Versions/A/ImageCapture
    dyld: loaded: /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/NavigationServices.framework/Versions/A/NavigationServices
    dyld: loaded: /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/OpenScripting.framework/Versions/A/OpenScripting
    dyld: loaded: /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Print.framework/Versions/A/Print
    dyld: loaded: /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SecurityHI.framework/Versions/A/SecurityHI
    dyld: loaded: /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/phonon.framework/Versions/4/phonon
    dyld: loaded: /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/QtDBus.framework/Versions/4/QtDBus
    dyld: loaded: /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/QtXml.framework/Versions/4/QtXml
    dyld: loaded: /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/QtNetwork.framework/Versions/4/QtNetwork
    dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCSync.A.dylib
    dyld: loaded: /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
    dyld: loaded: /System/Library/Extensions/ATIRadeonX1000GLDriver.bundle/Contents/MacOS/ATIRadeonX1000GLDriver
    dyld: loaded: /System/Library/Frameworks/OpenGL.framework/Resources//GLRendererFloat.bundle/GLRendererFloat
    2010-03-07 15:46:23.593 Mac_Game[1762:903] NSOpenGLView pixelFormat RendererID = 01021902
    dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libFontRegistry.dylib
    dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libRIP.A.dylib
    dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCGXType.A.dylib
    dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libTrueTypeScaler.dylib
    Open: Unable to open "prefs_platform.prop".
    WARNING - Failed to load prefs_platform.prop, using default values
    {length = 6, capacity = 6, bytes = 0x0016cb8bf230}
    english
    Enabling language database "english.langdb" to match system language setting "english".
    english
    english
    {length = 6, capacity = 6, bytes = 0x0016cb8bf230}
    dyld: loaded: /usr/lib/libiconv.2.dylib
    dyld: loaded: /System/Library/Frameworks/ApplicationServices.framework/Frameworks/ColorSync.framework/Versions/A/Resources/ColorSyncDeprecated.dylib
    {length = 6, capacity = 6, bytes = 0x0016cb8bf230}
    dyld: loaded: /Developer/Applications/Qt/plugins/imageformats/libqgif.dylib
    dyld: loaded: /Library/Frameworks/QtGui.framework/Versions/4/QtGui
    dyld: loaded: /Library/Frameworks/QtCore.framework/Versions/4/QtCore
    objc[1762]: Class QMacSoundDelegate is implemented in both /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/QtGui.framework/Versions/4/QtGui and /Library/Frameworks/QtGui.framework/Versions/4/QtGui. One of the two will be used. Which one is undefined.
    objc[1762]: Class QNSMenu is implemented in both /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/QtGui.framework/Versions/4/QtGui and /Library/Frameworks/QtGui.framework/Versions/4/QtGui. One of the two will be used. Which one is undefined.
    objc[1762]: Class QNSStatusItem is implemented in both /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/QtGui.framework/Versions/4/QtGui and /Library/Frameworks/QtGui.framework/Versions/4/QtGui. One of the two will be used. Which one is undefined.
    objc[1762]: Class QNSImageView is implemented in both /Volumes/Qdownload/./MonkeyIsland101.app/Contents/MacOS/../Frameworks/QtGui.framework/Versions/4/QtGui and /Library/Frameworks/QtGui.framework/Versions/4/QtGui. One of the two will be used. Which one is undefined.
    QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
    Cannot move to target thread (0x3109de0)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    dyld: loaded: /Developer/Applications/Qt/plugins/imageformats/libqjpeg.dylib
    QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
    Cannot move to target thread (0x3109de0)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
    Cannot move to target thread (0x3109de0)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    dyld: loaded: /Developer/Applications/Qt/plugins/imageformats/libqmng.dylib
    QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
    Cannot move to target thread (0x3109de0)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    dyld: loaded: /Developer/Applications/Qt/plugins/imageformats/libqsvg.dylib
    dyld: loaded: /Library/Frameworks/QtSvg.framework/Versions/4/QtSvg
    dyld: loaded: /Library/Frameworks/QtXml.framework/Versions/4/QtXml
    QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
    Cannot move to target thread (0x3109de0)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    dyld: loaded: /Developer/Applications/Qt/plugins/imageformats/libqtiff.dylib
    QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
    Cannot move to target thread (0x3109de0)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
    Cannot move to target thread (0x3109de0)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
    Cannot move to target thread (0x3109de0)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
    Cannot move to target thread (0x3109de0)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
    Cannot move to target thread (0x3109de0)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
    Cannot move to target thread (0x3109de0)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
    Cannot move to target thread (0x3109de0)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
    Cannot move to target thread (0x3109de0)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    QObject::moveToThread: Current thread (0x3164200) is not the object's thread (0x3109de0).
    Cannot move to target thread (0x3109de0)

    On Mac OS X, you might be loading two sets of Qt binaries into the same process. Check that all plugins are compiled against the right Qt binaries. Export DYLD_PRINT_LIBRARIES=1 and check that only one set of binaries are being loaded.
    dyld: loaded: /Developer/Applications/Qt/plugins/codecs/libqcncodecs.dylib
    QObject::moveToThread: Current thread (0x3164200) is not the object's

  • @Dizzley said: Aww.

    TMI hanging on Macbook Pro 2.33G ATY,RadeonX1600 256mb graphics.

    This is annoying I get 1 or 2 minutes of TMI 101 and it hangs my Macbook completely. I too have a RadeonX1600 256mb graphics card.

    I bought the Macheist bundle for this and I'm a longterm Monkey Island fan. :(

    Please - anyone got any settings advice? Anything at all really...


    This is exactly what happens to me, although my MBP is a slightly lower spec (2.16GHz Core 2 Duo, 128MB X1600). It works fine until a minute or so into the opening cut-scene and then the video freezes but music and dialogue continue, and when the dialogue runs out it just hangs with the music playing. Couldn't force quit or anything.

  • @Will said: Dizzley, it sounds like you might be overheating. You could try putting your mac on a cooling pad? At any rate it sounds like you've gotten it playable.


    Hey, nice advice and one other thing one could do about it, use smbFanControl and run the fans at higher rotation level, BUT, although this works perfectly alright for Bioshock at highest quality and 1920x1200 resolution, it doesn't work for for Tales of Monkey Island, even with lower quality settings and lower resolution... on a Mac Pro and ATI Radeon X1900 card...
    C'mon seriously, how bad is your game's code that it is more power hungry than the UT3 engine used to its limit (almost)...

    Despite all that, thanks a lot for trying and making the effort of porting your games over to Mac, I shall have a look again in the future...

  • When I try to launch episode 1, the icon bounces for a bit and crashes.
    1st gen Mac Pro
    10.5.8
    ATI Radeon HD 4870 512MB

    [CODE]Process: Mac_Game [39895]
    Path: /Applications/Games/MonkeyIsland101.app/Contents/MacOS/Mac_Game
    Identifier: com.telltalegames.MonkeyIsland101
    Version: 2.0.2.21 (2.0.2.21)
    Code Type: X86 (Native)
    Parent Process: launchd [661]

    Interval Since Last Report: 685 sec
    Crashes Since Last Report: 2
    Per-App Interval Since Last Report: 5 sec
    Per-App Crashes Since Last Report: 2

    Date/Time: 2010-03-07 10:49:27.105 -0500
    OS Version: Mac OS X 10.5.8 (9L31a)
    Report Version: 6
    Anonymous UUID: FB34B9EC-07CC-45DE-8E66-26BEF239DD92

    Exception Type: EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x0000000033a93ff8
    Crashed Thread: 0

    Thread 0 Crashed:
    0 ...lltalegames.MonkeyIsland101 0x00027dc7 __ZL16block_merge_nextP6pool_tP14block_header_t + 32
    1 ...lltalegames.MonkeyIsland101 0x00027e60 tlsf_free + 101
    2 ...lltalegames.MonkeyIsland101 0x001e9a0c LuaFreeFunc + 51
    3 ...lltalegames.MonkeyIsland101 0x001e9a67 LuaReallocFunc + 42
    4 ...lltalegames.MonkeyIsland101 0x0000c883 luaM_realloc_ + 51
    5 ...lltalegames.MonkeyIsland101 0x0000d7fa resize + 371
    6 ...lltalegames.MonkeyIsland101 0x0000da30 newkey + 558
    7 ...lltalegames.MonkeyIsland101 0x0000e17e luaV_settable + 69
    8 ...lltalegames.MonkeyIsland101 0x0000eb0b luaV_execute + 708
    9 ...lltalegames.MonkeyIsland101 0x0000b746 luaD_call + 121
    10 ...lltalegames.MonkeyIsland101 0x00009387 lua_call + 48
    11 ...lltalegames.MonkeyIsland101 0x0003d6a6 ll_require + 537
    12 ...lltalegames.MonkeyIsland101 0x0000b69d luaD_precall + 891
    13 ...lltalegames.MonkeyIsland101 0x0000f3ed luaV_execute + 2982
    14 ...lltalegames.MonkeyIsland101 0x0000b746 luaD_call + 121
    15 ...lltalegames.MonkeyIsland101 0x00009387 lua_call + 48
    16 ...lltalegames.MonkeyIsland101 0x00036a00 luaB_dofile + 110
    17 ...lltalegames.MonkeyIsland101 0x0000b69d luaD_precall + 891
    18 ...lltalegames.MonkeyIsland101 0x0000f3ed luaV_execute + 2982
    19 ...lltalegames.MonkeyIsland101 0x0000b746 luaD_call + 121
    20 ...lltalegames.MonkeyIsland101 0x00009387 lua_call + 48
    21 ...lltalegames.MonkeyIsland101 0x001ea5a7 ScriptManager::SetSystemScript() + 315
    22 ...lltalegames.MonkeyIsland101 0x001ec2c8 ScriptManager::Initialize() + 3176
    23 ...lltalegames.MonkeyIsland101 0x00273d49 Launcher::Init() + 221
    24 ...lltalegames.MonkeyIsland101 0x00274094 Launcher::Launcher(String const&, int) + 436
    25 ...lltalegames.MonkeyIsland101 0x0027425a Launcher::Go(int) + 340
    26 ...lltalegames.MonkeyIsland101 0x00191e0e GameEngine::Initialize(char const*) + 1396
    27 ...lltalegames.MonkeyIsland101 0x0019217f GameEngine_Start + 35
    28 ...lltalegames.MonkeyIsland101 0x00087be3 -[MyOpenGLView prepareOpenGL] + 144
    29 com.apple.AppKit 0x96d767e1 -[NSOpenGLContext makeCurrentContext] + 214
    30 com.apple.AppKit 0x96d7656e -[NSOpenGLContext setView:] + 1386
    31 com.apple.AppKit 0x96e4179a -[NSOpenGLView lockFocusIfCanDraw] + 198
    32 com.apple.AppKit 0x96bbc27d -[NSView lockFocus] + 42
    33 com.apple.AppKit 0x96bc0617 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 834
    34 com.apple.AppKit 0x96bc0a86 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1969
    35 com.apple.AppKit 0x96bc0a86 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1969
    36 com.apple.AppKit 0x96bbf045 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 759
    37 com.apple.AppKit 0x96bbe987 -[NSThemeFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 306
    38 com.apple.AppKit 0x96bbb4ab -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 3090
    39 com.apple.AppKit 0x96afbe7b -[NSView displayIfNeeded] + 933
    40 com.apple.AppKit 0x96afba29 -[NSWindow displayIfNeeded] + 189
    41 com.apple.AppKit 0x96bb7603 -[NSWindow _reallyDoOrderWindow:relativeTo:findKey:forCounter:force:isModal:] + 1354
    42 com.apple.AppKit 0x96bb705c -[NSWindow orderWindow:relativeTo:] + 105
    43 com.apple.AppKit 0x96be90e5 -[NSWindow orderFront:] + 50
    44 com.apple.AppKit 0x96ac9ea7 -[NSIBObjectData nibInstantiateWithOwner:topLevelObjects:] + 1814
    45 com.apple.AppKit 0x96abffba loadNib + 264
    46 com.apple.AppKit 0x96abf91c +[NSBundle(NSNibLoading) _loadNibFile:nameTable:withZone:ownerBundle:] + 946
    47 com.apple.AppKit 0x96abf55f +[NSBundle(NSNibLoading) loadNibFile:externalNameTable:withZone:] + 171
    48 com.apple.AppKit 0x96abf49d +[NSBundle(NSNibLoading) loadNibNamed:owner:] + 391
    49 com.apple.AppKit 0x96abf14c NSApplicationMain + 434
    50 ...lltalegames.MonkeyIsland101 0x0002a682 start + 54

    Thread 1:
    0 libSystem.B.dylib 0x972cf286 mach_msg_trap + 10
    1 libSystem.B.dylib 0x972d6a7c mach_msg + 72
    2 com.apple.opengl 0x9031c5ed glcDebugListener + 349
    3 libSystem.B.dylib 0x97300155 _pthread_start + 321
    4 libSystem.B.dylib 0x97300012 thread_start + 34

    Thread 2:
    0 libSystem.B.dylib 0x972d646e __semwait_signal + 10
    1 libSystem.B.dylib 0x97300dcd pthread_cond_wait$UNIX2003 + 73
    2 libGLProgrammability.dylib 0x9322bb32 glvmDoWork + 162
    3 libSystem.B.dylib 0x97300155 _pthread_start + 321
    4 libSystem.B.dylib 0x97300012 thread_start + 34

    Thread 0 crashed with X86 Thread State (32-bit):
    eax: 0x19d49ff8 ebx: 0x19d49ff8 ecx: 0x1984a000 edx: 0x19d49ff8
    edi: 0x19d4a000 esi: 0x33a93ff4 ebp: 0xbfffe2b8 esp: 0xbfffe2a0
    ss: 0x0000001f efl: 0x00010202 eip: 0x00027dc7 cs: 0x00000017
    ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037
    cr2: 0x33a93ff8

    Binary Images:
    0x1000 - 0x425fe3 +com.telltalegames.MonkeyIsland101 2.0.2.21 (2.0.2.21) <4081884ff76efed229a2a37c2e4de3c7> /Applications/Games/MonkeyIsland101.app/Contents/MacOS/Mac_Game
    0xb0e000 - 0xbd0fe7 +libfmodex.dylib ??? (???) <281ee017a1f47c457aae039699541151> /Applications/Games/MonkeyIsland101.app/Contents/Frameworks/libfmodex.dylib
    0xca4000 - 0xe79ff3 +QtCore ??? (???) <75b78dbe081a14cb5d76242da98f87d9> /Applications/Games/MonkeyIsland101.app/Contents/Frameworks/QtCore.framework/Versions/4/QtCore
    0xefc000 - 0x16fafe2 +QtGui ??? (???) <12bfc8c8c3421a0b9f190a97c7e2dd83> /Applications/Games/MonkeyIsland101.app/Contents/Frameworks/QtGui.framework/Versions/4/QtGui
    0x198c000 - 0x26ebff2 +QtWebKit ??? (???) <84e0cfe4c4d457717d114f77c2eba8c2> /Applications/Games/MonkeyIsland101.app/Contents/Frameworks/QtWebKit.framework/Versions/4/QtWebKit
    0x2e2c000 - 0x2e61fe7 +phonon ??? (???) <7bc3befcdf687504daf72a65cb183721> /Applications/Games/MonkeyIsland101.app/Contents/Frameworks/phonon.framework/Versions/4/phonon
    0x2e82000 - 0x2ee2fe2 +QtDBus ??? (???) /Applications/Games/MonkeyIsland101.app/Contents/Frameworks/QtDBus.framework/Versions/4/QtDBus
    0x2f0b000 - 0x2f59fff +QtXml ??? (???) <0b27fb528d3ef9ff0ea2ba784b2aea0e> /Applications/Games/MonkeyIsland101.app/Contents/Frameworks/QtXml.framework/Versions/4/QtXml
    0x2f7a000 - 0x305bff2 +QtNetwork ??? (???) <40cf52e6b2387d7e65830427735d5175> /Applications/Games/MonkeyIsland101.app/Contents/Frameworks/QtNetwork.framework/Versions/4/QtNetwork
    0x3690000 - 0x36acff7 GLRendererFloat ??? (???) <927b7d5ce6a7c21fdc761f6f29cdf4ee> /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLRendererFloat.bundle/GLRendererFloat
    0x17073000 - 0x171f8fe3 GLEngine ??? (???) <3bd4729832411ff31de5bb9d97e3718d> /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
    0x17226000 - 0x17504ff1 com.apple.ATIRadeonX2000GLDriver 1.5.48 (5.4.8) <0858896931bc8cdd84f736ed21e23738> /System/Library/Extensions/ATIRadeonX2000GLDriver.bundle/Contents/MacOS/ATIRadeonX2000GLDriver
    0x18728000 - 0x18a21ff3 com.apple.RawCamera.bundle 2.3.0 (505) <1c7cea30ffe2b4de98ced6518df1e54b> /System/Library/CoreServices/RawCamera.bundle/Contents/MacOS/RawCamera
    0x8fe00000 - 0x8fe2db43 dyld 97.1 (???) <458eed38a009e5658a79579e7bc26603> /usr/lib/dyld
    0x90003000 - 0x90008fff com.apple.CommonPanels 1.2.4 (85) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CommonPanels.framework/Versions/A/CommonPanels
    0x90009000 - 0x9002dfff libxslt.1.dylib ??? (???) <0a9778d6368ae668826f446878deb99b> /usr/lib/libxslt.1.dylib
    0x9002e000 - 0x9002effd com.apple.Accelerate.vecLib 3.4.2 (vecLib 3.4.2) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/vecLib
    0x9002f000 - 0x90309ff3 com.apple.CoreServices.CarbonCore 786.11 (786.14) /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore
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  • @BrianK said: When I try to launch episode 1, the icon bounces for a bit and crashes.
    1st gen Mac Pro
    10.5.8
    ATI Radeon HD 4870 512MB

    Have you tried repairing permissions? (In Utilities -> Disk Utility)

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