User Avatar Image

They Stole Max's Brain Review - Alternative Magazine Online

posted by martymcfly on - last edited - Viewed by 561 users

Hey guys!

I have just posted my latest Sam & Max review on AMO if anyone fancies a look:

They Stole Max's Brain! Review - Alternative Magazine Online

As always, feedback much appreciated. Please note, although this is my lowest rated Telltale game so far, I still thought it rocked overall. Will be interesting to see if people agree or disagree with my writeup.

16 Comments - Linear Discussion: Classic Style
  • @Kroms said: Yeah, I wrote an unbelievably long review here. There's just so much to say about the game, and I tried to say it. It ended up being long.

    Great review mate!

  • Thanks! I liked your review as well. We don't agree 100% on everything, but appreciate the game despite its flaws. (I kind of like it more than you do, though. Hee.)

  • User Avatar Image
    jmm

    Nice review Marty.
    I disagree on some points (The middle section was a breeze to me andI found it better than last episode - don't torch me ), but still a great review.

    I have to report that some of the "shadow" bugs you talked about are still present (I found it rather irritating while talking to Girl Stinky), but I found it quite less buggy than the last episode.

    Hey, did anyone catch the Universal deal references? I would have liked better a comment or funny non-sequitur about it, but still.

    BTW:
    "The flipside of this is that we get to see Sam as a variety of objects"
    should be
    "The flipside of this is that we get to see Max as a variety of objects"

  • @jmm said: Nice review Marty.
    I disagree on some points (The middle section was a breeze to me andI found it better than last episode - don't torch me ), but still a great review.

    I have to report that some of the "shadow" bugs you talked about are still present (I found it rather irritating while talking to Girl Stinky), but I found it quite less buggy than the last episode.

    Hey, did anyone catch the Universal deal references? I would have liked better a comment or funny non-sequitur about it, but still.

    BTW:
    "The flipside of this is that we get to see Sam as a variety of objects"
    should be
    "The flipside of this is that we get to see Max as a variety of objects"

    Thanks! I guess I just wished they had done the episode 100% noir: once it got sunny again it lost some steam in my eyes. Telltale are also still reusing locations (even if they disguise it pretty well.)

    Shadow bugs were on Girl Stinky when she sits on the crate for me, did this happen for you too? I also had Summun-Mak disappear when I was using future vision during the end sequences where Sam is fighting.

    I missed the universal deal reference? Do you remember it? :D

    And thanks for the heads up on that! Should be correct now. You would be amazed how many times I've written Sam instead of Max and vice versa! :p Although Sam using the toys would be funny now I think about it, even though it wouldn't make sense plot wise.

  • Any update on whether the shadow glitches on Girl Stinky were in the final build? I also had Sammun-Mak disappear whenever I used Future Vision near the end...

  • @martymcfly said: Any update on whether the shadow glitches on Girl Stinky were in the final build? I also had Sammun-Mak disappear whenever I used Future Vision near the end...

    Huh so I wasn't the only one who saw that Sammun-Mak had simply vanished when I tried to use future vision on him...

    No idea about a shadow glitch though, I havn't seen any but maybe thats to do with the fact I play it at graphics level 4.

  • sammun-mak just didn't appear at all in max mode even when I didn't use a toy.

  • @jaden551 said: sammun-mak just didn't appear at all in max mode even when I didn't use a toy.

    Hmm that is strange! At first I thought it might be a clue but then I realised that I had only selected Future Vision, not actually used it. I wonder what would cause only that character model to disappear? (I guess it wasn't just me then afterall?)

    Girl Stinky's shadow flickering annoyed me too, but I guess it was caused due to her sitting down on a crate. All the other shadows in the game seemed to work 100% fine!

  • Fully agree with your review.

    As for the bugs; yup; both made the final version.
    I think the missing pharaoh issue might be the game forcing to remove Max when turning into Max mode (because it would look odd to see Max running around during those), and since the Pharaoh IS Max' model it's probably internally flagged as such, and thus removed when switching to Max mode.

    (On that account, did anyone EVER see Maximus in 301 in Max modus? We got hints where to find him, but so far no one has been able to see him IIRC. It might be the same issue preventing Maximus to appear there even with TTG intending to do so?)

  • @Hassat Hunter said: Fully agree with your review.

    As for the bugs; yup; both made the final version.
    I think the missing pharaoh issue might be the game forcing to remove Max when turning into Max mode (because it would look odd to see Max running around during those), and since the Pharaoh IS Max' model it's probably internally flagged as such, and thus removed when switching to Max mode.

    (On that account, did anyone EVER see Maximus in 301 in Max modus? We got hints where to find him, but so far no one has been able to see him IIRC. It might be the same issue preventing Maximus to appear there even with TTG intending to do so?)

    What you just said makes a lot of sense: the Max model disappears because would be odd to see him from a first person view when you ARE Max. Kudos, still an oversight though! Glad you agreed with my review, cheers!

Add Comment