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Suggestions for puzzle corrections

posted by MultiPigeon on - last edited - Viewed by 1K users

This is a very small complaint I would like to make about an otherwise pretty flawless game.

I solved all the puzzles in this game on the first try without using hints... or almost. There were two puzzles I didn't solve on my first try: "The Maw of Madness" and "Hydraulic Headache".

The reason I failed "Hydraulic Headache" was because I wasn't paying enough attention, but I would like to blame the fact that I failed "The Maw of Madness" on the developers. The problem is that the rules for that puzzle doesn't say that I have to fill all the yellow squares.

And there you have my minor suggestion for a puzzle correction. The only complaint I have about this game is that I would like to add the line "All yellow squares must be filled" to the rules section for "The Maw of Madness".

I don't want to be the sort of guy that only goes around complaining about stuff so I would like to end this post by saying that Puzzle Agent is a fantastic game and deserves as much praise that it can get. The people of Telltale games, you have done a great job, you're doing a great job and I see nothing but a great future for you.

25 Comments - Linear Discussion: Classic Style
  • @Lebostein said: "Hydraulic Headache" was the best puzzle in the game. One of the few puzzles on which I had to think more than 10 seconds.... Why not all puzzles are so tricky?

    Oddly, that was one of the easiest ones for me. I think Quorum of Crows was the hardest for me.

  • I'll try to address any unclear text or ambiguous rules for future platforms and potential PC/Mac builds.

  • @Epic Kiwi said: The one that got me annoyed was "A Quorum of Crows" because the rules don't make it clear that there is a bluebird on each end of the clothesline, unless you look at a hint. I screwed up on the first submission because I assumed that the two bluebirds were meant to be two photos of the same bird. :S

    I solved it assumming the bird was actually the same and not two different in each line. Of course, I guess it's trickier in that way.

  • @[TTG said: Yare;342760']I'll try to address any unclear text or ambiguous rules for future platforms and potential PC/Mac builds.

    Does this mean the releases for iPad, iPod Touch/iPhone, and Wii are still in development and not in the hands of the respective distribution channels for approval yet?

  • A minor issue (I'm just starting the game so I haven't hit the Quorum or anything (: )

    The 'football' game indicates the team should complete _a_ pass.

    _A_ pass would be between two players.

    The actual solution is passing between all players.

    This could be worded slightly better. I used a hint in order to be sure I really had to complete a pass between all players, or if I needed to pass between the furthest apart, or, just what the heck it was I was to do so I could get a 'perfect' score. And of course using the hint dropped it from perfect so (: (The hint didn't really help, as it didn't address _MY_ question - what the heck do I _do_ to solve this completely (: )

    But, wording this differently could solve some ambiguity I experienced.

  • @Truck said: A minor issue (I'm just starting the game so I haven't hit the Quorum or anything (: )

    The 'football' game indicates the team should complete _a_ pass.

    _A_ pass would be between two players.

    The actual solution is passing between all players.

    This could be worded slightly better. I used a hint in order to be sure I really had to complete a pass between all players, or if I needed to pass between the furthest apart, or, just what the heck it was I was to do so I could get a 'perfect' score. And of course using the hint dropped it from perfect so (: (The hint didn't really help, as it didn't address _MY_ question - what the heck do I _do_ to solve this completely (: )

    But, wording this differently could solve some ambiguity I experienced.

    Yeah, I thought the same thing. I realized pretty quickly that "one pass" was impossible, but it was a pretty poorly worded puzzle.

  • One possibility for clarifying all of the ambiguous and/or poorly worded puzzles in one fell swoop would be to provide a visual example of a mini-puzzle in action in the instruction phase of the puzzle. For example, on the instructions screen for the hydrolic lift puzzle, instead of just having static images next to the instructions on the screen, actually have some moving examples, perhaps highlighting each rule as its example plays. The football, snowmachine, and madness puzzles would have also benefited from this approach.

    All in all, great game though. I'm looking forward to the next episode, and hoping the puzzles will be tightened!

  • For some of the puzzles, it might have helped if the submit button wasn't active until the player's solution was at least complete. For example, for Arm Wrestling Redux or Barrier Blot-out, you cannot submit unless you've actually selected something. That's good: it helps the player avoid mistakes without giving away the solution.

    However, the Maw of Madness puzzle you can submit without filling all the spaces, which is apparently required by the rules. Technically, it is in the rules ("drag arrows to each space") but it's not very intuitive, and I missed it the first time. Enabling the submit button only after all spaces have been filled makes this rule a lot more visible to the player, without ruining the puzzle.

    This rule was especially confusing because the very similar snowmobile/log puzzles do not require you to fill up all open spaces.

  • I found what appears to be a mistake in a hint i used. I was doing the puzzle about the football players getting a job after school. each player needs to complete a pass without braking any glass. i got the idea right away but i had to use some hints. on the second hint it shows one pass that is incorrect consequently pissing me off because i made a few guesses using that hint.

  • @rob83 said: I found what appears to be a mistake in a hint i used. I was doing the puzzle about the football players getting a job after school. each player needs to complete a pass without braking any glass. i got the idea right away but i had to use some hints. on the second hint it shows one pass that is incorrect consequently pissing me off because i made a few guesses using that hint.

    I've been thinking about the hints for those football player puzzles, and I'm beginning to believe that they are indeed hints, not solutions. I think they're demonstrating what you need to do without showing you where the lines actually need to be. That would explain why none of them fit the solution.

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