Clearly there are a few people here that view Curse as the actual down point of the series, really laying into it, saying that the series would be better off dead than to have the Curse/Escape/Tales stories. Now, strong views, could be because of how they perceive the story or it could be something to do with the lack of Ron Gilbert being the main series runner once MI2 ended, but here's a coin flip thread, for anything that was done/explained in Curse, I'm going to take a look at why it was BAD and why it was GOOD. So let's get started:
THE BIG ONE: It was all a Dream/Curse??
BAD: In Monkey Island 1 and 2 we have many modern day references, as Monkey Island 2 progresses further into weirdness at the end we learn that LeChuck and Guybrush are brothers and are really kids at some amusement park, we're lead to believe that the series was actually in the head of a child with an over active imagination, as the credits roll we see Chuckie's eyes glow and somewhat resemble LeChuck facial features, but hey, this is just a cheeky nod to the gamer right? If we believe this route, then there would never be a Monkey Island 3, the idea is out, why would gamers want to play a game storyline they know is just the imagination of some kid, any threatening things in such story wouldn't matter anymore (which is odd seeing as Guybrush can Die in both Monkey Island 1 and 2). There were loads of book titles in the library that mention why Trilogies suck, etc so even though the idea was mentioned afterwards, Monkey Island 2 WAS meant to be the final story, the shock ending was meant to show the gamer that this amazing world they've been in for so long was actually just the dreams of a little boy.
GOOD: But wait, Chuckie's face turns into LeChuck as Guybrush and his parents walk away from him, and let's talk about Big Whoop, in the story, we already know that Four Crewmen and even LeChuck himself have seen Big Whoop and how terrible it is, yet here, in this odd tunnel, the crate is smashed, there is nothing in this crate except for a single E-Ticket, somethings not right here. Then we start seeing things from Melee Island and even the street from Melee Island itself, this is all getting weirder by the minute. Then comes the moment when Guybrush finally rips apart LeChuck, but wait, he's our Brother, our Kid Brother? And this Janitor appears telling us to get out? Then we get our weird ending, with the sinister glance from LeChuck to the player letting us know something is not right. And of course during the end credits we flash back to the Monkey Island universe where Elaine is waiting for Guybrush and comments that she hopes LeChucks hasn't put some kind of Curse on him and this is what Curse and essentially the rest of the series has built upon, has the rest of a series continued on from a throw away joke at the end of MI2, or was Guybrush really cursed and everything from waking up in the tunnels fake?
-- Coming Soon, LeChuck is a Cartoon Villain? The Four Map Pieces Explanation? An Amusement Park?? Continuity Problems? --