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Anyone else having problems launching Mac version?

posted by bradc on - last edited - Viewed by 3.2K users

I've downloaded the first 4 chapters of TMI, but none of them run on my iMac. They bounce in the dock for a couple minutes, then stop and sit there, without the little dot underneath that indicates an app is running. When I click and hold on the icon, I have to force-quit.

I'm on a 2GHz Intel Core Duo iMac with OS X 10.6.2. I ran the first couple chapters of the game in Boot Camp on the same computer, so I assume they should run fine on the Mac side too.

Anyone else having issues like this?

163 Comments - Linear Discussion: Classic Style
  • Snow Leopard - up to date, on 15" MacBook Pro 2.26 Core 2 Duo, 2GB RAM. Had it freeze three times after beginning the actual game. Third freeze was in windowed mode and it STILL froze me out of the entire computer. Later freezes were running no other main apps, BUT running dropbox, evernote, spirited away, istat pro (all menulets)

    It's a little annoying having the problem take out my entire computer.

  • bouncing icon and crash.

    First episode.

    MBP first gen running 10.5.8

    I wants me Monkey Island !!!

    :(

  • @Will said: Just so you guys know, we were finally able to get a computer with this problem in-office. We are digging in to it to figure out what's wrong. Not sure how long it will take though.


    Please keep us updated in this thread once you have a rough idea of what the issue is and/or how long it'll take to fix.

    I also got TOMI through the MacHeist bundle, and while I had no issues downloading/registering like some folks, I have the same crash problems.

    All episodes crash after a few seconds of dock-icon bouncing, and I never get a splash screen.
    I've tried relaunching multiple times, running from the DMG as well as from the Applications folder, restarting the machine, invoking the binary directly from Terminal.app as suggested here, and even repairing permissions as suggested by one of your team in another thread, here. (although I can't see why that would affect anything, as permission repair only affects Apple-Installer system components, and game installation doesn't poke around in there AFAIS.)

    All to no avail.

    The error is always a segmentation fault,
    Exception Type: EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS .

    The machine is a Macbook Santa Rosa, (MacBook3,1; Core 2 Duo), with 4GB RAM, using the built-in Intel GMA X3100 attached to an Apple 20" ACD (1680x1050) display.

    OS X version is 10.5.8; TOMI was installed & run from an admin account.

    AFAICS, this meets the Mac system requirements here.

    I've pretty much spent all the time I can justify on it at this point, beyond checking this thread occasionally. As I got the MacHeist bundle specifically for TOMI (none of the other apps are useful to me as pay-apps), it will be very disappointing if it doesn't get sorted out.

  • Same problem here; TOMI ch 1 crashes on launch. I have a Mac Mini 1.83 GHz C2Duo, Leopard 10.5.8.

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    Psy

    Hey, we believe we have a working version, but we need to make sure we didn't break anything else before we send it out! We should have something for you guys really soon, just hang on a bit!

    Thanks for all your help in tracking down the various issues!

  • looking forward to trying it out.. thanks for being responsive!

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    Psy

    Hey guys thanks for being patient on this! We have new versions of the Mac MonkeyIsland games ready for download now that should fix the issue you've been seeing! Please report back if you're still having any issues! It's also nice to hear if your issues are fixed so we know that things are working :P

    Anyway, download the new version and give it a go!

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    Kevin Telltale Staff

    Looks like we've found and fixed the launch bug on the Mac. Sorry for the trouble. You just need to re-download the game to get the updated version.

    Kevin

  • I just downloaded/installed Narwhal and it is still quitting "unexpectedly." :/

  • Hi Telltale,

    I just downloaded the new version, I think. I simply clicked on the apple download button on the purchases page. I guess that is giving me the latest version. It bounces in the dock then crashes. I get a message saying that the application quit unexpectedly and the following report:

    Process: Mac_Game [340]
    Path: /Volumes/Tales of Monkey Island - Chapter 1 1/MonkeyIsland101.app/Contents/MacOS/Mac_Game
    Identifier: com.telltalegames.MonkeyIsland101
    Version: 2.0.2.21 (2.0.2.21)
    Code Type: X86 (Native)
    Parent Process: launchd [68]

    Interval Since Last Report: 360 sec
    Crashes Since Last Report: 1
    Per-App Interval Since Last Report: 8 sec
    Per-App Crashes Since Last Report: 1

    Date/Time: 2010-03-12 16:54:18.342 +1100
    OS Version: Mac OS X 10.5.8 (9L31a)
    Report Version: 6
    Anonymous UUID: 7B890BCD-84A1-4732-AD24-5E18EB64E0D4

    Exception Type: EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x0000000034093ff8
    Crashed Thread: 0

    Thread 0 Crashed:
    0 ...lltalegames.MonkeyIsland101 0x00027dc7 __ZL16block_merge_nextP6pool_tP14block_header_t + 32
    1 ...lltalegames.MonkeyIsland101 0x00027e60 tlsf_free + 101
    2 ...lltalegames.MonkeyIsland101 0x001e9a0c LuaFreeFunc + 51
    3 ...lltalegames.MonkeyIsland101 0x001e9a67 LuaReallocFunc + 42
    4 ...lltalegames.MonkeyIsland101 0x0000c883 luaM_realloc_ + 51
    5 ...lltalegames.MonkeyIsland101 0x0000d7fa resize + 371
    6 ...lltalegames.MonkeyIsland101 0x0000da30 newkey + 558
    7 ...lltalegames.MonkeyIsland101 0x0000e17e luaV_settable + 69
    8 ...lltalegames.MonkeyIsland101 0x0000eb0b luaV_execute + 708
    9 ...lltalegames.MonkeyIsland101 0x0000b746 luaD_call + 121
    10 ...lltalegames.MonkeyIsland101 0x00009387 lua_call + 48
    11 ...lltalegames.MonkeyIsland101 0x0003d6a6 ll_require + 537
    12 ...lltalegames.MonkeyIsland101 0x0000b69d luaD_precall + 891
    13 ...lltalegames.MonkeyIsland101 0x0000f3ed luaV_execute + 2982
    14 ...lltalegames.MonkeyIsland101 0x0000b746 luaD_call + 121
    15 ...lltalegames.MonkeyIsland101 0x00009387 lua_call + 48
    16 ...lltalegames.MonkeyIsland101 0x00036a00 luaB_dofile + 110
    17 ...lltalegames.MonkeyIsland101 0x0000b69d luaD_precall + 891
    18 ...lltalegames.MonkeyIsland101 0x0000f3ed luaV_execute + 2982
    19 ...lltalegames.MonkeyIsland101 0x0000b746 luaD_call + 121
    20 ...lltalegames.MonkeyIsland101 0x00009387 lua_call + 48
    21 ...lltalegames.MonkeyIsland101 0x001ea5a7 ScriptManager::SetSystemScript() + 315
    22 ...lltalegames.MonkeyIsland101 0x001ec2c8 ScriptManager::Initialize() + 3176
    23 ...lltalegames.MonkeyIsland101 0x00273d49 Launcher::Init() + 221
    24 ...lltalegames.MonkeyIsland101 0x00274094 Launcher::Launcher(String const&, int) + 436
    25 ...lltalegames.MonkeyIsland101 0x0027425a Launcher::Go(int) + 340
    26 ...lltalegames.MonkeyIsland101 0x00191e0e GameEngine::Initialize(char const*) + 1396
    27 ...lltalegames.MonkeyIsland101 0x0019217f GameEngine_Start + 35
    28 ...lltalegames.MonkeyIsland101 0x00087be3 -[MyOpenGLView prepareOpenGL] + 144
    29 com.apple.AppKit 0x9101d7e1 -[NSOpenGLContext makeCurrentContext] + 214
    30 com.apple.AppKit 0x9101d56e -[NSOpenGLContext setView:] + 1386
    31 com.apple.AppKit 0x910e879a -[NSOpenGLView lockFocusIfCanDraw] + 198
    32 com.apple.AppKit 0x90e6327d -[NSView lockFocus] + 42
    33 com.apple.AppKit 0x90e67617 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 834
    34 com.apple.AppKit 0x90e67a86 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1969
    35 com.apple.AppKit 0x90e67a86 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1969
    36 com.apple.AppKit 0x90e66045 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 759
    37 com.apple.AppKit 0x90e65987 -[NSThemeFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 306
    38 com.apple.AppKit 0x90e624ab -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 3090
    39 com.apple.AppKit 0x90da2e7b -[NSView displayIfNeeded] + 933
    40 com.apple.AppKit 0x90da2a29 -[NSWindow displayIfNeeded] + 189
    41 com.apple.AppKit 0x90e5e603 -[NSWindow _reallyDoOrderWindow:relativeTo:findKey:forCounter:force:isModal:] + 1354
    42 com.apple.AppKit 0x90e5e05c -[NSWindow orderWindow:relativeTo:] + 105
    43 com.apple.AppKit 0x90e900e5 -[NSWindow orderFront:] + 50
    44 com.apple.AppKit 0x90d70ea7 -[NSIBObjectData nibInstantiateWithOwner:topLevelObjects:] + 1814
    45 com.apple.AppKit 0x90d66fba loadNib + 264
    46 com.apple.AppKit 0x90d6691c +[NSBundle(NSNibLoading) _loadNibFile:nameTable:withZone:ownerBundle:] + 946
    47 com.apple.AppKit 0x90d6655f +[NSBundle(NSNibLoading) loadNibFile:externalNameTable:withZone:] + 171
    48 com.apple.AppKit 0x90d6649d +[NSBundle(NSNibLoading) loadNibNamed:owner:] + 391
    49 com.apple.AppKit 0x90d6614c NSApplicationMain + 434
    50 ...lltalegames.MonkeyIsland101 0x0002a682 start + 54

    Thread 1:
    0 libSystem.B.dylib 0x9493e46e __semwait_signal + 10
    1 libSystem.B.dylib 0x94968dcd pthread_cond_wait$UNIX2003 + 73
    2 libGLProgrammability.dylib 0x92d18b32 glvmDoWork + 162
    3 libSystem.B.dylib 0x94968155 _pthread_start + 321
    4 libSystem.B.dylib 0x94968012 thread_start + 34

    Thread 0 crashed with X86 Thread State (32-bit):
    eax: 0x1a049ff8 ebx: 0x1a049ff8 ecx: 0x19b4a000 edx: 0x1a049ff8
    edi: 0x1a04a000 esi: 0x34093ff4 ebp: 0xbfffe278 esp: 0xbfffe260
    ss: 0x0000001f efl: 0x00010202 eip: 0x00027dc7 cs: 0x00000017
    ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037
    cr2: 0x34093ff8

    Binary Images:
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    0x954ab000 - 0x9567cff3 com.apple.security 5.0.6 (37592) /System/Library/Frameworks/Security.framework/Versions/A/Security
    0x956b2000 - 0x956dbfff libcups.2.dylib ??? (???) /usr/lib/libcups.2.dylib
    0x956dc000 - 0x95a9afea libLAPACK.dylib ??? (???) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libLAPACK.dylib
    0x95a9b000 - 0x95b15ff8 com.apple.print.framework.PrintCore 5.5.4 (245.6) <03d0585059c20cb0bde5e000438c49e1> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/PrintCore.framework/Versions/A/PrintCore
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    0x95b4a000 - 0x95b50fff com.apple.print.framework.Print 218.0.3 (220.2) <5b7f4ef7c2df36aff9605377775781e4> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Print.framework/Versions/A/Print
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    0x95e00000 - 0x95e02fff com.apple.securityhi 3.0 (30817) <31baaf7ea27b41480604ffc910fe827f> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SecurityHI.framework/Versions/A/SecurityHI
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    0x96209000 - 0x9620dfff libmathCommon.A.dylib ??? (???) /usr/lib/system/libmathCommon.A.dylib
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