Sorry I'm a little late!
But in a word...awesome!
After playing Tales of Monkey Island, I woke up to how awesome Telltale games is, for bringing back franchises long believed dead, and not only continuing them, but improving on them too. Sam & Max is probably one of their best examples of this. I'll have to check out Strong Bad sometime soon too. But anyway, back to Sam and Max.
I'm just gonna post a mini review of both seasons.
A great start for Telltale revisiting LucasArts' old games, episodes in this season were a little hit and miss, but I loved the running theme of the "threat" increasing with each episode, as we find out each of this episode's villains bosses in the endings, which are encountered in the next episode. Episodes 1-3 were about on par with each other. Good, solid adventure games, Midtown Cowboys probably being the standout of all three. Abe Lincoln Must Die was maybe it was a little longer than I was expecting, but maybe since this was (to me) the most "unlikely" episode yet, I didn't enjoy it as much as I thought. After I got used to the Sam/Max universe, this didn't bother me though. And overall, still a good enough episode. The War song killed me. :D The best episode of the season by far was Reality 2.0, for the excellent puzzle design, introduction of the COPS(!) and the first episode to really feel like a classic adventure game. Season Finale was quite good, good puzzle design and writing, but there was something a little anti-climactic about it's ending. Good thing Season 2 came pretty soon afterwards. LOVED the song at the end of the series by the way. Writing for both songs and dialogue in the series was solid.
First off, the addition of the hint system was excellent. I love adventure games, but they're just "puzzling" enough at times to make you want to look up what to do. The hint system worked very well and kept me guessing and experimenting. Overall, episodes in this series were much much better than Season One's. Episodes were far more consistently good, and I loved how they all tied together in the end, and the foreshadowings in earlier episodes. The randomness of Series One took a step up, and all for the better. I loved how over the top certain events became, yet they felt right. Standout episodes for me were Night of the Raving Dead and Chariot of the Dogs. The way that the street was simplified, for both story reasons and player reasons was well done. Pretty much everything was improved from Season 1, the writing felt tighter, the additional control schemes felt right to me, and the general overall story was better. One thing that didn't seem improved too much, though, was the overall visuals. But fear not, it looks like Series 3 has done just that!
Overall, Season 1 was a great start, but Season 2 is definately amongst the best of Telltale's games. It was possibly even better than Tales of Monkey Island, and if it gets better with Season 3, it'll be the best Telltale game yet! (Would like a new Monkey Island series too, though! ;)) In short, Telltale, you are the new LucasArts (except for Monkey Island 2: SE, which looks awesome)! Bring on Season Three on thursday!