Menu
User Avatar Image

Tales of Monkey Island available for Mac...

posted by Macfly77 on - last edited - Viewed by 2.2K users

... and Earl Boen is the voice of LeChuck in the Launch of the Screaming Narwhal intro!
Plus, the downloads are free for those who bought the PC versions!
Check it out!

105 Comments - Linear Discussion: Classic Style
  • I downloaded the demo for TMI, but it's playing at a snail's pace. Even at the lowest graphics setting, it's still playing a little sluggish. This is on my 2008 model Macbook, too.

    I'm upgrading to Snow Leopard, though. Hopefully, that'll make it run a bit faster.

  • @Will said: I went through and listened to all of the uncompressed wav files,

    Soo then, how about making that bad boy an extra download for those who want higher quality voices? Certainly would be nice to hear without the OGG rough compression done in the first two episodes (though fixed in the Mac version, it does sound better with the voices).

  • Just wanted to echo the others who have said "Thank you, Telltale, for being so awesome in letting Mac users download the Mac version for free after buying the PC version". I have a Vista partition in Boot Camp for stuff like this, but this (and the recent announcement from Valve) gives me one less reason to reboot. And I don't have to pay extra to do this! You rock!

  • I have a 2GHz Macbook with 2gb RAM. I know it's not a gaming machine, but there's no setting I can find that will run Monkey Island. I've got quality on 1 with 640x480 resolution, and the frame rate is so so slow and choppy. The audio and subtext can't sync with the video, and trying to move Guybrush anywhere is just an exercise in agony.

    Is my trusty little black Macbook simply too slow, or is there anything besides the usual advice of repairing permissions that might work for me?

  • Playing Tales of Monkey Island on my Macs is great. However, telltale needs to come up with an update for the Mac version asap, since it's almost impossible to move the character using the mouse on OS X!
    Adding some more optimization for my MacBook (which has the crappy intel on-board GFX) would be great too, but I wouldn't count on it!

    Is there an update notification system build-into the game, or should we check the website regularly for an upcoming update?

  • User Avatar Image
    Macfly77 Moderator

    @thanar said: Playing Tales of Monkey Island on my Macs is great. However, telltale needs to come up with an update for the Mac version asap, since it's almost impossible to move the character using the mouse on OS X!
    Adding some more optimization for my MacBook (which has the crappy intel on-board GFX) would be great too, but I wouldn't count on it!

    Is there an update notification system build-into the game, or should we check the website regularly for an upcoming update?


    Checking the website and the forums is the best option as there isn't usually a built-in update notification system in Telltale's games.
    In the meantime, Will's temporary fix works nicely.
    Just do command-enter after Will's fix to go back to fullscreen.

  • @thanar said: Adding some more optimization for my MacBook (which has the crappy intel on-board GFX) would be great too, but I wouldn't count on it!

    You want TellTale to magic you a better Graphics Card? :p On-boards ARE crap for games, even light games, you need at least a decent chip set to provide some form of power!

  • Haven't been around these parts since the Mac versions came around but for all the bitching I did in the previous months I felt it only right that I stop in and say thanks to everybody at Telltale for making this happen. :D Starting my way through ToMI now, looking forward to the titles that'll be making the transition in the future as well!

  • So I come back to lurk the forums after having been away since shortly after Rise of the Pirate God was released to find this Mac release. And only days after I discover that Valve is going to be releasing Steam on the Mac, with Portal 2 planned as the first simultaneous release on both platforms. What is going on? Since when do developers care about releasing their games on Mac? Has the world gone crazy? ... I like it.

    Thanks, Telltale.

  • @Ash735 said: You want TellTale to magic you a better Graphics Card? :p On-boards ARE crap for games, even light games, you need at least a decent chip set to provide some form of power!

    The main problem seems to be the graphics memory, which Apple could do something about and won't; and which Telltale could do something about (ship game with multiple texture qualities) but won't =)

    In retrospect, though, it was pretty stupid for Apple to ship systems with those graphics cards, and stupider not to design the drivers to use system memory.

Add Comment